Update history:Bloons Card Storm: Difference between revisions

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===[[Shrink]]===
===[[Shrink]]===
{{BCS changes|version=1.0|name=Shrink|changes=
{{BCS changes|version=1.0|name=Shrink|changes=
*{{change|Description changed|"Turn target Monkey into a Baby Monkey"|"Turns target Monkey into a Baby Monkey"}}
*{{change|Description changed|"Turns target Monkey into a Baby Monkey"|"Turn target Monkey into a Baby Monkey"}}
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Revision as of 17:48, 10 May 2025

This is a list of software updates to Bloons Card Storm.

Updates

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Version 1.0 changes from the Full Playable test

  • Buff Attack Power increased ― 25 → 50
  • Description changed ― "On Pop: Gains 20 Attack Power" → "On Pop: Gain 20 Attack Power"
  • Description changed ― "During your Turn: All Dart Monkeys gain +10 Attack Power" → "During your Turn: All Dart Monkeys gain 10 Attack Power"
  • Name changed ― Boomerang → Boomerang Monkey
  • Buff Ammo increased ― 3 → 4
  • Name changed ― Glaive Richochet → Glaive Ricochet
  • Buff Attack Power increased ― 70 → 75
  • Description changed ― "On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat" → "On Attack: Deal 30 Damage to a random other Bloon three times"
  • Buff Attack Power increased ― 120 → 150
  • Description changed ― "On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire" → "On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire"
  • Nerf Rarity increased ― Common → Rare
  • Description changed ― "On Turn Start: Gain +5 Attack Power" → "On Turn Start: Gain 5 Attack Power"
  • Description changed ― "On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25" → "On Turn End: Summon an Undead Bloon.
    On Turn Start: Heal a random friendly Bloon for 25"
  • Description changed ― "On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30" → "On Play: Summon an Undead MOAB.
    On Turn Start: Heal your Bloons for 30"
  • Buff Undead MOAB health increased ― 400 → 500
  • Buff Attack Power increased ― 75 → 90
  • Description changed ― "Generates 2 Gold at the start of the turn" → "On Turn Start: Gain 2 Gold"
  • Description changed ― "On Turn Start: Gain Gold equal to the number of friendly Monkeys" → "On Turn Start: Gain 1 Gold per friendly Monkey"
  • Buff Cost reduced ― 6 → 4
  • Nerf Rarity increased ― Common → Uncommon
  • Now uses Shrink's card art instead of placeholder art
  • Buff Health increased ― 30 → 40
  • Description changed ― "On Damaged: Gives 1 gold" → "On Damaged: Gain 1 Gold"
  • Buff Health increased ― 90 → 100
  • Description changed ― "On Turn Start: Gains +50 Health" → "On Turn Start: Gains 50 Health"
  • Buff Health increased ― 45 → 60
  • Buff Health increased ― 130 → 140
  • Buff Now draws a card when damaging the opponent.
  • Nerf Charges reduced ― 3 → 2
  • Description changed ― "Removes Enemy Target Monkey with 30 or less Attack Power" → "Remove target enemy Monkey with 30 or less Attack Power"
  • Description changed ― "Grants all your Bloons +25 Health" → "Give all your Bloons +25 Health"
  • Nerf Gold gain reduced ― 2 → 1
  • Description changed ― "Enemy Monkeys lose all ammo" → "Enemy Monkeys lose all Ammo"
  • Description changed ― "Target Monkey joins your team" → "Target enemy Monkey joins your team"
  • Description changed ― "Deal 70 damage to enemy Bloons" → "Deal 70 Damage to all enemy Bloons"
  • Buff Health bonus increased ― +100 → +150
  • Description changed ― "Give target friendly Bloon +100 Health but increases delay by 1" → "Give target friendly Bloon +150 Health but increase its delay by 1"
  • Rarity changed from Rare to Super Rare to match crafting cost (bug fix)
  • Description changed ― "Increases the delay of all Enemy Bloons by 1" → "Increase the delay of all Enemy Bloons by 1"
  • Description changed ― "Reduces the delay on target Bloon by 1" → "Reduce the delay on target Bloon by 1"
  • Nerf Cost increased ― 4 → 5
  • Name ― Return 2 Sender → Return to Sender
  • Description changed ― "Returns a Bloon or Monkey to the owner's hand" → "Return a Bloon or Monkey to the owner's hand"
  • Description changed ― "Turns target Monkey into a Baby Monkey" → "Turn target Monkey into a Baby Monkey"
  • Description changed ― "Deal 150 damage to 2 random opposing Bloons" → "Deal 150 Damage to 2 random opposing Bloons"
  • Nerf Rarity increased ― Common → Uncommon
    • Note: Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game
  • Nerf Cost increased ― 2 → 3
  • Buff Shield amount increased ― 100 → 120
  • Description changed ― "Gain a 100HP Shield. When it breaks, get 2 Gold" → "Gain 120 Shield. When it breaks, gain 2 Gold"
  • Description changed ― "Target Monkey loses all ammo" → "Target Monkey loses all Ammo"
  • Dark Castle: description changed ― "Bloons gain +5 Health." → "Bloons gain 5 Health."
  • Wasteland: name changed ― Wasteland → Badlands