Map (BCS): Difference between revisions

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==Strategy==
==Strategy==
{{BCS last updated|6.2|section=y}}
For the most part, maps have little impact on the viability of decks and cards. The exception is Badlands, where the start-of-turn damage consumes [[Corvus Academy of Arts]]' Ammo, making that card significantly less effective.
For the most part, maps have little impact on the viability of decks and cards. The exception is Badlands, where the start-of-turn damage consumes [[Corvus Academy of Arts]]' Ammo, making that card significantly less effective.


There's little reason to build decks for specific maps, though some of them do slightly benefit certain playstyles.
There's little reason to build decks for specific maps, though some of them do slightly benefit certain playstyles.
*Dark Castle favors aggro. The extra health can allow Bloons to survive some interactions they would normally lose to from full health, such as [[Golden Bloon (BCS)|Golden Bloon]]s being able to take three [[Tack Shooter (BCS)|Tack Shooter]] hits on defense instead of two.
*Dark Castle favors aggro. The extra health can allow Bloons to survive some interactions they would normally lose to from full health, such as [[Blooming Bloon (BCS)|Blooming Bloon]] surviving a hit from [[Bomb Shooter (BCS)|Bomb Shooter]].
*Workshop is about as neutral as Monkey Meadow.
*Workshop is about as neutral as Monkey Meadow.
*High Finance slightly favors combo decks, but is overall neutral for most decks.
*High Finance slightly favors combo decks, but is overall neutral for most decks.
*Badlands favors aggro. The passive damage opens more opportunities for finishing moves.
*Badlands favors aggro. The passive damage opens more opportunities for finishing moves. It also favors Mountain Obyn if the opponent lacks life healing.
*Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the [[Barrel of Monkeys]]. It also prevents [[Bed Time]] from affecting some Monkeys without Attack Power debuffs.
*Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the [[Barrel of Monkeys]]. It also prevents [[Bed Time]] from affecting some Monkeys without Attack Power debuffs.
*Bloontonium Refinery favors Heroes that rely on Bloontonium, but mostly depends on Hero choice and deck. Obyn tends to benefit the most from the extra Bloontonium, as he can access Wolves and Nature's Shield sooner.
*Bloontonium Refinery favors Heroes that rely on Bloontonium, but mostly depends on Hero choice and deck. Obyn tends to benefit the most from the extra Bloontonium, as he can access Wolves and Nature's Shield sooner.

Revision as of 05:50, 31 January 2026

For maps in the Bloons TD series, see Map.
Icon for maps

Maps (also called Arenas) are environments in Bloons Card Storm that apply additional rules to the game. Before each match begins, one map is selected at random. Each player can use one skip to reroll the map before the match starts, which will always be a different map from the previous one (or two if the other player skipped first). During a match, the current map's modifier can be seen at any time by selecting the map icon in the top-right corner.

Monkey Meadow

"Monkey Meadow (BCS)" redirects here. For the map in Bloons TD 6, see Monkey Meadow.
Monkey Meadow
Where adventure begins! No special rules

Monkey Meadow has no modifiers. It takes place in a grassy clearing surrounded by woods, with a small creek that runs down the middle.

Monkey Meadow was revealed in the March 2024 Developer Diary with concept artwork,[1] and was playable in the Firstlook test. In the Firstlook test, Monkey Meadow had a very different appearance from both the final version and the concept art: the play field was more enclosed and had a dirt ground with lines in it to separate the play areas, it was decorated with objects such as targets and wooden barrels, it lacked the creek, and it was less saturated overall.

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Abelund —
German Affenaue —
Spanish (Latin America) Prado moneril —
French Prairie des singes —
Italian Campo delle scimmie —
Japanese モンキー牧草地 —
Korean 원숭이 초원 —
Norwegian Ape-eng —
Polish Małpia Łączka —
Portuguese (Brazil) Campo dos Símios —
Russian Обезьяний луг —
Swedish Apäng —
Chinese (traditional) 猴子草原 —

Dark Castle

"Dark Castle (BCS)" redirects here. For the map in Bloons TD 6, see Dark Castle.
Dark Castle
Bloons gain 5 Health

Dark Castle increases the health of all Bloon cards by 5. It takes place on a dark red castle above a moat of lava, with the Bloon tracks being lava flumes. It had a different appearance in the Firstlook test and Full Playable test, where it was a platform within the walls of a castle with lava channels separating the Bloon track, Monkey areas, and Hero platforms into sections.

Update history

Version 0.8 (build 144)

  • Neutral Modifier / description changed ― "Monkey Cards cost 1 Gold extra to play." → "Bloons gain +5 Health."
  • Description changed
Before Bloons gain +5 Health.
After Bloons gain 5 Health.
  • Change Dark Castle lava texture now has a darker shade of yellow

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Det Mørke Slot —
German Düstere Burg —
Spanish (Latin America) Castillo oscuro —
French Château sombre —
Italian Castello oscuro —
Japanese ダークキャッスル —
Korean 어둠의 성 —
Norwegian Dystert slott —
Polish Mroczny Zamek —
Portuguese (Brazil) Castelo Sombrio —
Russian Темный замок —
Swedish Mörkt slott —
Chinese (traditional) 黑暗城堡 —

Workshop

"Workshop (BCS)" redirects here. For other uses, see Workshop (disambiguation).
Workshop
Players start with 1 extra card in their opening hand

Workshop increases the number of cards in each player's opening hand by 1. It takes place inside a factory with conveyor belts serving as the Bloon tracks.

In the Firstlook test and Full Playable test, Workshop used the same background as Monkey Meadow. Its final appearance was not revealed before release.

Update history

  • Change Thumbnail changed (undocumented)
Before After
Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Værksted —
German Werkstatt —
Spanish (Latin America) Taller —
French Atelier —
Italian Officina —
Japanese ワークショップ —
Korean 작업장 —
Norwegian Verksted —
Polish Warsztat —
Portuguese (Brazil) Oficina —
Russian Мастерская —
Swedish Verkstad —
Chinese (traditional) 工作室 —

High Finance

"High Finance (BCS)" redirects here. For the map in Bloons TD 6, see High Finance.
High Finance
Players start with 2 additional Gold

High Finance increases the amount of Gold each player starts with by 2. It takes place in a construction zone in a city, with the Bloon paths being trenches of water running off from sewer pipes.

In the Firstlook test and Full Playable test, High Finance used the same background as Monkey Meadow. Its final appearance was revealed in the trailer and official screenshots before release.

Update history

Version 0.8 (build 144)

  • Neutral Extra starting Gold reduced ― 3 → 2

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Højfinans —
German Großkapital —
Spanish (Latin America) Altas finanzas —
French Haute finance —
Italian Alta finanza —
Japanese ハイファイナンス —
Korean 고비용 —
Norwegian Storfinans —
Polish Duże Pieniądze —
Portuguese (Brazil) Altas Finanças —
Russian Высокие финансы —
Swedish Dyr finansiering —
Chinese (traditional) 高級金融 —

Badlands

"Badlands (BCS)" redirects here. For other uses, see Badlands (disambiguation).
Badlands
At the start of each turn: Deal 10 damage to the other Hero

Badlands (called Wasteland in the Full Playable test) was introduced in the Full Playable test. It causes Heroes to take 10 damage at the start of the opponent player's turn. It takes place in a desert with a small creek that runs down the middle.

In the Firstlook test and Full Playable test, Wasteland used the same background as Monkey Meadow. Its final appearance was revealed in the trailer and official screenshots before release.

Update history

  • Name changed
Before Wasteland
After Badlands
  • Hero damage from Badlands is now recorded in the history
  • Applying Badlands effect on opponent occurs before drawing card from start of turn, instead of after.
Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Dårligt område —
German Ödland —
Spanish (Latin America) Páramo —
French Mauvaises terres —
Italian Calanchi —
Japanese バッドランド —
Korean 황무지 —
Norwegian Ødemarka —
Polish Pustkowia —
Portuguese (Brazil) Terras Áridas —
Russian Пустоши —
Swedish Ofruktbar mark —
Chinese (traditional) 荒蕪之地 —

Game Night

Game Night
Monkeys have +5 ATK

Game Night increases the Attack Power of all Monkeys by 5. It takes place on a tabletop game.

In the Firstlook test and Full Playable test, Game Night used the same background as Monkey Meadow. It was playable in the Full Playable test, but was removed from the final game, then re-introduced in version 2.0.

Update history

  • Bonus AP from Game Night now applies after placement of a Monkey, not already added before placement.
  • Change Description now uses the abbreviation "ATK" instead of "Attack Power"

In other languages

This section was last updated for: version 3.2
Language Text Notes
Danish Spilnat —
German Spieleabend —
Spanish (Latin America) Noche de juegos —
French Soirée jeux —
Italian Serata giochi —
Japanese ゲームナイト —
Korean 게임의 밤 —
Norwegian Spillkveld —
Polish Rozrywkowa Noc —
Portuguese (Brazil) Noite de Jogo —
Russian Игровой вечер —
Swedish Spelkväll —
Chinese (traditional) 遊戲之夜 —

Bloontonium Refinery

Bloontonium Refinery
Players start with 4 Bloontonium

Bloontonium Refinery increases the amount of starting Bloontonium for both players by 4. It takes place at an industrial workshop, and its lanes are covered with liquid Bloontonium.

In other languages

Language Text Notes
Danish Bloontonium-rafinaderi —
German Bloontonium-Raffinerie —
Spanish (Latin America) Refinería de bloontonio —
French Raffinerie de Bloontonium —
Italian Raffineria di bloontonio —
Japanese ブルーントニウム精錬所 —
Korean 블룬토니움 정제소 —
Norwegian Bloontonium-raffineri —
Polish Rafineria Blontonium —
Portuguese (Brazil) Refinaria de Bloontônio —
Russian Шартоперерабатывающий завод —
Swedish Bloontoniumraffinaderi —
Chinese (traditional) 氣球素煉製廠 —

Dread Depths

Dread Depths
Enter the lair of the Armored Behemoth, Dreadbloon!

Dread Depths is a map exclusive to Dreadbloon's Boss Battle event. It has no modifiers, though the event adds its own modifiers depending on the current stage of the event. It takes place in a mine surrounded by red Bloontonium crystals.

Update history

  • Change Thumbnail changed (undocumented)
Before After

In other languages

This section was last updated for: version 4.0
Language Text Notes
Danish Rædselsdybder —
German Schreckenstiefen —
Spanish (Latin America) Profundidades acorazadas —
French Profondeurs de terreur —
Italian Profondità orrifiche —
Japanese ドレッドデプス —
Korean 드레드 심연 —
Norwegian Fryktens dyp —
Polish Otchłań grozy —
Portuguese (Brazil) Profundezas Terríveis —
Russian Жуткие глубины —
Swedish Skräckdjup —
Chinese (traditional) 恐怖深淵 —

Strategy

This section was last updated for: version 6.2

For the most part, maps have little impact on the viability of decks and cards. The exception is Badlands, where the start-of-turn damage consumes Corvus Academy of Arts' Ammo, making that card significantly less effective.

There's little reason to build decks for specific maps, though some of them do slightly benefit certain playstyles.

  • Dark Castle favors aggro. The extra health can allow Bloons to survive some interactions they would normally lose to from full health, such as Blooming Bloon surviving a hit from Bomb Shooter.
  • Workshop is about as neutral as Monkey Meadow.
  • High Finance slightly favors combo decks, but is overall neutral for most decks.
  • Badlands favors aggro. The passive damage opens more opportunities for finishing moves. It also favors Mountain Obyn if the opponent lacks life healing.
  • Game Night favors control. The extra Attack Power particularly benefits cheap swarming Monkeys with low base Attack Power, like the Barrel of Monkeys. It also prevents Bed Time from affecting some Monkeys without Attack Power debuffs.
  • Bloontonium Refinery favors Heroes that rely on Bloontonium, but mostly depends on Hero choice and deck. Obyn tends to benefit the most from the extra Bloontonium, as he can access Wolves and Nature's Shield sooner.

Update history

  • There is now a 3-second delay after an opponent is found and after one player vetoes where the veto option is disabled

Unused content

Glue Factory is an unused map that existed in the beta tests. It had the description "Increase the delay of Bloons by 1." It had its own icon, but used Monkey Meadow's map model in-game. The map's icon and ID were removed in the full release, but the code for its gameplay modifier still exists.

References

  1. ↑  (Fri, 15 Mar 2024) "Bloons Card Storm Developer Diary - March 2024". Reddit. Retrieved Sun, 20 Oct 2024.
  2. ↑ "Dev Diary - May 16th 2025". Reddit. Retrieved Fri, 16 May 2025.