Hero: Difference between revisions
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{{about|Heroes in [[Bloons TD 6]] and [[Bloons TD Battles 2]]|the towers that are sometimes called heroes in [[Bloons Adventure Time TD]]|Character|the Heroes in [[Bloons Pop!]]|Hero (Bloons Pop!)|the Heroes in [[Bloons Card Storm]]|Hero (BCS)}} | {{about|Heroes in [[Bloons TD 6]] and [[Bloons TD Battles 2]]|the towers that are sometimes called heroes in [[Bloons Adventure Time TD]]|Character|the Heroes in [[Bloons Pop!]]|Hero (Bloons Pop!)|the Heroes in [[Bloons Card Storm]]|Hero (BCS)}} | ||
{{lede image|BTD6 AllHeroesIcon.png|Icon of the original four Heroes in ''BTD6''|size=200px}} | {{lede image|BTD6 AllHeroesIcon.png|Icon of the original four Heroes in ''BTD6''|size=200px}} | ||
'''Heroes''' are a [[tower category]] in ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]''. | '''Heroes''' are a [[tower category]] in ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]''. Unlike other [[tower]]s, the player is only allowed to choose one Hero to use in a game, and the player cannot place multiple copies of that Hero. Rather than having [[upgrade]]s, Heroes gain XP at the end of each round and level up upon reaching certain thresholds, increasing their strength and/or unlocking new [[Activated Ability|Activated Abilities]], up to level 20. | ||
==Experience== | ==Experience== | ||
{{redirect|Hero XP|the Hero equivalent of [[ | {{redirect|Hero XP|the Hero equivalent of [[Tower XP]] in [[Bloons TD Battles 2]]|Hero Point}} | ||
Heroes gain XP at the end of each round. The amount depends on the round, with higher-numbered rounds giving more XP. Most levels take more XP than the previous level, though in ''BTD6'', levels 12, 14, and 19 take less XP than the previous level, and level 20 takes less XP than level 18. Since the amount of XP earned per round and amount of XP it takes to level up both increase over time, the number of rounds it takes for a Hero to level up stays roughly the same throughout the game if placed on the first round. If placed later in the game, Heroes will initially level up faster than normal due to the rounds giving more XP relative to their level, but it normalizes as the level approaches the usual value. At any point, the next level can be unlocked instantly by spending [[cash]], at a rate of $1 per 1 XP. | Heroes gain XP at the end of each round. The amount depends on the round, with higher-numbered rounds giving more XP. Most levels take more XP than the previous level, though in ''BTD6'', levels 12, 14, and 19 take less XP than the previous level, and level 20 takes less XP than level 18. Since the amount of XP earned per round and amount of XP it takes to level up both increase over time, the number of rounds it takes for a Hero to level up stays roughly the same throughout the game if placed on the first round. If placed later in the game, Heroes will initially level up faster than normal due to the rounds giving more XP relative to their level, but it normalizes as the level approaches the usual value. At any point, the next level can be unlocked instantly by spending [[cash]], at a rate of $1 per 1 XP. | ||
In ''BTD6'', the amount of Hero XP earned at the end of each round is the same as player XP and [[ | In ''BTD6'', the amount of Hero XP earned at the end of each round is the same as player XP and [[tower XP]] outside of [[freeplay (BTD6)|freeplay]] and [[Monkey Knowledge (BTD6)|Knowledge]] modifiers. Like player and tower XP, Heroes gain more XP and level up faster on higher [[map difficulties]]; 1.1× faster on [[Intermediate]], 1.2× on [[Advanced]], and 1.3× on [[Expert]]. If multiple Heroes are in play (via [[Co-op (BTD6)|Co-op]] or the [[Bloons TD 6 Birthday Party]] [[quest (BTD6)|quest]]), the XP earned on each round is divided evenly among each Hero. | ||
{{BTD6 hero xp | {{BTD6 hero xp|1.0}} | ||
{{BTDB2 hero xp | {{BTDB2 hero xp|1.0}} | ||
===XP curves=== | ===XP curves=== | ||
All Heroes have an "XP curve" that | All Heroes have an "XP curve" that determines how much XP each level requires. The curve is a multiplier to the XP requirement of each level (rounded half up), so a higher multiplier means the Hero levels up more slowly. | ||
In ''Battles 2'', all Hero | In ''Battles 2'', all [[Hero Alt]]s have the same XP curve as the Heroes they are derived from. | ||
{|class="wikitable" style="display:inline-table" | {|class="wikitable" style="display:inline-table" | ||
| Line 22: | Line 22: | ||
!Hero(es) | !Hero(es) | ||
|- | |- | ||
! | !×1.0 | ||
|[[Quincy (BTD6)|Quincy]], [[Gwendolin (BTD6)|Gwendolin]], [[Striker Jones (BTD6)|Striker Jones]], [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]], [[Etienne (BTD6)|Etienne]], [[Geraldo (BTD6)|Geraldo]] | |[[Quincy (BTD6)|Quincy]], [[Gwendolin (BTD6)|Gwendolin]], [[Striker Jones (BTD6)|Striker Jones]], [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]], [[Etienne (BTD6)|Etienne]], [[Geraldo (BTD6)|Geraldo]] | ||
|- | |- | ||
! | !×1.425 | ||
|[[Ezili (BTD6)|Ezili]], [[Pat Fusty (BTD6)|Pat Fusty]], [[Admiral Brickell (BTD6)|Admiral Brickell]], [[Sauda (BTD6)|Sauda]], [[Rosalia (BTD6)|Rosalia]] | |[[Ezili (BTD6)|Ezili]], [[Pat Fusty (BTD6)|Pat Fusty]], [[Admiral Brickell (BTD6)|Admiral Brickell]], [[Sauda (BTD6)|Sauda]], [[Rosalia (BTD6)|Rosalia]] | ||
|- | |- | ||
! | !×1.5 | ||
|[[Benjamin (BTD6)|Benjamin]], [[Psi (BTD6)|Psi]] | |[[Benjamin (BTD6)|Benjamin]], [[Psi (BTD6)|Psi]] | ||
|- | |- | ||
! | !×1.7 | ||
|[[Captain Churchill (BTD6)|Captain Churchill]], [[Adora (BTD6)|Adora]], [[Corvus (BTD6)|Corvus]] | |[[Captain Churchill (BTD6)|Captain Churchill]], [[Adora (BTD6)|Adora]], [[Corvus (BTD6)|Corvus]] | ||
|} | |} | ||
| Line 40: | Line 40: | ||
!Hero(es) | !Hero(es) | ||
|- | |- | ||
! | !×1.0 | ||
|[[Quincy (Battles 2)|Quincy]] | |[[Quincy (Battles 2)|Quincy]] | ||
|- | |- | ||
! | !×1.06 | ||
|[[Etienne (Battles 2)|Etienne]] | |[[Etienne (Battles 2)|Etienne]] | ||
|- | |- | ||
! | !×1.15 | ||
|[[Pat Fusty (Battles 2)|Pat Fusty]] | |[[Pat Fusty (Battles 2)|Pat Fusty]] | ||
|- | |- | ||
! | !×1.5 | ||
|[[Captain Churchill (Battles 2)|Captain Churchill]], [[Adora (Battles 2)|Adora]] | |[[Captain Churchill (Battles 2)|Captain Churchill]], [[Adora (Battles 2)|Adora]] | ||
|- | |- | ||
! | !×1.58823529 | ||
|[[Gwendolin (Battles 2)|Gwendolin]], [[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]], [[Striker Jones (Battles 2)|Striker Jones]], [[Benjamin (Battles 2)|Benjamin]], [[Agent Jericho (Battles 2)|Agent Jericho]] | |[[Gwendolin (Battles 2)|Gwendolin]], [[Obyn Greenfoot (Battles 2)|Obyn Greenfoot]], [[Striker Jones (Battles 2)|Striker Jones]], [[Benjamin (Battles 2)|Benjamin]], [[Agent Jericho (Battles 2)|Agent Jericho]] | ||
|- | |- | ||
! | !x1.68352941 | ||
|[[Ezili (Battles 2)|Ezili]] | |[[Ezili (Battles 2)|Ezili]] | ||
|} | |} | ||
Revision as of 07:56, 22 July 2024

Heroes are a tower category in Bloons TD 6 and Bloons TD Battles 2. Unlike other towers, the player is only allowed to choose one Hero to use in a game, and the player cannot place multiple copies of that Hero. Rather than having upgrades, Heroes gain XP at the end of each round and level up upon reaching certain thresholds, increasing their strength and/or unlocking new Activated Abilities, up to level 20.
Experience
Heroes gain XP at the end of each round. The amount depends on the round, with higher-numbered rounds giving more XP. Most levels take more XP than the previous level, though in BTD6, levels 12, 14, and 19 take less XP than the previous level, and level 20 takes less XP than level 18. Since the amount of XP earned per round and amount of XP it takes to level up both increase over time, the number of rounds it takes for a Hero to level up stays roughly the same throughout the game if placed on the first round. If placed later in the game, Heroes will initially level up faster than normal due to the rounds giving more XP relative to their level, but it normalizes as the level approaches the usual value. At any point, the next level can be unlocked instantly by spending cash, at a rate of $1 per 1 XP.
In BTD6, the amount of Hero XP earned at the end of each round is the same as player XP and tower XP outside of freeplay and Knowledge modifiers. Like player and tower XP, Heroes gain more XP and level up faster on higher map difficulties; 1.1× faster on Intermediate, 1.2× on Advanced, and 1.3× on Expert. If multiple Heroes are in play (via Co-op or the Bloons TD 6 Birthday Party quest), the XP earned on each round is divided evenly among each Hero.
| Level | XP required | Rounds to level up | Rounds to level up w/ | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Beginner | Intermediate | Advanced | Expert | Beginner | Intermediate | Advanced | Expert | ||
| 2 | 180 (180) | 3 (3) | 3 (3) | 3 (3) | 3 (3) | — | — | — | — |
| 3 | 460 (640) | 4 (7) | 4 (7) | 3 (6) | 3 (6) | — | — | — | — |
| 4 | 1,000 (1,640) | 5 (12) | 4 (11) | 5 (11) | 4 (10) | 8 (8) | 8 (8) | 7 (7) | 7 (7) |
| 5 | 1,860 (3,500) | 6 (18) | 6 (17) | 5 (16) | 5 (15) | 6 (14) | 6 (14) | 6 (13) | 5 (12) |
| 6 | 3,280 (6,780) | 7 (25) | 7 (24) | 7 (23) | 7 (22) | 7 (21) | 6 (20) | 6 (19) | 7 (19) |
| 7 | 5,180 (11,960) | 7 (32) | 6 (30) | 6 (29) | 6 (28) | 7 (28) | 7 (27) | 7 (26) | 6 (25) |
| 8 | 8,320 (20,280) | 8 (40) | 8 (38) | 8 (37) | 7 (35) | 8 (36) | 7 (34) | 7 (33) | 7 (32) |
| 9 | 9,380 (29,660) | 7 (47) | 7 (45) | 6 (43) | 7 (42) | 6 (42) | 6 (40) | 6 (39) | 6 (38) |
| 10 | 13,620 (43,280) | 8 (55) | 8 (53) | 8 (51) | 7 (49) | 8 (50) | 8 (48) | 7 (46) | 6 (44) |
| 11 | 16,380 (59,660) | 7 (62) | 6 (59) | 7 (58) | 7 (56) | 6 (56) | 6 (54) | 7 (53) | 7 (51) |
| 12 | 14,400 (74,060) | 5 (67) | 5 (64) | 4 (62) | 5 (61) | 5 (61) | 5 (59) | 4 (57) | 5 (56) |
| 13 | 16,650 (90,710) | 5 (72) | 5 (69) | 5 (67) | 4 (65) | 5 (66) | 5 (64) | 5 (62) | 4 (60) |
| 14 | 14,940 (105,650) | 4 (76) | 4 (73) | 4 (71) | 4 (69) | 4 (70) | 3 (67) | 3 (65) | 3 (63) |
| 15 | 16,380 (122,030) | 4 (80) | 4 (77) | 4 (75) | 3 (72) | 3 (73) | 4 (71) | 4 (69) | 4 (67) |
| 16 | 17,820 (139,850) | 4 (84) | 4 (81) | 3 (78) | 4 (76) | 4 (77) | 3 (74) | 3 (72) | 3 (70) |
| 17 | 19,260 (159,110) | 4 (88) | 4 (85) | 4 (82) | 4 (80) | 4 (81) | 4 (78) | 4 (76) | 3 (73) |
| 18 | 20,700 (179,810) | 4 (92) | 3 (88) | 4 (86) | 3 (83) | 3 (84) | 3 (81) | 3 (79) | 4 (77) |
| 19 | 16,470 (196,280) | 3 (95) | 3 (91) | 2 (88) | 3 (86) | 3 (87) | 3 (84) | 3 (82) | 2 (79) |
| 20 | 17,280 (213,560) | 3 (98) | 3 (94) | 3 (91) | 3 (89) | 3 (90) | 3 (87) | 2 (84) | 3 (82) |
| Level | XP required | Rounds to level up | ||
|---|---|---|---|---|
| From round 1 | From round 2 | From round 3 | ||
| 2 | 680 (680) | 1 (start of round 2) | 1 (start of round 3) | 1 (start of round 4) |
| 3 | 960 (1,640) | 2 (start of round 4) | 1 (start of round 4) | 1 (start of round 5) |
| 4 | 1,500 (3,140) | 1 (start of round 5) | 2 (start of round 6) | 2 (start of round 7) |
| 5 | 2,160 (5,300) | 2 (start of round 7) | 2 (start of round 8) | 1 (start of round 8) |
| 6 | 2,780 (8,080) | 2 (start of round 9) | 2 (start of round 10) | 2 (start of round 10) |
| 7 | 3,920 (12,000) | 3 (start of round 12) | 2 (start of round 12) | 3 (start of round 13) |
| 8 | 5,120 (17,120) | 3 (start of round 15) | 3 (start of round 15) | 2 (start of round 15) |
| 9 | 6,180 (23,300) | 2 (start of round 17) | 3 (start of round 18) | 3 (start of round 18) |
| 10 | 6,460 (29,760) | 3 (start of round 20) | 2 (start of round 20) | 2 (start of round 20) |
| 11 | 7,020 (36,780) | 2 (start of round 22) | 2 (start of round 22) | 3 (start of round 23) |
| 12 | 7,140 (43,920) | 2 (start of round 24) | 2 (start of round 24) | 2 (start of round 25) |
| 13 | 7,320 (51,240) | 2 (start of round 26) | 2 (start of round 26) | 2 (start of round 27) |
| 14 | 7,280 (58,520) | 2 (start of round 28) | 2 (start of round 28) | 1 (start of round 28) |
| 15 | 7,560 (66,080) | 1 (start of round 29) | 2 (start of round 30) | 2 (start of round 30) |
| 16 | 7,440 (73,520) | 2 (start of round 31) | 1 (start of round 31) | 1 (start of round 31) |
| 17 | 7,320 (80,840) | 1 (start of round 32) | 1 (start of round 32) | 1 (start of round 32) |
| 18 | 7,680 (88,520) | 1 (start of round 33) | 1 (start of round 33) | 2 (start of round 34) |
| 19 | 7,520 (96,040) | 1 (start of round 34) | 2 (start of round 35) | 1 (start of round 35) |
| 20 | 7,840 (103,880) | 2 (start of round 36) | 1 (start of round 36) | 1 (start of round 36) |
XP curves
All Heroes have an "XP curve" that determines how much XP each level requires. The curve is a multiplier to the XP requirement of each level (rounded half up), so a higher multiplier means the Hero levels up more slowly.
In Battles 2, all Hero Alts have the same XP curve as the Heroes they are derived from.
| Curve | Hero(es) |
|---|---|
| ×1.0 | Quincy, Gwendolin, Striker Jones, Obyn Greenfoot, Etienne, Geraldo |
| ×1.425 | Ezili, Pat Fusty, Admiral Brickell, Sauda, Rosalia |
| ×1.5 | Benjamin, Psi |
| ×1.7 | Captain Churchill, Adora, Corvus |
| Curve | Hero(es) |
|---|---|
| ×1.0 | Quincy |
| ×1.06 | Etienne |
| ×1.15 | Pat Fusty |
| ×1.5 | Captain Churchill, Adora |
| ×1.58823529 | Gwendolin, Obyn Greenfoot, Striker Jones, Benjamin, Agent Jericho |
| x1.68352941 | Ezili |
Activated Abilities
Most Heroes have at least two Activated Abilities: one unlocked at level 3 and one unlocked at level 10. Some Heroes have a third ability unlocked at level 7. In general, the level 3 ability is weaker and has a shorter cooldown, the level 10 ability is stronger and has a longer cooldown, and the level 7 ability is situational. All Heroes' level 10 abilities are enhanced at level 20. Geraldo is the only Hero to lack any abilities.
List of Heroes
Bloons TD 6
Function: CargoSQLQuery::run Query: SELECT `btd6_heroes`.`_pageID` AS `cargo_backlink_page_id_btd6_heroes`,`_pageName` AS `_pageName`,`image` AS `image`,`name` AS `name`,CONCAT("", name, "") AS `Text` FROM `cargo__btd6_heroes` `btd6_heroes` ORDER BY `category_order` LIMIT 100
Bloons TD Battles 2
Monkey Knowledge in BTD6
Template:BTD6 mk list by category
Related achievements in BTD6
Template:BTD6 achievement list by name
Navigation
| Towers in Bloons TD 6 | ||||||||||||
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| Towers in Bloons TD Battles 2 | ||||||||||||
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