Blooncyclopedia:Sandbox: Difference between revisions

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(*^^*){{#invoke:BTD6 stats/new|base stats and crosspaths from model|Skywarden|2|2}}
(*^^*){{#invoke:BTD6 stats/new|base stats and crosspaths from model|Skywarden|2|2}}


Specific to Bad Mirror, the recommended tower is [[Monkey Sub (BMC)|Monkey Sub]]s, with 2-2 crosspath being the best choice for damage. Have towers near the start, such as 2-0 Dart, to gather intel. For Leads, a [[Mortar Monkey (BMC)|Mortar Monkey]] is the most efficient option early on. [[Ice Shards (BMC)|Ice Shards]] is also strong for dealing with groups near the start if MOAB-class are dealt with elsewhere and used alongside a stable strategy.<!--shards can't solo groups on start of Bad Mirror, use it with other towers to catch Bloons during downtime--> In the Flash version, there is a somewhat precise spot that allows [[Spike Factory (BMC)|Spike Factory]] to reach the lane with water, even without Village, which is impossible in the multiplatform version even with [[Monkey Village (BMC)|Monkey Village]]. Overall, for Flash strategy, use Spike Factory alongside errrr...
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{{incomplete|Possibly not all of the stuff about Energy}}
{{lede image|BB energy.png|Energy icon}}
'''Energy''' was a consumable currency in ''[[Bloons Blitz]]''. It was required for playing a game, and recharges extra uses (up to 5) for every few hours. (what rate?) It was superseded by [[Life (Bloons Blitz)|Life]] starting from {{BB version|0.9.4}}.
 
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Revision as of 05:45, 27 September 2026

This is a sandbox page for testing and experimenting with wikitext. Anyone can edit this page: click on the edit button to get started. You can save your edits if needed, but note that anyone can remove your content at any time. Feel free to remove anything here if you need more space. If you need a testing page that's less volatile, consider creating an account (if you haven't done so already) and making a subpage of your user page like /Sandbox. (This requires becoming an autoconfirmed user first.)


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Tower
Display range{{{range}}} units
Targeting options TargetSelectedPoint
Footprint
Placeable{{{areaTypes}}}
The subject of this article has been removed from the game and only exists in previous versions.
Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Possibly not all of the stuff about Energy
Energy icon

Energy was a consumable currency in Bloons Blitz. It was required for playing a game, and recharges extra uses (up to 5) for every few hours. (what rate?) It was superseded by Life starting from version 0.9.4.