Targeting option: Difference between revisions
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== ''Bloons TD 6'' == | == ''Bloons TD 6'' == | ||
{{outdated|Possibly still not up to date}} | |||
{{BTD6 last updated|53.2|section=1}} | {{BTD6 last updated|53.2|section=1}} | ||
In ''Bloons TD 6'' the targeting of the tower takes into account the line of sight mechanics, ignoring any Bloon that the tower is not able to see. When placed, all towers with standard targeting options default to First and are unable to target [[Camo Bloon (BTD6)|Camo Bloons]]. | In ''Bloons TD 6'' the targeting of the tower takes into account the line of sight mechanics, ignoring any Bloon that the tower is not able to see. When placed, all towers with standard targeting options default to First and are unable to target [[Camo Bloon (BTD6)|Camo Bloons]]. | ||
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|Standard targeting options. | |Standard targeting options. | ||
Concussive Shell | Concussive Shell follows targeting priority and ignores line of sight blockers, and it cannot target BADs and Boss Bloons. | ||
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|[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | |[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | ||
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|Beacon Storm has map-wide effects. | |Beacon Storm has map-wide effects. | ||
[[Beacon of Legends]] turret always targets ''First''. | [[Beacon of Legends]] turret always targets ''First''. | ||
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|[[Tech Bot Prime]] | |||
|Has two targeting options: Set Ambush (default), No Ambush. [[CMDR.CH1P]] adds a targeting button that disables automatic ability triggering. [[Drone Ambush Network]] and above changes Set Ambush to add up to three Mini Ambush Drones onto any region on the map based on player input. | |||
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|[[Hype Boost Monkey]] | |||
|Buff only targets within range. | |||
|} | |} | ||