Shield (BCS)

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For other uses, see Shield (disambiguation).
Shield
Shield will block <amount> incoming damage
Applies to Bloons, Heroes
Introduced Full Playable test

Shield is an effect keyword in Bloons Card Storm that adds an additional layer of health to Bloons and Heroes. Unlike health, there is no limit to the amount of Shield a Bloon or Hero can have. If a Bloon or Hero with a Shield takes damage, the Shield takes damage first. Bloons and Heroes with a Shield are surrounded by a transparent bubble. Shields are not affected by Armor.

Shields on Bloons increase their health, but do not add to the damage the Bloon deals to the opponent's Hero if it leaks. Shields do not trigger On Damaged keyword effects when taking damage unless the hit also damages the Bloon inside it (i.e., it deals more damage than the Bloon has Shield). Some Bloons, such as the Bolstered Bloon and Buddy Bloon, start with a certain amount of Shield when played. In the card text, this is written as "Shield <amount>".

Shields on Heroes block damage caused by Bloons. Heroes can gain Shields from certain cards and Hero Abilities. Wall Of Trees is unique in that it grants the Hero a Shield and has an effect that triggers the next time it is destroyed.

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Bloons

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Card Class Rarity Set Cost Charges Health Delay Introduced
 
Bolstered Bloon
Shield 75. Gain 25 Health each time you play a Bloon
Advanced Rare Classic   4 1 50 3 Launch
 
Buddy Bloon
Shield 150. On Play: Reduce highest enemy Monkey's ATK to 0 while this is in play.
Advanced Uncommon Classic   4 1 75 3 Launch
 
Draining Bloon
On Play: Drains all Bloontonium, gains 30 Shield per Bloontonium drained.
Advanced Rare Classic   5 1 200 3 Launch
 
Extra Shot Bloon
Shield 50. On Play: Target Monkey gains 1 Temporary Ammo
Basic Uncommon Lead Storm   3 1 75 1 Version 5.0
 
Extractor Bloon
Shield 50. Gain 10 Health each time an enemy Bloon takes damage
Basic Uncommon Classic   4 1 100 4 Version 3.0
 
RAPID
Immobile. Shield 50. On Turn Start: Reduce the delay of the last friendly non-immobile Bloon by 1
Basic Ultra Rare Lead Storm   4 1 150 Version 4.0
 
Shield Gas Bloon
On Damaged: Random friendly Bloon gains 30 Shield
Advanced Uncommon Classic   4 2 160 3 Launch
 
Signal Bloon
Shield 50. On Play: Draw a Large Bloon from your deck
Basic Rare Classic   3 2 50 2 Version 2.0
 
Triple Threat Bloon
Shield 60. Triple Attack. Whenever you play a Monkey or Power, this gains 30 Shield
Basic Super Rare Lead Storm   4 1 80 2 Version 4.0

Powers

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Card Class Rarity Set Cost Charges Exclusive to Introduced
 
Bubble Time!
Pick 3. If it's a Power, give 50 Shield to yourself and random friendly Bloon
Basic Uncommon Classic   3 1 Amelia the Amazing Version 2.0
 
Dread Shield
Dreadbloon gains 150 Shield + 50 per Phase
Exotic Super Rare None   4 1 Dreadbloon Version 4.0
 
Energy Overload
Destroy target Bloon with Shield
Advanced Uncommon Classic   4 1 Adora, High Priestess Version 2.0
 
Mana Shield
Gain 80 Shield
Exotic Common Classic   1 1 Launch
 
Nature's Clarity
Pick 3. Gain 15 Shield per Gold cost of picked card
Advanced Super Rare Classic   3 1 Obyn Greenfoot, Mountain Obyn Launch
 
Pack Protection
All friendly Bloons gain 40 Shield
Advanced Rare Classic   3 1 Amelia the Amazing Launch
 
Shields Down!
Removes all Shields from all Heroes and Bloons
Exotic Super Rare Lead Storm   5 1 Version 4.0
 
Wall Of Trees
Gain 120 Shield. When it breaks, gain 2 Gold
Advanced Rare Classic   3 1 Obyn Greenfoot, Mountain Obyn Full Playable test
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In other languages

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Language Text Notes
Danish Skjold <amount>
German Schild <amount>
Spanish (Latin America) Escudo <amount>
French Bouclier <amount>
Italian Scudo <amount>
Japanese シールド <amount>
Korean 보호막 <amount>
Norwegian Skjold <amount>
Polish Tarcza <amount>
Portuguese (Brazil) Escudo <amount>
Russian Щит <amount>
Swedish Sköld <amount>
Chinese (traditional) 護盾<amount>
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