Co-op (BTD6): Difference between revisions

m Ownership: worth clarifying that this is allowed
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{{for|Co-op in [[Bloons TD 5]]|Co-op (BTD5)}}
{{for|Co-op in [[Bloons TD 5]]|Co-op (BTD5)}}
{{lede image|BTD6 CoOpIcon.png}}
{{lede image|BTD6 CoOpIcon.png}}
'''Co-op''' is a multiplayer mode in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|11.0}} and unlocked at [[level]] 20. It allows two to four players to play in a single game simultaneously. All versions support online play using a peer-to-peer connection,<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/rbhs6d/bloons_td_6_update_notes_version_290/hnoqs0i/|title=rohan_spibo comments on Bloons TD 6 - Update Notes! Version 29.0|author=Rohan Sharpe-Anforth|publisher=Reddit|retrieved=7 apr 2025}}</ref> and the [[Bloons TD 6 (console)|console version]] also supports local Co-op. Players can either share the entire map or have their own dedicated sections of the map to place and [[upgrade]] their towers in. Each player has their own [[Hero]] and tier 5 upgrades, though they have to share Hero XP and [[cash]] earned from popping Bloons and at the end of each round. Playing in online Co-op earns separate [[medal]]s from singleplayer, and there are some events that are playable in Co-op.
'''Co-op''' is a multiplayer mode in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|11.0}} and unlocked at [[level]] 20. It allows two to four players to play in a single game simultaneously. All versions support online play using a peer-to-peer connection<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/rbhs6d/bloons_td_6_update_notes_version_290/hnoqs0i/|title=rohan_spibo comments on Bloons TD 6 - Update Notes! Version 29.0|author=Rohan Sharpe-Anforth|publisher=Reddit|retrieved=7 apr 2025}}</ref> (albeit proxied through [[wp:Cloudflare|Cloudflare]] to hide each players' [[wp:IP address|IP address]]es), and the [[Bloons TD 6 (console)|console version]] also supports local Co-op. Players can either share the entire map or have their own dedicated sections of the map to place and [[upgrade]] their towers in. Each player has their own [[Hero]] and tier 5 upgrades, though they have to share Hero XP and [[cash]] earned from popping Bloons and at the end of each round. Playing in online Co-op earns separate [[medal]]s from singleplayer, and there are some events that are playable in Co-op.


==Mechanics==
==Mechanics==
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*On a game over, any player can restart the game or use a [[continue]]. On a victory, any player can start [[freeplay]] mode. There is a grace period between the victory and game over screens appearing where the restart, continue, and freeplay options are not selectable, which allows players to quit before another player performs that action.
*On a game over, any player can restart the game or use a [[continue]]. On a victory, any player can start [[freeplay]] mode. There is a grace period between the victory and game over screens appearing where the restart, continue, and freeplay options are not selectable, which allows players to quit before another player performs that action.
*The player who created the game is the host, indicated by a blue pip next to the player icon in the sidebar for sending and requesting cash. If the host disconnects, the game selects a new host for the match. If the former host reconnects, they do not become the host again unless the current host disconnects and the game selects the former host.
*The player who created the game is the host, indicated by a blue pip next to the player icon in the sidebar for sending and requesting cash. If the host disconnects, the game selects a new host for the match. If the former host reconnects, they do not become the host again unless the current host disconnects and the game selects the former host.
*A player can press the "mute" button next to a player's icon in the sidebar to hide emotes and cash requests from them.
*A player can press the "mute" button next to another player's icon in the sidebar to hide emotes and cash requests from them.


===Cash distribution===
===Cash distribution===
Each player starts with the default starting [[cash]] of the selected mode minus $50 per player in the match, except in [[Deflation (BTD6)|Deflation]] mode, [[Boss Bloon Event]]s, [[Boss Challenge]], or the Co-op [[Daily Challenge (BTD6)|Daily Challenge]], which instead splits the starting cash evenly among all players. The extra cash from {{BTD6 mk|More Cash}} is also distributed evenly among all players, provided at least one player has it enabled. All cash earned from popping Bloon layers, and at the end of each round, is split evenly among all players. [[Double Cash Mode (BTD6)|Double Cash Mode]] only doubles the starting cash and cash per pop for players that have it enabled.
Each player starts with the default starting [[cash]] of the selected mode minus $50 per player in the match, except in [[Deflation (BTD6)|Deflation]] mode, [[Boss Bloon Event]]s, [[Boss Challenge]], and Co-op [[Daily Challenge (BTD6)|Daily Challenge]]s, which instead split the starting cash evenly among all players. The extra cash from {{BTD6 mk|More Cash}} is also distributed evenly among all players, provided at least one player has it enabled. All cash earned from popping Bloon layers, and at the end of each round, is split evenly among all players. [[Double Cash Mode (BTD6)|Double Cash Mode]] only doubles the starting cash and cash per pop for players that have it enabled.


Cash generated by [[tower]]s and [[power]]s only goes towards the owner, with a few exceptions:
Cash generated by [[tower]]s and [[power]]s only goes towards the owner, with a few exceptions:
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===Quick Match===
===Quick Match===
[[File:BTD6 coop quick match.png|300px|thumb]]
[[File:BTD6 coop quick match.png|300px|thumb]]
'''Quick Match''' allows the player to join any publicly-hosted game that fits within one of three constraints the player can choose from. If no match is found, the game creates a match with a random [[map]] (using its default map split), [[difficulty]], and mode within the constraints. When creating a match, the game can select maps the host has not unlocked yet.
'''Quick Match''' allows the player to join any publicly-hosted match that fits within one of three constraints the player can choose from. If the game does not find a match, it creates a new match with a random [[map]] (using its default map split), [[difficulty]], and mode within the constraints, then assigns the player to that match. If the game creates a match in this way, it can select maps the host has not unlocked yet.
{|class="wikitable"
{|class="wikitable"
!Constraint
!Constraint
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![[Difficulty|Game difficulty]]
![[Difficulty|Game difficulty]]
!Game mode
!Game mode
!Level unlocked
|-
|-
![[File:BTD6 CoopQuickMatchBtn.png|100px]]<br>Any Game
![[File:BTD6 CoopQuickMatchBtn.png|100px]]<br>Any Game
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|Any difficulty
|Any difficulty
|Any mode
|Any mode
|20
|-
|-
![[File:BTD6 CoopMediumMatchBtn.png|100px]]<br>Medium Game
![[File:BTD6 CoopMediumMatchBtn.png|100px]]<br>Medium Game
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*[[Magic Monkeys Only]]
*[[Magic Monkeys Only]]
*[[Double HP MOABs]]
*[[Double HP MOABs]]
|25
|-
|-
![[File:BTD6 CoopLongMatchBtn.png|100px]]<br>Long Game
![[File:BTD6 CoopLongMatchBtn.png|100px]]<br>Long Game
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*[[Impoppable (BTD6)|Impoppable]]
*[[Impoppable (BTD6)|Impoppable]]
*[[CHIMPS]]
*[[CHIMPS]]
|30
|}
|}


===Create Match===
===Create Match===
[[File:BTD6 coop hosting.png|300px|thumb]]
[[File:BTD6 coop hosting.png|300px|thumb]]
'''Create Match''' allows the player to host a match with a selected map, map split, difficulty, mode, and number of players. The host cannot select maps they have not unlocked yet, nor can they select [[Blons]], [[Protect The Yacht]], or [[Map Editor]] maps. Matches are private by default, but the host can make them public to allow Quick Match players to join. The host can also invite players on their friends list to join the lobby.
'''Create Match''' allows the player to host a match with the map, map split, difficulty, mode, and number of players of their choosing. The host cannot select maps they have not unlocked yet, nor can they select [[Blons]], [[Protect The Yacht]], or [[Map Editor]] maps. Matches are private by default, but the host can make them public to allow Quick Match players to join. The host can also invite players on their friends list to join the lobby.


===Join Match===
===Join Match===
'''Join Match''' allows the player to enter a public or private match by using a code or by searching for games hosted on the same Wi-Fi network.
'''Join Match''' allows the player to enter a public or private match by using a code or by searching for games hosted on the same [[wp:local area network|local area network]].


==Modes==
==Modes==