Fright Night: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
No edit summary
Qwertyxp2000 (talk | contribs)
No edit summary
Line 19: Line 19:
|bloontonium=y
|bloontonium=y
}}
}}
'''Fright Night''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It steals up to 4 [[Gold (BCS)|Gold]] from the opponent.
'''Fright Night''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It steals up to 4 [[Gold (BCS)|Gold]] from the opponent. It can be activated even if the opponent has no Gold.
 
==Tips==
{{BCS last updated|6.0|section=y}}
*Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which usually gain a steady production of Bloontonium even without non-Bloon sources. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup.


==Gallery==
==Gallery==

Revision as of 11:51, 10 October 2025

This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.
Fright Night
Card art of Fright Night
Steal up to 4 Gold from your opponent
Stop scaring your little brother!
Class Basic Basic
Card Pack Camo Storm
Rarity Common
Keywords
Introduced Version 6.0
Stats
Cost Bloontonium 9 Charges 1

Fright Night is a Basic Power card in Bloons Card Storm introduced in version 6.0. It steals up to 4 Gold from the opponent. It can be activated even if the opponent has no Gold.

Tips

This section was last updated for: version 6.0
  • Fright Night costing Bloontonium to steal Gold makes it stand out in aggro decks, which usually gain a steady production of Bloontonium even without non-Bloon sources. Stealing Gold prevents the opponent from countering with a strong card while storing Gold as a saveup.