Turn: Difference between revisions

m Undo revision 102558 by Qwertyxp2000 (talk) the turn counter still flashes on the first turn as if the turn counter incremented, so i'm pretty sure the turn counter starts at zero before the match begins
Tag: Undo
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#Temporary Monkeys with no regular ammo left disappear.
#Temporary Monkeys with no regular ammo left disappear.
#Monkeys that were stunned on a previous turn stop being stunned.<!-- stunned temporary monkeys remain stunned while they disappear from no normal ammo -->
#Monkeys that were stunned on a previous turn stop being stunned.<!-- stunned temporary monkeys remain stunned while they disappear from no normal ammo -->
#All Bloons perform their advance step.{{fn|On an advance step, the Bloon stops being stunned if it was stunned on the previous turn, or attacks if at zero delay, or its delay counter decrements if not at zero delay and not [[Immobile]]. If the conditions are met for Bloons to attack, the game will display the message "Bloons attack!", otherwise "Bloons advance" if any Bloon's delay counter is decremented.}}
#All Bloons summoned before On Turn End effects triggered this turn perform their advance step.{{fn|On an advance step, the Bloon stops being stunned if it was stunned on the previous turn, or attacks if at zero delay, or its delay counter decrements if not at zero delay and not [[Immobile]]. If the conditions are met for Bloons to attack, the game will display the message "Bloons attack!", otherwise "Bloons advance" if any Bloon's delay counter is decremented.}}
#The Storm advances.
#The Storm advances.