Dreadbloon (BCS)

Dreadbloon is a Boss Bloon in Bloons Card Storm, introduced in version 4.0. The theme of Dreadbloon primarily is about gaining Armor, spawning Rock Bloons, dropping Rock Piles that block the player's playable spaces, and destroying and disrupting the player's side in other ways. It has three different versions, each with a different deck and set of Hero Abilities. Its decks center around Bloons that are Armored, plus Leads and Ceramics, and always contain Dreadbloon-exclusive cards that attack or defend. All games against Dreadbloon are played on Dread Depths and use Primal One as the theme song.
Stage 1
Stage 1 Dreadbloon focuses on the Armor mechanic, and has cards and abilities that increase Health or Armor to its Bloons.
- Let's Rock! − Passively spawns a Rock Bloon at the start of each turn and grants it Armor equal to 5 times the current Phase number.
- Armor Up − Grants a target Bloon Armor equal to 10 times the current Phase number.
- Crushing Time — Grants 40 Health to all of Dreadbloon's Bloons that have Armor.
Deck
|
Stage 2
| Dreadbloon (stage 2) | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||
Stage 2 Dreadbloon focuses on sabotaging the player's deck with Avalanche cards, which deal damage while held in the hand until the player spends Gold to remove them, and includes cards that sabotage the player's Monkeys.
- Bring it Down − Passively spawns a Rock Bloon at the start of each turn, then inserts an Avalanche card into the player's deck.
- More Cards Now! − Causes both the player and Dreadbloon to draw cards equal to the current Phase number.
- Shields Up — Grants Dreadbloon 100 Shield and adds an extra Avalanche card each turn.
Deck
|
Stage 3
| Dreadbloon (stage 3) | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||
Stage 3 Dreadbloon focuses on removing the opponent's Monkeys and Bloons and punishing the player for playing cards.
- Rock, Pop and Awe − Spawns a Rock Bloon, plus additional effects to the player's side. Even turns causes Dreadbloon to deal 20 damage per phase to the first enemy Bloon. Odd turns causes the highest Attack Power Monkey to permanently lose 5 Attack Power per phase. If there are no targets for either condition, nothing else happens.
- Bloon Removal Time − Removes the first enemy Bloon. If there's no enemy Bloons, the opponent loses 2 Gold per phase.
- Monkey Removal Time — Removes the enemy Monkey with the highest cost. If there's a tiebreaker, the oldest is removed. If no enemy Monkeys are present, a Lead Zeppelin is summoned.
Deck
|
Exclusive cards
Template:BCS card list by exclusive
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Overall, Dreadbloon focuses on self-protection, summoning of Rock Bloons every round, and swarming Bloons, and occasionally sabotaging the player's Bloons and Monkeys. Depending on its stage, change your deck to focus on countering Dreadbloon's decks.
Aim to build a control deck to sustain across many rounds and Dreadbloon phases, but if the budget doesn't allow due to crafting costs, a midrange or basic aggro deck can be used to ensure at least some score against Dreadbloon. Choose a Hero that is reliably defensive, such as Gwendolin or Adora. High damage board clears and relatively cheap Monkeys are recommended to bring for decks.
Do retry the battle occasionally if RNG doesn't favor you. Sometimes, the cards draw at the wrong time. Dreadbloon may sometimes be more lucky enough to obtain cards that easily dispatch your cards.
Stage 1
Armor Piercing is vital on this stage. Cards such as Bomb Bloon are important for chipping in Dreadbloon's HP while also providing ways to counter Dreadbloon's habits of bricking your deck by building Armor on ARBITR and/or Target Practice Blimp. Lead to Gold Monkey is efficient at making Gold and dealing with Rocks.
Dreadbloon doesn't have many removal cards on this stage, except Bed Time (3x), Bombs Away (3x), Pre-emptive Strike (3x), and Shrink (x2). Therefore, a Monkey-focused control deck is recommended.
With enough luck, the player can use an ARBITR to brick Dreadbloon's deck, and continue building up The Eternal. Bloonsday Device is also helpful to lure Dreadbloon into overrushing, and then destroying its board completely.
Stage 2
Stage 2 is more difficult, due to the inevitable Avalanches, greater amounts of Monkey removals, and the variety of Bloons. Draw is less important, as the main strategy to avoid Avalanches is to not draw anything.
Life healing is important versus Stage 2. Quick Break, Strike Bloon, and Jungle's Bounty Druid are helpful on this stage.
Stage 3
Stage 3 has an aggressive deck with many Monkey removals and various ways to lose lives. It's the hardest of the stages for most players.
Generally, the way to beat Stage 3 is to use a deck that uses few inexpensive Monkeys.
"Any damage"
For purposes of reaching the leaderboards or gaining the daily reward, players seeking to do any point of damage to Dreadbloon should use an aggro deck consisting of many cheap cards such as Bloontonium Miner and Bomb Bloon.
Cards to watch out
The following cards should be noted for each stage:
- Wrath of Dread: 4, 5, 3
- Immunity: all 3
- Echoes of Avalanche (stages 2&3 only): 6, 3
- Repercussions (stage 3 only): 5
- Fearful Aura: all 3
- Shrink (stages 1&2 only): all 2
- Bed Time (stages 1&3 only): all 3
Update history
Solved a crash caused by Dreadbloon’s minor ability popping a Bloon that the AI would attempt to target.
Replaced some of Dreadbloon’s missing art effects. Removed Monkeys will now vanish with a *poof*.
Fixed a crash that could occur related to Dreadbloon's rocks (bug fix)
Nomenclature
The different versions of Dreadbloon do not have their own names displayed in-game. Each version of Dreadbloon has multiple different names internally.
| Internal ID | Internal deck name | Hero Card asset name | Hero Ability asset names | Icon asset name |
|---|---|---|---|---|
DreadBloonArmouredCore
|
Armoured Might
|
Dreadbloon
|
DreadbloonExtremeArmour
|
DreadbloonStage1
|
DreadBloonDeckManipulation
|
Deck Shenanagins[sic]
|
DreadbloonDeckManipulation
|
DreadbloonDeckManipulation
|
DreadbloonStage2
|
DreadBloonBoardDestruction
|
Bye Bye Board
|
DreadbloonBoardDestruction
|
DreadbloonBoardDestruction
|
DreadbloonStage3
|
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Images of each phase of each version of the boss |
-
Teaser screenshot[1]
-
Super Monkey damaging Dreadbloon Variant 2
-
Dreadbloon's Boss Battle menu
-
Critically damaged Stage 1 Dreadbloon
-
Rock smash Bloons skull event
Assets
-
Solo portrait
-
Avatar used by Dreadbloon
-
Title
-
Stage 1 small icon
-
Stage 2 small icon
-
Stage 3 small icon
-
Stage 1 card portrait
-
Stage 2 card portrait
-
Stage 3 card portrait
-
Stage 1 event button
-
Stage 2 event button
-
Stage 3 event button
-
Stage 1 icon
-
Stage 2 icon
-
Stage 3 icon
-
Stage 1 background
-
Stage 2 background
-
Stage 3 background
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Rædsels-bloon | — |
| German | Terrorbloon | — |
| Spanish (Latin America) | Bloon acorazado | — |
| French | Dreadbloon | — |
| Italian | Orribloon | — |
| Japanese | ドレッドブルーン | — |
| Korean | 드레드 풍선 | — |
| Norwegian | Fryktbloon | — |
| Polish | Dreadblon | — |
| Portuguese (Brazil) | Dreadbloon | — |
| Russian | Жуть-шар | — |
| Swedish | Skräckbloon | — |
| Chinese (traditional) | 恐怖氣球 | — |
References
- ↑ "Dev Diary - May 16th 2025". Reddit. Retrieved Fri, 16 May 2025.
Navigation
| Bloons Card Storm | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
| Gallery • Strategies • Update history | ||||||||||||||||||||
| Dreadbloon | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Gallery |