Alchemic Engineering

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Revision as of 03:31, 3 October 2026 by Qwertyxp2000 (talk | contribs) (Interesting. Also minot grammara. Kinda odd that NK never added specific gold values being upgraded...)
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Alchemic Engineering
Icon of Alchemic Engineering
Type Artifact
Common Tier 3 and higher Engineers have pierce reduced 60%, and convert Bloons to Gold. Adds a 0-1-1 Engineer to your Party
Rare Tier 3 and higher Engineers have pierce reduced 45%, and convert Bloons to Gold. Adds a 0-1-2 Engineer to your Party
Legendary Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party
Hero parties Scientist Gwendolin (Rare)
Introduced Version 47.0

Alchemic Engineering is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It causes the projectiles of Tier 3 and above Engineer Monkeys to inflict an effect that resembles Rubber to Gold to any Bloon they hit in exchange for reducing their pierce. Affected Bloons produce 50% more cash when popped and the status has a lifespan of 7 seconds. The Rare variant reduces the pierce penalty and produces 2× the amount of cash; while the Legendary variant removes the pierce penalty and increases the obtained cash 3×. Unlike Rubber to Gold, it doesn't remove immunities. Sentries are not affected by this Artifact, only the main nailgun attack and Cleansing Foam.

This section was last updated for: version 56.3
  • Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like Lead to Gold (which works well when paired with Home Brew Alchemy) offer much higher returns.
  • This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons.
  • Players should avoid Engineer upgrades in path 1, as Sentries can pop the Bloons before the Engineer has the chance of attack, and instead use other towers to pop the Bloons before the golden effect disappears.
  • In the early game a 0-1-3 Double Gun is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before.
    • Camo and Lead Bloons are unaffected by Double Gun, so a X-3-X Cleansing Foam can be used instead.
    • Players can also upgrade a Double Gun into a Bloon Trap and XXXL Trap and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income.
  • With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty.

Update history

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In other languages

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Language Text Notes
Arabic الهندسة الكيميائية —
Danish Alkymisk teknik —
German Alchemie-Technik —
Spanish Ingeniería alquímica —
Spanish (Latin America) Ingeniería alquímica —
Finnish Alkemisti-insinööri —
French Ingénierie alchimique —
Italian Ingegneria alchemica —
Japanese 錬金工学 —
Korean 연금술 엔지니어링 —
Dutch Alchemietechniek —
Norwegian Alkymistisk ingeniørarbeid —
Polish Inżynieria alchemiczna —
Portuguese (Brazil) Engenharia Alquímica —
Russian Алхимическая инженерия —
Swedish Alkemistteknik —
Thai วิศวกรรมแปรธาตุ —
Turkish Simya Mühendisliği —
Chinese (simplified) 炼金术工程 —
Chinese (traditional) 煉金工程 —
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