Slow And Steady: Difference between revisions
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|name =Slow And Steady | |name =Slow And Steady | ||
|image=BTD6 ArtifactSlowAndSteady.png | |image=BTD6 ArtifactSlowAndSteady.png | ||
|description common =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower | |description common =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower | ||
|description rare =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 27% slower | |description rare =Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 27% slower | ||
|description legendary=Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 20% slower | |description legendary=Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 20% slower | ||
|introduced=47.0 | |||
| | |||
}} | }} | ||
'''Slow And Steady''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[damage]] that all Monkeys do by 50% permanently but in exchange they make Towers attack slower for the first 20s of each round. Common rarity increases the [[Attack speed|attack cooldown]] +50%, Rare +35% and Legendary +25%, resulting on an attack speed penalty of −33%, −26% and −20%, respectively. | '''Slow And Steady''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It increases the [[damage]] that all Monkeys do by 50% permanently but in exchange they make Towers attack slower for the first 20s of each round. Common rarity increases the [[Attack speed|attack cooldown]] +50%, Rare +35% and Legendary +25%, resulting on an attack speed penalty of −33%, −26% and −20%, respectively. | ||
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{{langlist | {{langlist | ||
|table=btd6_text | |table=btd6_text | ||
|key= | |key=SlowAndSteadyX | ||
|ar =بمعدل بطيء وثابت | |ar =بمعدل بطيء وثابت | ||
|da =Langsomt og stabilt | |da =Langsomt og stabilt | ||
|de =Langsam aber stetig | |de =Langsam aber stetig | ||
|es =Lento y constante | |||
|es =Lento y constante | |es-la=Lento y constante | ||
|es-la=Lento y constante | |fi =Hidas ja vakaa | ||
|fi =Hidas ja vakaa | |fr =Petit à petit | ||
|fr =Petit à petit | |it =Lente e costanti | ||
|it =Lente e costanti | |ja =ゆっくり着実 | ||
|ja = | |ko =천천히 착실하게 | ||
|ko = | |nl =Langzaam maar zeker | ||
|nl =Langzaam maar zeker | |no =Sakte, men sikkert | ||
|no =Sakte, men sikkert | |pl =Powoli i potężnie | ||
| | |pt-br=Devagar e Sempre | ||
|pt-br=Devagar e Sempre | |ru =Неторопливый урон | ||
|ru =Неторопливый урон | |sv =Långsamt och stadigt | ||
|sv = | |th =ช้า ๆ และมั่นคง | ||
|th =ช้า ๆ | |tr =Yavaş Ama İstikrarlı | ||
|tr =Yavaş Ama İstikrarlı | |zh-cn=稳健 | ||
|zh-cn= | |zh-tw=緩步為贏 | ||
|zh-tw= | |||
}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{BTD6 artifact nav}} | {{BTD6 artifact nav}} | ||
Revision as of 05:29, 19 June 2025
Slow And Steady
| Type | Artifact | |
|---|---|---|
| Common | Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower | |
| Rare | Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 27% slower | |
| Legendary | Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 20% slower | |
| Hero parties | — | |
| Introduced | Version 47.0 | |
Slow And Steady is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It increases the damage that all Monkeys do by 50% permanently but in exchange they make Towers attack slower for the first 20s of each round. Common rarity increases the attack cooldown +50%, Rare +35% and Legendary +25%, resulting on an attack speed penalty of −33%, −26% and −20%, respectively.
Update history
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- Description changed ― For the first 20s of each round, all Monkeys attack 2x slower, but Monkey damage increased 100% → Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower
- Note: Descriptions of other rarities changed accordingly
- Attack speed penalty reduced but damage bonus also reduced
Common: Start of round attack cooldown penalty reduced ― +100% → +50%
Rare: Start of round attack cooldown penalty reduced ― +80% → +35%
Legendary: Start of round attack cooldown penalty reduced ― +50% → +25%
Damage bonus reduced ― +100% → +50%
- Description changed ― Monkey damage increased 100%. For the first 20s of each round, all Monkeys attack 2x slower → Monkey damage increased 50%. For the first 20s of each round, all Monkeys attack 33% slower
- Note: Description of other rarities changed accordingly, attack speed penalty now lists the attack speed decreaserather than the attack cooldown
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | بمعدل بطيء وثابت | — |
| Danish | Langsomt og stabilt | — |
| German | Langsam aber stetig | — |
| Spanish | Lento y constante | — |
| Spanish (Latin America) | Lento y constante | — |
| Finnish | Hidas ja vakaa | — |
| French | Petit à petit | — |
| Italian | Lente e costanti | — |
| Japanese | ゆっくり着実 | — |
| Korean | 천천히 착실하게 | — |
| Dutch | Langzaam maar zeker | — |
| Norwegian | Sakte, men sikkert | — |
| Polish | Powoli i potężnie | — |
| Portuguese (Brazil) | Devagar e Sempre | — |
| Russian | Неторопливый урон | — |
| Swedish | Långsamt och stadigt | — |
| Thai | ช้า ๆ และมั่นคง | — |
| Turkish | Yavaş Ama İstikrarlı | — |
| Chinese (simplified) | 稳健 | — |
| Chinese (traditional) | 緩步為贏 | — |