Bloon (BCS): Difference between revisions

Created page with "'''Bloons''' are a type of card in ''Bloons Card Storm''. They are the main way of dealing damage to the opponent's Hero (BCS). Bloon cards have the following attributes: *Health — The amount of damage the Bloon can take before it is popped. When its turn counter is exhausted, its remaining health is the amount of damage it deals to the opponent's Hero. *Charges — Some Bloon cards can be played more than once before being consumed, indicated by the..."
 
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'''Bloons''' are a type of card in ''[[Bloons Card Storm]]''. They are the main way of dealing [[damage]] to the opponent's [[Hero (BCS)|Hero]].
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'''Bloons''' are a type of card in ''[[Bloons Card Storm]]''. They are the main way of dealing [[damage]] to the opponent's [[Hero (BCS)|Hero]]. Each player can have up to 8 Bloons queued at a time; if a queue is full, new Bloons cannot be added to it.


Bloon cards have the following attributes:
Bloon cards have the following unique attributes:
*Health — The amount of [[damage]] the Bloon can take before it is popped. When its turn counter is exhausted, its remaining health is the amount of damage it deals to the opponent's Hero.
*Health — The amount of [[damage]] the Bloon can take before it is popped. When its turn counter is exhausted, its remaining health is the amount of damage it deals to the opponent's Hero.
*Charges — Some Bloon cards can be played more than once before being consumed, indicated by the number of coins below the Gold cost.
*Charges — Some Bloon cards can be played more than once before being consumed, indicated by the number of coins below the Gold cost.
*Delay — The number of turns it takes for the Bloon to attack the opponent. The delay decreases by 1 at the end of each turn the player takes, and it attacks when it reaches zero.
*Delay — The number of turns it takes for the Bloon to attack the opponent. The delay decreases by 1 at the end of each turn the player takes, and it attacks once it reaches zero.
 
==Keywords==
{|class="wikitable"
!On Turn Start
|Triggers at start of turn
|-
!On Popped
|Triggers when Bloon is Popped (by damage or effect). Does not trigger if Bloon hits opposing hero.
|-
!On Play
|Triggers when card is played.
|-
!On Destroyed
|Triggers when Bloon is Popped (by damage or effect) or when it hits opposing hero.
|-
!On Damaged
|Triggers on losing health from any source
|-
!Double Attack
|Attacks twice.
|}


==List of Bloon cards==
==List of Bloon cards==
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7 center-col-8">{{#cargo_query:table=bcs_bloons
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7 center-col-8">{{#cargo_query:table=bcs_bloons
|fields=CONCAT("[[File:", image, "|x50px|link=", _pageName, "|", name, "]]") = Art,
|fields=CONCAT("[[File:", image, "|x50px|link=", _pageName, "|", name, "]]") = Art,
CONCAT("[[", _pageName, "|", name, "]]") = Name,
CONCAT("[[", _pageName, "|", name, "]]", COALESCE(CONCAT("<br>", description), "")) = Name / description,
class = Class,
COALESCE(CONCAT("[[File:BCS ClassIcon", class, "Bloon.png|x20px|link=]]", class), "—") = Class,
rarity = Rarity,
COALESCE(rarity, "—") = Rarity,
cost = Cost,
cost = Cost,
charges = Charges,
COALESCE(charges, "—") = Charges,
health = Health,
health = Health,
delay = Delay
delay = Delay