Archer's Instinct: Difference between revisions

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Qwertyxp2000 (talk | contribs)
Brainfarted in comparing cards, yikes
m updated for v3.2
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|flavor    =I know I put that in my quiver.
|flavor    =I know I put that in my quiver.


|class =Exotic
|class =Exotic
|rarity=Super Rare
|rarity =Super Rare
|cost =2
|cost   =2
|charges=2
|keywords=Pick
|keywords=Pick
|exclusive=Quincy
|exclusive=Quincy
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==Tips==
==Tips==
*Archer's Instinct is best used in midrange to draw out potentially strong cards sooner, especially finishers such as [[Quick Ready]]. The caveat is the exclusivity to Quincy.
*Archer's Instinct is best used in midrange to draw out potentially strong cards sooner, especially finishers such as [[Quick Ready]]. The caveat is the exclusivity to Quincy.
*Compared to other Pick X cards, especially [[Nature's Clarity]], [[Divination]], and [[For My Next Trick]], Archer's Instinct is the cheapest and simplest in mechanics, but the weakest of them all due to lacking any additional perk.
*Compared to other Pick X cards, especially [[Nature's Clarity]], [[Divination]], and [[For My Next Trick]], Archer's Instinct is the cheapest and comes with two charges instead of one, but has no special effect based on the card picked.
 
==Update history==
{{BCS change list by name|Archer's Instinct}}


==Gallery==
==Gallery==

Revision as of 02:23, 3 March 2025

Archer's Instinct
Card art of Archer's Instinct
Pick 3
I know I put that in my quiver.
Class Exotic Exotic
Card Pack
Rarity Super Rare
Keywords Pick
Exclusive to Quincy
Introduced Launch
Stats
Cost Gold 2 Charges 2

Archer's Instinct is a Power card in Bloons Card Storm. It allows the player to draw three cards and choose one to add to their hand. The other two are sent to the bottom of the deck. It can only be used in Quincy decks.

Tips

  • Archer's Instinct is best used in midrange to draw out potentially strong cards sooner, especially finishers such as Quick Ready. The caveat is the exclusivity to Quincy.
  • Compared to other Pick X cards, especially Nature's Clarity, Divination, and For My Next Trick, Archer's Instinct is the cheapest and comes with two charges instead of one, but has no special effect based on the card picked.

Update history

  • Buff Charges increased ― 1 → 2
  • Nerf Can no longer be played if the hand is full (undocumented) (bug)
    • Note: Not allowing a two-charge Archer's Instinct to be played when full is intended, one-charge disallowance is not
  • Buff Can now be played when it's at one charge left (bug fix)
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