Map (BCS): Difference between revisions
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==Bloontonium Refinery== | |||
{{BCS map info | |||
|name=Bloontonium Refinery | |||
|image=BCS BloontoniumRefinery.png | |||
|description=Players start with 4 Bloontonium | |||
}} | |||
'''Bloontonium Refinery''' increases the amount of starting Bloontonium for both players by 4. It takes place on an industrial workshop, and its lanes are covered with liquid Bloontonium. | |||
===Update history=== | |||
{{BCS change list by name|Bloontonium Refinery|header level=4}} | |||
===Gallery=== | |||
<gallery> | |||
<!--BCS BloontoniumRefineryScreenshot.png|Bloontonium Refinery (v5.0)--> | |||
BCS MapBloontoniumRefinery.png|Thumbnail | |||
BCS MapIconBloontoniumRefinery.png|Icon | |||
</gallery> | |||
===In other languages=== | |||
{{empty}} | |||
==Dread Depths== | ==Dread Depths== | ||
| Line 297: | Line 318: | ||
*Badlands favors aggro. The passive damage opens more opportunities for finishing moves. | *Badlands favors aggro. The passive damage opens more opportunities for finishing moves. | ||
*Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the [[Barrel of Monkeys]]. It also prevents [[Bed Time]] from affecting some Monkeys without Attack Power debuffs. | *Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the [[Barrel of Monkeys]]. It also prevents [[Bed Time]] from affecting some Monkeys without Attack Power debuffs. | ||
*Bloontonium Refinery favors Heroes that rely on Bloontonium, but mostly depends on Hero choice and deck. Obyn tends to benefit the most from the extra Bloontonium, as he can access Wolves and Nature's Shield sooner. | |||
==Update history== | ==Update history== | ||
Revision as of 06:50, 23 July 2025

Maps (also called Arenas) are environments in Bloons Card Storm that apply additional rules to the game. Before each match begins, one map is selected at random. Each player can use one skip to reroll the map before the match starts, which will always be a different map from the previous one (or two if the other player skipped first). During the match, the current map's modifier can be seen at any time by selecting the map icon in the top-right corner. There are five maps in the final game, but there were four maps in the Firstlook test and six maps in the Full Playable test, with the final game removing Game Night.
Monkey Meadow
| Monkey Meadow | ||
|---|---|---|
|
Monkey Meadow has no modifiers. It takes place in a grassy clearing surrounded by woods, with a small creek that runs down the middle.
Monkey Meadow was revealed in the March 2024 Developer Diary with concept artwork,[1] and was playable in the Firstlook test. In the Firstlook test, Monkey Meadow had a very different appearance from both the final version and the concept art: the play field was more enclosed and had a dirt ground with lines in it to separate the play areas, it was decorated with objects such as targets and wooden barrels, it lacked the creek, and it was less saturated overall.
Gallery
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Monkey Meadow
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Monkey Meadow in the Full Playable test
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Monkey Meadow in the Firstlook test
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Thumbnail
-
Icon
-
Placeholder art in the beta tests
-
Concept art
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Abelund | — |
| German | Affenaue | — |
| Spanish (Latin America) | Prado moneril | — |
| French | Prairie des singes | — |
| Italian | Campo delle scimmie | — |
| Japanese | モンキー牧草地 | — |
| Korean | 원숭이 초원 | — |
| Norwegian | Ape-eng | — |
| Polish | Małpia Łączka | — |
| Portuguese (Brazil) | Campo dos Símios | — |
| Russian | Обезьяний луг | — |
| Swedish | Apäng | — |
| Chinese (traditional) | 猴子草原 | — |
Dark Castle
| Dark Castle | ||
|---|---|---|
|
Dark Castle increases the health of all Bloon cards by 5. It takes place on a dark red castle above a moat of lava, with the Bloon tracks being lava flumes. It had a different appearance in the Firstlook test and Full Playable test, where it was a platform within the walls of a castle with lava channels separating the Bloon track, Monkey areas, and Hero platforms into sections.
Update history
Version 0.8 (build 144)
Modifier / description changed ― "Monkey Cards cost 1 Gold extra to play." → "Bloons gain +5 Health."
Description changed
| Before | After |
|---|---|
| Bloons gain +5 Health. | Bloons gain 5 Health. |
Dark Castle lava texture now has a darker shade of yellow
Gallery
-
Dark Castle
-
Dark Castle in the Full Playable test
-
Dark Castle in the Firstlook test
-
Thumbnail
-
Icon
-
Placeholder art in the beta tests
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Det Mørke Slot | — |
| German | Düstere Burg | — |
| Spanish (Latin America) | Castillo oscuro | — |
| French | Château sombre | — |
| Italian | Castello oscuro | — |
| Japanese | ダークキャッスル | — |
| Korean | 어둠의 성 | — |
| Norwegian | Dystert slott | — |
| Polish | Mroczny Zamek | — |
| Portuguese (Brazil) | Castelo Sombrio | — |
| Russian | Темный замок | — |
| Swedish | Mörkt slott | — |
| Chinese (traditional) | 黑暗城堡 | — |
Workshop
| Workshop | ||
|---|---|---|
|
Workshop increases the number of cards in each player's opening hand by 1. It takes place inside a factory with conveyor belts serving as the Bloon tracks.
In the Firstlook test and Full Playable test, Workshop used the same background as Monkey Meadow. Its final appearance was not revealed before release.
Update history
Thumbnail changed (undocumented)
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
-
Thumbnail
-
Thumbnail (pre-v4.2)
-
Icon
-
Placeholder art in the beta tests
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Værksted | — |
| German | Werkstatt | — |
| Spanish (Latin America) | Taller | — |
| French | Atelier | — |
| Italian | Officina | — |
| Japanese | ワークショップ | — |
| Korean | 작업장 | — |
| Norwegian | Verksted | — |
| Polish | Warsztat | — |
| Portuguese (Brazil) | Oficina | — |
| Russian | Мастерская | — |
| Swedish | Verkstad | — |
| Chinese (traditional) | 工作室 | — |
High Finance
| High Finance | ||
|---|---|---|
|
High Finance increases the amount of Gold each player starts with by 2. It takes place in a construction zone in a city, with the Bloon paths being trenches of water running off from sewer pipes.
In the Firstlook test and Full Playable test, High Finance used the same background as Monkey Meadow. Its final appearance was revealed in the trailer and official screenshots before release.
Update history
Version 0.8 (build 144)
Extra starting Gold reduced ― 3 → 2
Gallery
-
Official pre-release screenshot of High Finance
-
Thumbnail
-
Icon
-
Placeholder art in the beta tests
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Højfinans | — |
| German | Großkapital | — |
| Spanish (Latin America) | Altas finanzas | — |
| French | Haute finance | — |
| Italian | Alta finanza | — |
| Japanese | ハイファイナンス | — |
| Korean | 고비용 | — |
| Norwegian | Storfinans | — |
| Polish | Duże Pieniądze | — |
| Portuguese (Brazil) | Altas Finanças | — |
| Russian | Высокие финансы | — |
| Swedish | Dyr finansiering | — |
| Chinese (traditional) | 高級金融 | — |
Badlands
| Badlands | ||
|---|---|---|
|
Badlands (called Wasteland in the Full Playable test) was introduced in the Full Playable test. It causes Heroes to take 10 damage at the start of the opponent player's turn. It takes place in a desert with a small creek that runs down the middle.
In the Firstlook test and Full Playable test, Wasteland used the same background as Monkey Meadow. Its final appearance was revealed in the trailer and official screenshots before release.
Update history
Name changed
| Before | After |
|---|---|
| Wasteland | Badlands |
Hero damage from Badlands is now recorded in the history
- Applying Badlands effect on opponent occurs before drawing card from start of turn, instead of after.
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
-
Official pre-release screenshot of Badlands
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Winning by Badlands map effect
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Thumbnail
-
Icon
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Placeholder art in the beta tests
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Dårligt område | — |
| German | Ödland | — |
| Spanish (Latin America) | Páramo | — |
| French | Mauvaises terres | — |
| Italian | Calanchi | — |
| Japanese | バッドランド | — |
| Korean | 황무지 | — |
| Norwegian | Ødemarka | — |
| Polish | Pustkowia | — |
| Portuguese (Brazil) | Terras Áridas | — |
| Russian | Пустоши | — |
| Swedish | Ofruktbar mark | — |
| Chinese (traditional) | 荒蕪之地 | — |
Game Night
| Game Night | ||
|---|---|---|
|
Game Night increases the Attack Power of all Monkeys by 5. It takes place on a tabletop game.
In the Firstlook test and Full Playable test, Game Night used the same background as Monkey Meadow. It was playable in the Full Playable test, but was removed from the final game, then re-introduced in version 2.0.
Update history
- Bonus AP from Game Night now applies after placement of a Monkey, not already added before placement.
Description now uses the abbreviation "ATK" instead of "Attack Power"
Gallery
-
Game Night (v2.0)
-
Thumbnail
-
Icon
-
Placeholder art in the beta tests
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Spilnat | — |
| German | Spieleabend | — |
| Spanish (Latin America) | Noche de juegos | — |
| French | Soirée jeux | — |
| Italian | Serata giochi | — |
| Japanese | ゲームナイト | — |
| Korean | 게임의 밤 | — |
| Norwegian | Spillkveld | — |
| Polish | Rozrywkowa Noc | — |
| Portuguese (Brazil) | Noite de Jogo | — |
| Russian | Игровой вечер | — |
| Swedish | Spelkväll | — |
| Chinese (traditional) | 遊戲之夜 | — |
Bloontonium Refinery
| Bloontonium Refinery | ||
|---|---|---|
|
Bloontonium Refinery increases the amount of starting Bloontonium for both players by 4. It takes place on an industrial workshop, and its lanes are covered with liquid Bloontonium.
Update history
Gallery
-
Thumbnail
-
Icon
In other languages
| This section is empty. You can help out by adding to it. |
Dread Depths
| Dread Depths | ||
|---|---|---|
|
Dread Depths is a map exclusive to Dreadbloon's Boss Battle event. It has no modifiers, though the event adds its own modifiers depending on the current stage of the event. It takes place in a mine surrounded by red Bloontonium crystals.
Update history
Thumbnail changed (undocumented)
Gallery
-
Pre-release teaser screenshot[2]
-
Thumbnail
-
Thumbnail (pre-v4.2)
-
Icon
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Rædselsdybder | — |
| German | Schreckenstiefen | — |
| Spanish (Latin America) | Profundidades acorazadas | — |
| French | Profondeurs de terreur | — |
| Italian | Profondità orrifiche | — |
| Japanese | ドレッドデプス | — |
| Korean | 드레드 심연 | — |
| Norwegian | Fryktens dyp | — |
| Polish | Otchłań grozy | — |
| Portuguese (Brazil) | Profundezas Terríveis | — |
| Russian | Жуткие глубины | — |
| Swedish | Skräckdjup | — |
| Chinese (traditional) | 恐怖深淵 | — |
Strategy
For the most part, maps have little impact on the viability of decks and cards. The exception is Badlands, where the start-of-turn damage consumes Corvus Academy of Arts' Ammo, making that card significantly less effective.
There's little reason to build decks for specific maps, though some of them do slightly benefit certain playstyles.
- Dark Castle favors aggro. The extra health can allow Bloons to survive some interactions they would normally lose to from full health, such as Golden Bloons being able to take three Tack Shooter hits on defense instead of two.
- Workshop is about as neutral as Monkey Meadow.
- High Finance slightly favors combo decks, but is overall neutral for most decks.
- Badlands favors aggro. The passive damage opens more opportunities for finishing moves.
- Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the Barrel of Monkeys. It also prevents Bed Time from affecting some Monkeys without Attack Power debuffs.
- Bloontonium Refinery favors Heroes that rely on Bloontonium, but mostly depends on Hero choice and deck. Obyn tends to benefit the most from the extra Bloontonium, as he can access Wolves and Nature's Shield sooner.
Update history
- There is now a 3-second delay after an opponent is found and after one player vetoes where the veto option is disabled
Gallery
-
Icon for maps in the betas
References
- ↑ (Fri, 15 Mar 2024) "Bloons Card Storm Developer Diary - March 2024". Reddit. Retrieved Sun, 20 Oct 2024.
- ↑ "Dev Diary - May 16th 2025". Reddit. Retrieved Fri, 16 May 2025.
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