Desperate Defense: Difference between revisions

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Tips: barrel is slightly better than DMT
 
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'''Desperate Defense''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 3.0. It increases the Attack Power of all [[Monkey (BCS)|Monkey]]s on the player's side by 25 until the start of the player's next turn. The player cannot play it if they control no Monkeys.
'''Desperate Defense''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 3.0. It increases the ATK of all [[Monkey (BCS)|Monkey]]s on the player's side by 25 until the start of the player's next turn. The player cannot play it if they control no Monkeys.


The card art depicts a Dart Monkey and a Boomerang Monkey fearfully looking up at an approaching Bloon rush, while the other monkeys are running around in panic, at the [[Town Center]] map from ''[[Bloons TD 6]]''.
The card art depicts a Dart Monkey and a Boomerang Monkey fearfully looking up at an approaching Bloon rush, while the other monkeys are running around in panic, at the [[Town Center]] map from ''[[Bloons TD 6]]''.
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{{BCS last updated|4.0|section=y}}
{{BCS last updated|4.0|section=y}}
*Players should avoid adding too many of Desperate Defense in their decks. It's meant to be a last resort to boost friendly Monkeys, as its name suggests; too many of them may clog the hand at an inappropriate moment if unlucky.
*Players should avoid adding too many of Desperate Defense in their decks. It's meant to be a last resort to boost friendly Monkeys, as its name suggests; too many of them may clog the hand at an inappropriate moment if unlucky.
*Desperate Defense gives enough of a damage bonus to be useable for all stages of the game. For early stages, it works with decks with lots of cheap Monkeys such as [[Dart Monkey Twins]], and later in the game allows players to cycle through any excess spare Monkeys to take advantage of the extra damage per shot.
*Desperate Defense gives enough of a damage bonus to be useable for all stages of the game. For early stages, it works with decks with lots of cheap Monkeys such as [[Barrel of Monkeys]], and later in the game allows players to cycle through any excess spare Monkeys to take advantage of the extra damage per shot.
*Although the effect itself isn’t weak, the low amount of value this card adds to a deck makes it generally not a great choice in almost any deck. If you are going to use it, cards with high ammo are preferred, such as [[Frag Bomb Shooter]] or [[Glaive Ricochet (BCS)|Glaive Ricochet]].
*Although the effect itself isn’t weak, the low amount of value this card adds to a deck makes it generally not a great choice in almost any deck. If you are going to use it, cards with high ammo are preferred, such as [[Frag Bomb Shooter]] or [[Glaive Ricochet (BCS)|Glaive Ricochet]].