Alchemic Engineering: Difference between revisions

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Qwertyxp2000 (talk | contribs)
I assume foam is affected, also more remove hero start with shenanigans
Qwertyxp2000 (talk | contribs)
 
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{{BTD6 artifact info
{{Research|Find exact gold lifespan. 14 seconds? It is consistent with RTG?}}{{BTD6 artifact info
|id=AlchemicEngineering
|id=AlchemicEngineering
|type=Artifact
|type=Artifact
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|description legendary=Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party
|description legendary=Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party
              
              
|insta type common  =EngineerMonkey
|insta type common  =Engineer Monkey
|insta type rare    =EngineerMonkey
|insta type rare    =Engineer Monkey
|insta type legendary=EngineerMonkey
|insta type legendary=Engineer Monkey


|insta tiers common  =011
|insta tiers common  =011
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|introduced=47.0
|introduced=47.0
}}
}}
'''Alchemic Engineering''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It causes the projectiles of [[Engineer Monkey (BTD6)|Engineer Monkeys]] to inflict the [[Rubber to Gold (BTD6)|Rubber to Gold]] effect (doubles the amount of [[Cash]] obtained by popping it) to any Bloon they damage in exchange for reducing their pierce. The Rare variant reduces the pierce penalty, and the Legendary variant removes it entirely. Unlike Rubber to Gold, it doesn't remove immunities. [[Sentry Gun (BTD6)|Sentries]] are not affected by this Artifact, only the main naingun attack and [[Cleansing Foam (BTD6)|Cleansing Foam]].
'''Alchemic Engineering''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It causes the projectiles of Tier 3 and above [[Engineer Monkey (BTD6)|Engineer Monkeys]] to inflict the [[Rubber to Gold (BTD6)|Rubber to Gold]] effect (doubles the amount of [[Cash]] obtained by popping it) to any Bloon they hit in exchange for reducing their pierce. The Rare variant reduces the pierce penalty, and the Legendary variant removes it entirely. Unlike Rubber to Gold, it doesn't remove immunities, but the gold effect is also temporary. [[Sentry Gun (BTD6)|Sentries]] are not affected by this Artifact, only the main nailgun attack and [[Cleansing Foam (BTD6)|Cleansing Foam]].


== Strategy ==
==Tips==
{{BTD6 last updated|51.2|section=1}}
{{BTD6 last updated|56.3|section=1}}
Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like [[Lead to Gold (BTD6)|Lead to Gold]] offer much higher returns, specially when paired with [[Home Brew Alchemy]]. This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons. Players should avoid upgrades in the upper path as Sentries can pop the Bloons before the Engineer has the chance of attack and instead use other towers to pop the Bloons before the Ruber to Gold effect disappears.
*Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like [[Lead to Gold (BTD6)|Lead to Gold]] (which works well when paired with [[Home Brew Alchemy]]) offer much higher returns.  
 
*This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons.  
In the early game a 0-1-3 [[Double Gun (BTD6)|Double Gun]] is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before. [[Camo Bloon (BTD6)|Camo]] and [[Lead Bloon (BTD6)|Lead Bloons]] are unaffected by Dobule Gun so a X-3-X [[Cleansing Foam (BTD6)|Cleansing Foam]] can be used instead. Players can also upgrade a Double Gun into a [[Bloon Trap (BTD6)|Bloon Trap]] and [[XXXL Trap (BTD6)|XXXL Trap]] and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income.
*Players should avoid Engineer upgrades in path 1, as Sentries can pop the Bloons before the Engineer has the chance of attack, and instead use other towers to pop the Bloons before the golden effect disappears.
 
*In the early game a 0-1-3 [[Double Gun (BTD6)|Double Gun]] is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before.  
With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty.  
**[[Camo Bloon (BTD6)|Camo]] and [[Lead Bloon (BTD6)|Lead Bloons]] are unaffected by Double Gun, so a X-3-X [[Cleansing Foam (BTD6)|Cleansing Foam]] can be used instead.
**Players can also upgrade a Double Gun into a [[Bloon Trap (BTD6)|Bloon Trap]] and [[XXXL Trap (BTD6)|XXXL Trap]] and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income.
*With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty.


== Update history ==
== Update history ==

Latest revision as of 17:44, 2 October 2026

This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Find exact gold lifespan. 14 seconds? It is consistent with RTG?
Alchemic Engineering
Icon of Alchemic Engineering
Type Artifact
Common Tier 3 and higher Engineers have pierce reduced 60%, and convert Bloons to Gold. Adds a 0-1-1 Engineer to your Party
Rare Tier 3 and higher Engineers have pierce reduced 45%, and convert Bloons to Gold. Adds a 0-1-2 Engineer to your Party
Legendary Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party
Hero parties Scientist Gwendolin (Rare)
Introduced Version 47.0

Alchemic Engineering is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It causes the projectiles of Tier 3 and above Engineer Monkeys to inflict the Rubber to Gold effect (doubles the amount of Cash obtained by popping it) to any Bloon they hit in exchange for reducing their pierce. The Rare variant reduces the pierce penalty, and the Legendary variant removes it entirely. Unlike Rubber to Gold, it doesn't remove immunities, but the gold effect is also temporary. Sentries are not affected by this Artifact, only the main nailgun attack and Cleansing Foam.

This section was last updated for: version 56.3
  • Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like Lead to Gold (which works well when paired with Home Brew Alchemy) offer much higher returns.
  • This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons.
  • Players should avoid Engineer upgrades in path 1, as Sentries can pop the Bloons before the Engineer has the chance of attack, and instead use other towers to pop the Bloons before the golden effect disappears.
  • In the early game a 0-1-3 Double Gun is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before.
    • Camo and Lead Bloons are unaffected by Double Gun, so a X-3-X Cleansing Foam can be used instead.
    • Players can also upgrade a Double Gun into a Bloon Trap and XXXL Trap and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income.
  • With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty.

Update history

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In other languages

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Language Text Notes
Arabic الهندسة الكيميائية —
Danish Alkymisk teknik —
German Alchemie-Technik —
Spanish Ingeniería alquímica —
Spanish (Latin America) Ingeniería alquímica —
Finnish Alkemisti-insinööri —
French Ingénierie alchimique —
Italian Ingegneria alchemica —
Japanese 錬金工学 —
Korean 연금술 엔지니어링 —
Dutch Alchemietechniek —
Norwegian Alkymistisk ingeniørarbeid —
Polish Inżynieria alchemiczna —
Portuguese (Brazil) Engenharia Alquímica —
Russian Алхимическая инженерия —
Swedish Alkemistteknik —
Thai วิศวกรรมแปรธาตุ —
Turkish Simya Mühendisliği —
Chinese (simplified) 炼金术工程 —
Chinese (traditional) 煉金工程 —
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