Red Bloon Apopalypse: Difference between revisions

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Tips: I'll try to re-evaluate this section, but I gave a few adjustments
rewrote the tips section to remove redundant tips (e.g. extractor bloon combo being mentioned twice)
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==Tips==
==Tips==
{{BCS last updated|3.2}}
{{BCS last updated|3.2|section=y}}
*Unlike the more common and cheaper Red Bloon Storm, Red Bloon Apopalypse is a bit of a double-edged sword. Both players simultaneously have all Red Bloons, but it will also block the opponent from sending more bloons. Fortunately, the opponent's Reds will not be a threat until your next two turns, and your Reds will come first.
*Unlike the more common and cheaper Red Bloon Storm, Red Bloon Apopalypse is a bit of a double-edged sword. Both players simultaneously have all Red Bloons and cannot play any more of their own Bloons until at least some of the Bloons are popped. Fortunately, the opponent's Reds will not be a threat until your next two turns, and your Reds will come first.
*Red Bloon Apopalypse can also block the [[Storm (BCS)|Storm]] from sending more bloons to both sides.
*Many of the same tactics that work with [[Red Bloon Storm]] also work with Red Bloon Apopalypse, such as using [[Bloon Embiggen]], [[Growth Gas Bloon]], or the [[Strengthenator]] to increase the health of your own side's Red Bloons, or using it after playing a [[Bolstered Bloon]] to maximize its health.
*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice against the Reds.
*Like going against Red Bloon Storm, [[Spike Storm!]] is a cost-effective choice to weaken or eliminate the opponent's Red Bloons.
*If the Red Bloon Apopalypse user refuses to pop any bloons on the opponent's side, the opponent will be unable to send bloons for two turns, giving more tempo for the user.
*Avoiding popping the Bloons spawned on the opponent's side has many practical benefits:
**To further stall the opponent's clogged bloon queue, [[Glue Storm (BCS)|Glue Storm]] and [[Powerful Slowing Totem]] can be combined.
**It prevents the opponent from playing any of their own Bloons for two turns, which gives more tempo for the user and stops aggro players. This can be combined with [[Glue Storm (BCS)|Glue Storm]] and/or [[Powerful Slowing Totem]] to add more turns.
*If enough Reds are made on the opponent's side, they'll also spam the opponent's bloon graveyard once destroyed, increasing chances for [[Reinflated]] and [[The Prestige]] to draw useless Reds instead of better bloons.
**It can block the [[Storm (BCS)|Storm]] from summoning more Bloons.
*Some decks that focus on the [[Extractor Bloon]] may utilize Red Bloon Apopalypse with [[Quincy (BCS)|Quincy]]'s passive to feed the Extractor Bloon(s).
**Weaking the opponent's Bloons without popping them (such as by using Spike Storm), then allowing them to leak, is an easy way to scale [[Heart of Vengeance Druid]]s.
*Use Red Bloon Apopalypse to benefit yourself in different ways:
*[[Spike-o-Pult (BCS)|Spike-o-Pult]]s can pop the opponent's Bloons to gain more Attack Power easily. Note that popping one of the opponent's Bloons right before the Storm summons a Bloon on their side will cause the Storm to fill the empty slot before the opponent can play their own Bloons, which allows the player to scale a Spike-o-Pult while still preventing the opponent from playing their own Bloons.
**You can lower every red bloon to the lowest possible health with the [[Heart of Vengeance Druid]], to give it a LOT of attack power.  
*Once the opponent's Red Bloons are destroyed, they fill the opponent's graveyard with Red Bloons, which makes [[Reinflated]] and [[The Prestige]] less likely to draw the Bloons the opponent wants (usually [[The Eternal]]).
**[[Spike-o-Pult (BCS)|Spike-O-Pult]] benefits greatly after popping red bloons, this will make it stronger.
*Some decks that focus on the [[Extractor Bloon]] utilize Red Bloon Apopalypse with weak damage like [[Quincy (BCS)|Quincy]]'s passive, Spike Storm, or [[Glaive Ricochet (BCS)|Glaive Ricochet]] to feed the Extractor Bloon(s).
**Play this while you have an Extractor Bloon in play, and have some good grouped damage like Spike Storm or Glaive Ricochet to damage all bloons and give extractor Bloon a LOT of health.
**If you have [[Bloon Embiggen]] or [[Strengthenator]] you can give a LOT of health to your Red Bloons (total will be up to 200!)
**[[Bolstered Bloon]] benefits greatly for the amount of bloons that are added to your board. It can gain up to 210 health assuming the Bolstered Bloon is the only bloon you have on your board before playing Red Bloon Apopalypse
**This card can temporarily prevent your opponent from sending bloons, which may brick your opponent.


== Update history ==
== Update history ==