Sun Temple (BCS): Difference between revisions
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{{BCS monkey info | {{BCS monkey info | ||
|id=SunTemple | |id=SunTemple | ||
|numeric id=111 | |||
|name =Sun Temple | |name =Sun Temple | ||
|image =BCS SunTemple CardArt.png | |image =BCS SunTemple CardArt.png | ||
|description=On Play: Remove all friendly Monkeys, gain 25 Attack Power for each removed Monkey | |description='''On Play''': Remove all friendly Monkeys, gain 25 Attack Power for each removed Monkey | ||
|flavor =Maybe don't let your Monkeys know you're about to play this. | |flavor =Maybe don't let your Monkeys know you're about to play this. | ||
|pack =Classic | |||
|class =Magic | |class =Magic | ||
|rarity =Ultra Rare | |rarity =Ultra Rare | ||
|keywords =On Play, Unique | |keywords =On Play, Unique | ||
|introduced= | |introduced= | ||
|cost | |cost =18 | ||
|power =100 | |charges=1 | ||
|ammo | |type =Super | ||
|reload=1 | |power =100 | ||
|ammo =3 | |||
|reload =1 | |||
}} | }} | ||
The '''Sun Temple''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it is played, it removes all other [[Monkey (BCS)|Monkey]]s on the player's side and increases its Attack Power by 25 for each Monkey removed. If the board has all five monkeys before playing the Sun Temple, it will consider that as five monkeys removed, for a total of +125 Attack Power. If an [[Expert Negotiator]] successfully transfers the Sun Temple to the other side, the Sun Temple will sacrifice all monkeys on their side, getting even stronger if any monkeys are sacrificed, gaining up to 100 more Attack Power per use of Expert Negotiator. | The '''Sun Temple''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. When it is played, it removes all other [[Monkey (BCS)|Monkey]]s on the player's side and increases its Attack Power by 25 for each Monkey removed. If the board has all five monkeys before playing the Sun Temple, it will consider that as five monkeys removed, for a total of +125 Attack Power. If an [[Expert Negotiator]] successfully transfers the Sun Temple to the other side, the Sun Temple will sacrifice all monkeys on their side, getting even stronger if any monkeys are sacrificed, gaining up to 100 more Attack Power per use of Expert Negotiator. | ||
Revision as of 05:04, 30 May 2025
For other uses, see Sun Temple (disambiguation).
Sun Temple
| On Play: Remove all friendly Monkeys, gain 25 Attack Power for each removed Monkey |
| Maybe don't let your Monkeys know you're about to play this. |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Ultra Rare | |
| Keywords | On Play, Unique | |
| Introduced | Launch | |
| Stats | |||
|---|---|---|---|
| Cost | Ammo | 3 | |
| Charges | 1 | ATK | 100 |
| Type | Super | Reload | 1 |
The Sun Temple is a Magic Monkey card in Bloons Card Storm. When it is played, it removes all other Monkeys on the player's side and increases its Attack Power by 25 for each Monkey removed. If the board has all five monkeys before playing the Sun Temple, it will consider that as five monkeys removed, for a total of +125 Attack Power. If an Expert Negotiator successfully transfers the Sun Temple to the other side, the Sun Temple will sacrifice all monkeys on their side, getting even stronger if any monkeys are sacrificed, gaining up to 100 more Attack Power per use of Expert Negotiator.
Tips
This section was last updated for: version 3.3
- The Sun Temple will remove all monkeys on the player's side, so be certain that removing those monkeys in favor of a Temple is beneficial. Overwhelming a max sacrifice Temple is difficult because it can deal upwards of 675 damage per turn.
- The easiest way of getting rid of a Sun Temple is by using Shrink, Expert Negotiator, Return to Sender or Amelia's Grand Disappearance ability.
- The player using Expert Negotiator will sacrifice their own side upon stealing the Sun Temple, which will stack even more Attack Power for the temple on top of the opponent's sacrifices.
- If the deck being utilized lacks any removal option, then the next best option of countering the Sun Temple is deploying bloons in a way where the Sun Temple will eventually only have one ammo if they defend. This will prevent it from reloading, letting the player overrun the opponent with bloons with 1 delay without the Sun Temple popping more than one bloon, assuming that the Sun Temple player lacks sufficient alternative defenses for the impending swarm.
- Another viable option at countering the Sun Temple without removing it is to play Buddy Bloon, since the Sun Temple usually has the highest attack power out of all monkeys. This also enables the removal of the Sun Temple using Bed Time.
- The Sun Temple also cannot defend bloons with 0 delay, so Hastening Bloon, Quick Ready, and Pink Bloons can still punish a Sun Temple if the player lacks sufficient healing, Defenders, shield, or Adora's passive.
- Among all of the Heroes, the Temple works best with Obyn Greenfoot. He has multiple ways to generate lots of shield, especially the Nature's Clarity card which gives him excessive amounts of shield if lucky enough to draw out the Temple.
Update history
When Expert Negotiator is used, the Sun Temple no longer copies the attack power gained from the original sacrifice, instead it gains power equivalent with the amount of monkeys sacrificed on the side of the Expert Negotiator user (bug fix)
Description now uses the abbreviation "ATK" instead of "Attack Power"
Gallery
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Icon
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Placeholder icon
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Placeholder art
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Sun Temple attacking
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Sun Temple reloading
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Sun Temple sacrificing four monkeys
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Model render
In other languages
This section was last updated for: version 3.2
| Language | Text | Notes |
|---|---|---|
| Danish | Soltempel | — |
| German | Sonnentempel | — |
| Spanish (Latin America) | Templo solar | — |
| French | Temple du soleil | — |
| Italian | Tempio del sole | — |
| Japanese | 太陽神殿 | — |
| Korean | 태양의 사원 | — |
| Norwegian | Soltempel | — |
| Polish | Świątynia Słońca | — |
| Portuguese (Brazil) | Templo Solar | — |
| Russian | Храм Солнца | — |
| Swedish | Soltempel | — |
| Chinese (traditional) | 太陽神廟 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Måske bedst ikke at lade dine aber vide, at du er ved at spille den her. | — |
| German | Verrate deinen Affen lieber nicht, dass du die ausspielen willst. | — |
| Spanish (Latin America) | Mejor no les cuentes a tus monos que vas a jugar esta. | — |
| French | Il vaut peut-être mieux ne pas prévenir tes singes avant de jouer cette carte. | — |
| Italian | Meglio fare in modo che le scimmie non sappiano che stai per giocarla. | — |
| Japanese | これを使うときはモンキーたちに悟られないように。 | — |
| Korean | 보유한 원숭이들의 눈을 피해 플레이하는 게 좋습니다. | — |
| Norwegian | Kanskje du ikke burde la apene dine vite at du skal spille dette. | — |
| Polish | Lepiej nie mów swoim małpkom, ze zamierzasz jej użyć. | — |
| Portuguese (Brazil) | Talvez seja melhor não avisar seus macacos que você vai jogar isso. | — |
| Russian | Наверное, не стоит говорить обезьянам, что вы намерены играть эту карту. | — |
| Swedish | Du kanske inte borde berätta för dina Apor att du tänker lägga detta. | — |
| Chinese (traditional) | 還是別讓你的猴子知道你要打這張牌比較好。 | — |