Amelia's Adventure is an Adventure in Bloons Card Storm. It is split into two campaigns: the Prologue, which is unlocked by completing the Tutorial in The Basics, and Amelia the Amazing!, which can only be unlocked by purchasing the Amelia Adventure or Amelia Mega Bundle from the Store.
The levels in this Adventure have modifiers that benefit the AI opponent. Additionally, the AI opponent's decks do not always follow the same card restrictions as player-made decks. Some of the opponents' decks have:
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Amelia the Amazing!
Amelia the Amazing! is the second part of the campaign. It can only be unlocked by purchasing the Amelia Adventure or Amelia Mega Bundle from the Store. There are 16 levels in the campaign: four levels are required on all playthoughs, then there are three branches, each with four levels. Only one branch can be chosen per playthough.
Some levels require the player to select a card that adds a permanent modifier to all future levels of the campaign. The player chooses from four cards, which are drawn randomly out of a set of 14 cards, each of which has a predetermined icon and effect. Initially, the effects themselves are not shown to the player until after they have been selected. Upon completing a full playthough of the campaign, the effects of all cards the player chose on that run are permanently revealed in all future runs, and the order of cards is reshuffled. If the player restarts the campaign without completing a full run, the cards' effects are not revealed and their order remains the same.
Icon
Effect
Opponent starts with +??? economy.
Opponent's Bloons enter play with +50 Health and +1 delay.
Opponent starts with ??? Shield.
Opponent's Bloons cost 1 less.
Opponent's Monkeys cost 1 less.
Your Monkeys take an extra turn to reload.
Opponent gains double Bloontonium from playing Bloons.
Opponent's hero powers are twice as strong.
Opponent starts with a Necromancer in play.
Opponent starts with a Wizard Monkey in play.
Opponent will revive to full health when reaching 0.
Quincy's monkeys take 1 extra turn to reload, but all Bloons he plays are summoned twice <depends on first card chosen> <depends on second card chosen>
Amelia summons a Bloon at start of 1st, 2nd, 3rd and 4th turns. Red, Blue, Green, Yellow Bloon in that order. <depends on first card chosen> <depends on second card chosen>
Amelia summons a Bloon at start of 1st, 2nd, 3rd, 4th, 5th and 6th turns. Red, Blue, Green, Yellow, Black, Ceramic Bloon in that order. <depends on first card chosen> <depends on second card chosen>
Amelia starts with an Undead MOAB and 2 Undead Bloons in play <depends on first card chosen> <depends on second card chosen> <depends on third card chosen>