Shell Shock Mortar: Difference between revisions
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|name =Shell Shock Mortar | |name =Shell Shock Mortar | ||
|image =BCS ShellShockMortar CardArt.png | |image =BCS ShellShockMortar CardArt.png | ||
|icon =BCS ShellShockMortar Icon.png | |||
|description=Does not attack normally. <b>On Turn End</b>: Randomly attacks an enemy Bloon. <b>On Attack</b>: Stun target for 1 turn | |description=Does not attack normally. <b>On Turn End</b>: Randomly attacks an enemy Bloon. <b>On Attack</b>: Stun target for 1 turn | ||
|flavor =Those Bloons won't know what hit 'em | |flavor =Those Bloons won't know what hit 'em | ||
| Line 18: | Line 19: | ||
|charges=1 | |charges=1 | ||
|type =Mortar | |type =Mortar | ||
|power = | |power =60 | ||
|ammo =1 | |ammo =1 | ||
|reload =2 | |reload =2 | ||
| Line 28: | Line 29: | ||
*Shell Shock Mortar can prevent current affected Bloons from being able to OTK, such as from [[Quick Ready]], but its randomness and 2 delay can make it unreliable, even for its cost. | *Shell Shock Mortar can prevent current affected Bloons from being able to OTK, such as from [[Quick Ready]], but its randomness and 2 delay can make it unreliable, even for its cost. | ||
*Versus a single Bloon, Shell Shock Mortar can guarantee delaying it, though the Shell Shock Mortar's slow reload prevents it from permastalling, unless there are two Shell Shock Mortars with alternating reloads. | *Versus a single Bloon, Shell Shock Mortar can guarantee delaying it, though the Shell Shock Mortar's slow reload prevents it from permastalling, unless there are two Shell Shock Mortars with alternating reloads. | ||
==Update history== | ==Update history== | ||
{{BCS change list by name|Shell Shock Mortar}} | {{BCS change list by name|Shell Shock Mortar}} | ||
==Gallery== | ==Gallery== | ||
Revision as of 22:46, 19 August 2025
For other uses of "Shell Shock", see Shell Shock (disambiguation).
Shell Shock Mortar
| Does not attack normally. On Turn End: Randomly attacks an enemy Bloon. On Attack: Stun target for 1 turn |
| Those Bloons won't know what hit 'em |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Super Rare | |
| Keywords | On Turn End, On Attack | |
| Introduced | Version 4.0 | |
| Stats | |||
|---|---|---|---|
| Cost | Ammo | 1 | |
| Charges | 1 | ATK | 60 |
| Type | Mortar | Reload | 2 |
The Shell Shock Mortar is a Military Monkey card in Bloons Card Storm, introduced in version 4.0. Instead of its attacks being controlled by the player, it automatically attacks a random Bloon on the opponent's side at the end of their turn and stuns the affected bloon. Stunned bloons are unable to attack nor naturally reduce delay on the following turn, though their delay can still be reduced by other means (e.g. Quick Ready, Hastening Bloon). The stun effect cannot stack. If given additional Ammo, it will use Ammo as many times as it can at the end of a turn.
Tips
This section was last updated for: version 5.0
- Shell Shock Mortar can prevent current affected Bloons from being able to OTK, such as from Quick Ready, but its randomness and 2 delay can make it unreliable, even for its cost.
- Versus a single Bloon, Shell Shock Mortar can guarantee delaying it, though the Shell Shock Mortar's slow reload prevents it from permastalling, unless there are two Shell Shock Mortars with alternating reloads.
Update history
ATK increased ― 40 → 60
Now displays the Stunned keyword
No longer fails to attack on turn end if the opponent only controls Camo Bloons (bug fix)
Now can use Temporary Ammo even while it is reloading (bug fix)
Gallery
-
Teaser[1]
-
Icon
-
Looking right
-
Stunning a BFB with Shell Shock Mortar
-
Shot fired from Shell Shock Mortar
-
Idle
-
Stunned
Trivia
- Shell Shock Mortar is the first card, and at the time the only card, that can stun Bloons.
In other languages
This section was last updated for: version 4.0
| Language | Text | Notes |
|---|---|---|
| Danish | Granatchok-morter | — |
| German | Granatenschock-Mörser | — |
| Spanish (Latin America) | Mortero aturdidor | — |
| French | Mortier traumatisme | — |
| Italian | Scimmia mortaio stordente | — |
| Japanese | 炸裂弾ショック迫撃砲 | — |
| Korean | 포탄 충격 박격포 | — |
| Norwegian | Granatsjokk-morter | — |
| Polish | Moździerz nerwicowy | — |
| Portuguese (Brazil) | Morteiro de Trauma Explosivo | — |
| Russian | Контузящая мортира | — |
| Swedish | Granatchockgranatkastare | — |
| Chinese (traditional) | 彈震迫擊砲 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | De her bloons vil ikke ane, hvad der ramte dem | — |
| German | Diese Bloons werden nicht wissen, wie ihnen geschieht. | — |
| Spanish (Latin America) | Esos bloons no sabrán qué los golpeó. | — |
| French | Ces Bloons ne sauront jamais ce qui leur est arrivé | — |
| Italian | Quei bloon non sapranno nemmeno cosa li ha colpiti. | — |
| Japanese | あのブルーンたちは、きっと何が当たったのかわからないだろう。 | — |
| Korean | 풍선이 정신을 못 차리게 해줍니다. | — |
| Norwegian | Bloonsene kommer ikke til å skjønne hva som traff dem. | — |
| Polish | Te blony nawet nie będą wiedziały, co się stało. | — |
| Portuguese (Brazil) | Esses Bloons nem vão saber o que os pegou. | — |
| Russian | Шары не поймут, что с ними стало | — |
| Swedish | De där Bloonsen kommer inte att veta vad som träffade dem | — |
| Chinese (traditional) | 這些氣球不會知道是誰攻擊它們的 | — |
References
- ↑ "BCS Dev Diary - April 10th 2025". Reddit. Retrieved Wed, 16 Apr 2025.