Blooncyclopedia:Screenshot guidelines: Difference between revisions

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This article describes Blooncyclopedia's guidelines for what screenshots are needed and how to take them.
This article describes Blooncyclopedia's guidelines for what screenshots are needed and how to take them. In general, screenshots should be used to showcase unique and distinct elements of the subject, and each screenshot should serve a distinct purpose to avoid crowding galleries with redundant screenshots.


==What screenshots are needed==
==Do's and don't==
In general, screenshots should be used to showcase unique and distinct elements of the subject. Each screenshot should serve a distinct purpose to avoid crowding galleries with redundant screenshots. For example, for [[Quincy (BTD6)|Quincy]] in ''BTD6'', there should be screenshots of:
For [[Sauda (BTD6)|Sauda]] in ''BTD6'', her gallery should have screenshots of:
*His attacks (both with normal arrows and exploding arrows)
*Her splash screen when unlocking her
*Him using his abilities
*Her models at levels 1-2, 3-9, 10-19, and 20
*His models at levels 1-2, 3-6, 7-9, 10-19, and 20
*Her attacks and effects
*His Trophy Store cosmetics in action
*Her abilities in action
*Her Trophy Store cosmetics in action


We do not need screenshots of:
We do not need screenshots of:
*His portraits and ability icons (we have raw images of those already)
*Her portraits and ability icons (we have raw images of those already)
*The same models and animations on different backgrounds
*The same models and animations as before on different backgrounds
*Him with different buffs
*Her with different buffs, unless they have particularly unique interactions


===Specific cases===
===Specific cases===
====''Bloons TD'' maps====
====''Bloons TD'' maps====
Besides the infobox image, a map should only have extra screenshots if it has notable elements that can't be depicted with a single image, such as background objects that appear when clicked on or objects that can be interacted with. Maps in ''BTD6'' that don't change, such as [[Monkey Meadow (BTD6)|Monkey Meadow]], should only have screenshots for their seasonal reskins, and most maps in prior games really only need the infobox images.
Besides the infobox image, a map should only have extra screenshots if it has notable elements that can't be depicted with a single image, such as background objects that appear when clicked on or objects that can be interacted with. Maps in ''BTD6'' and ''Battles 2'' that don't change, such as [[Monkey Meadow (BTD6)|Monkey Meadow]] and [[Glade]], should only have screenshots for their seasonal reskins, and most maps in prior games really only need the infobox images.


====''Bloons'' levels====
====''Bloons'' levels====
Every level in the {{series|Bloons}} should have a screenshot of it for its infobox. The screenshot should be of the default state of the level prior to the player taking any actions.
Levels in the {{series|Bloons}} only need a screenshot of the default state of the level prior to the player taking any actions.


====''Bloons Supermonkey'' levels====
====''Bloons Supermonkey'' levels====
Every level in the {{series|Bloons Supermonkey}} should have a screenshot of it for its infobox. The screenshot should be of a recognizable formation or setpiece within the level. Supermonkey should be as far out of the way as possible and have the least distracting upgrade/powerup loadout possible. Try to avoid popping any of the Bloons in the formation you want to take a screenshot of.
Levels in the {{series|Bloons Supermonkey}} should have one multiple screenshots to showcase their unique patterns. The screenshot in the infobox should be of a particularly recognizable formation or setpiece within the level. Supermonkey should be as far out of the way as possible and have the least distracting upgrade/powerup loadout possible. Try to avoid popping any of the Bloons in the formation you want to take a screenshot of.


==Resolution==
==Resolution==
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==Composing==
==Composing==
*'''No overlays.''' Hide your FPS counters and system controls.
*'''No overlays.''' Hide your FPS counters and system controls.
*'''All cosmetics should be disabled''', unless the screenshot is specifically to show a cosmetic, in which case it should be the only cosmetic enabled.
*'''All cosmetics should be disabled''', unless the screenshot is specifically to show cosmetics, in which case they should be the only cosmetics enabled.
*If your screenshot is being used to show a specific thing, such as a character animation, it should be cropped to focus on the subject. (The base screenshot you are cropping from should still follow the resolution guidelines described above.)
*If your screenshot is being used to show a specific thing, such as a character animation, it should be cropped to focus on the subject. (The base screenshot you are cropping from should still follow the resolution guidelines described above.)
*'''Besides cropping, screenshots should not be edited.''' This includes, but is not limited to:
*'''Besides cropping, screenshots should not be edited.''' This includes, but is not limited to:

Revision as of 07:55, 15 August 2024

This article describes Blooncyclopedia's guidelines for what screenshots are needed and how to take them. In general, screenshots should be used to showcase unique and distinct elements of the subject, and each screenshot should serve a distinct purpose to avoid crowding galleries with redundant screenshots.

Do's and don't

For Sauda in BTD6, her gallery should have screenshots of:

  • Her splash screen when unlocking her
  • Her models at levels 1-2, 3-9, 10-19, and 20
  • Her attacks and effects
  • Her abilities in action
  • Her Trophy Store cosmetics in action

We do not need screenshots of:

  • Her portraits and ability icons (we have raw images of those already)
  • The same models and animations as before on different backgrounds
  • Her with different buffs, unless they have particularly unique interactions

Specific cases

Bloons TD maps

Besides the infobox image, a map should only have extra screenshots if it has notable elements that can't be depicted with a single image, such as background objects that appear when clicked on or objects that can be interacted with. Maps in BTD6 and Battles 2 that don't change, such as Monkey Meadow and Glade, should only have screenshots for their seasonal reskins, and most maps in prior games really only need the infobox images.

Bloons levels

Levels in the Bloons series only need a screenshot of the default state of the level prior to the player taking any actions.

Bloons Supermonkey levels

Levels in the Bloons Supermonkey series should have one multiple screenshots to showcase their unique patterns. The screenshot in the infobox should be of a particularly recognizable formation or setpiece within the level. Supermonkey should be as far out of the way as possible and have the least distracting upgrade/powerup loadout possible. Try to avoid popping any of the Bloons in the formation you want to take a screenshot of.

Resolution

  • Screenshots for games that use a fixed resolution (e.g. all Flash games, PC games that run on Flash like BTD5 Deluxe, and console games) should be taken at their native resolution. (Note that on PCs, you may need to change your DPI settings to display the game at the correct resolution.)
  • For games with variable resolutions (e.g. most mobile and PC games), any resolution is allowed, but higher resolutions (around 1080p) are preferred.

Composing

  • No overlays. Hide your FPS counters and system controls.
  • All cosmetics should be disabled, unless the screenshot is specifically to show cosmetics, in which case they should be the only cosmetics enabled.
  • If your screenshot is being used to show a specific thing, such as a character animation, it should be cropped to focus on the subject. (The base screenshot you are cropping from should still follow the resolution guidelines described above.)
  • Besides cropping, screenshots should not be edited. This includes, but is not limited to:
    • Rotating, flipping, scaling, or distorting
    • Changing brightness or saturation
    • Adding text, arrows, lines, circles, etc
    • Blurring
    • AI upscaling
  • In cases where the background isn't required to be something specific (i.e. screenshots of towers the Bloons TD series), the background used is up to you, as long as it has a good contrast with the primary subject of the screenshot and it isn't too noisy or distracting. For example, you shouldn't be taking screenshots of an Ice Monkey on a snowy map.