Armor: Difference between revisions

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changes to be more in-line with other pages about keywords (also finished the lists)
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[[File:BCS ArmouredIcon.png|thumb|Armor keyword icon]]
{{info
|name=Armor
|image=BCS ArmouredIcon.png
|image size=100px
|caption=Reduce damage received by <amount>
}}
[[file:BCS Lead Bloon.png|thumb|[[Lead Bloon (BCS)|Lead Bloon]] with 10 Armor]]
[[file:BCS Lead Bloon.png|thumb|[[Lead Bloon (BCS)|Lead Bloon]] with 10 Armor]]
'''Armor''' (referred to as '''Armored''' in some card text) is a game mechanic in ''[[Bloons Card Storm]]'' that applies to [[Bloon (BCS)|Bloon]]s and [[Boss Bloon]]s. A Bloon with Armor takes less damage from all sources by the amount of Armor it has. If a source of damage is less than or equal to a Bloon's Armor, that Bloon takes no damage. [[Shield (BCS)|Shield]]s are not affected by Armor.
'''Armor''' (referred to as '''Armored''' in some card text) is a keyword effect in ''[[Bloons Card Storm]]'' that applies to [[Bloon (BCS)|Bloon]]s and [[Boss Bloon]]s. When a Bloon with Armor takes damage from any source, it is reduced by the amount of Armor it has. If a source of damage is less than or equal to a Bloon's Armor, that Bloon takes zero damage. [[Shield (BCS)|Shield]]s are not affected by Armor.


Some Bloons have Armor by default. Certain cards can apply Armor to other Bloons. The amount of Armor on a Bloon is indicated by a white number on an icon of a metallic plate.
Some Bloons have Armor by default. Certain cards can apply Armor to other Bloons. The amount of Armor on a Bloon is indicated by a white number on an icon of a metallic plate.


Additionally, none of the Monkey Heroes are able to gain Armor, but [[Dreadbloon (BCS)|Dreadbloon]] is the only Bloon Hero capable of gaining Armor.<!--think of the Armored card-->
None of the playable Heroes are able to gain Armor, but [[Dreadbloon (BCS)|Dreadbloon]] can give itself Armor by using its [[Armored]] card.


==Armor Piercing==
==Armor Piercing==
[[File:BCS ArmourPiercingIcon.png|thumb|Armor Piercing keyword icon]]
{{info
|name=Armor Piercing
|image=BCS ArmourPiercingIcon.png
|image size=100px
|caption=Hit Bloons lose all Armor  
}}
[[File:BCS Mauler Target.png|thumb|Armor-Piercing [[MOAB Mauler (BCS)|MOAB Mauler]] targeting a [[Lead Bloon (BCS)|Lead Bloon]]. If it attacks, it will remove all of this Bloon's Armor before dealing 65 damage.]]
[[File:BCS Mauler Target.png|thumb|Armor-Piercing [[MOAB Mauler (BCS)|MOAB Mauler]] targeting a [[Lead Bloon (BCS)|Lead Bloon]]. If it attacks, it will remove all of this Bloon's Armor before dealing 65 damage.]]
 
'''Armor Piercing''' (formatted as '''Armor-Piercing''' in some card text) is a [[Monkey (BCS)|Monkey]]-exclusive keyword effect that causes them to strip all Armor from a Bloon or Boss Bloon before applying damage. Of the Monkeys that have Armor Piercing, some have additional effects associated with Armor Piercing, such as the [[Lead to Gold Monkey]].
'''Armor Piercing''' (formatted as '''Armor-Piercing''' in some card text) is a property of certain [[Monkey (BCS)|Monkey]]s that allows them to strip all Armor from a Bloon or Boss Bloon before applying damage. Of the Monkeys that have Armor Piercing, some have additional effects associated with Armor Piercing, such as the [[Lead to Gold Monkey]].


===Monkeys with Armor Piercing===
===Monkeys with Armor Piercing===
*[[Acidic Mix Alchemist]] (gives Armor Piercing to another Monkey)
*[[Bomb Shooter (BCS)|Bomb Shooter]]
*[[Bomb Shooter (BCS)|Bomb Shooter]]
*[[Missile Launcher (BCS)|Missile Launcher]]
*[[Missile Launcher (BCS)|Missile Launcher]]
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==Cards with Armor-related effects==
==Cards with Armor-related effects==
===Bloons that start with Armor===
===Bloons===
*[[Armor Powered Bloon]]
*[[Clever Lead Bloon]]
*[[Clever Lead Bloon]]
*[[Defense Prep Bloon]]
*[[Double Lead Bloon]]
*[[Double Lead Bloon]]
*[[Lead Bloon (BCS)|Lead Bloon]]
*[[Lead Bloon (BCS)|Lead Bloon]]
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*[[Lead Zeppelin]]
*[[Lead Zeppelin]]


The following Bloons with Armor also have Armor-related effects:
===Monkeys===
*[[Lead Coating Bloon]]<!--it applies Armor too, as well as has Armor itself-->
*[[Lead Coating Factory]]
*[[Lead to Gold Monkey]]


===Powers and Monkeys with Armor-related effects===
===Powers===
{{incomplete}}
*[[Armored]]*
*[[Armored]]*
*[[Lead Coating Factory]]
*[[Lead Casing]]
*[[Lead Casing]]
*[[Mass Lead Production]]
*[[Mass Lead Production]]

Revision as of 14:25, 30 July 2025

Armor
Reduce damage received by <amount>
Lead Bloon with 10 Armor

Armor (referred to as Armored in some card text) is a keyword effect in Bloons Card Storm that applies to Bloons and Boss Bloons. When a Bloon with Armor takes damage from any source, it is reduced by the amount of Armor it has. If a source of damage is less than or equal to a Bloon's Armor, that Bloon takes zero damage. Shields are not affected by Armor.

Some Bloons have Armor by default. Certain cards can apply Armor to other Bloons. The amount of Armor on a Bloon is indicated by a white number on an icon of a metallic plate.

None of the playable Heroes are able to gain Armor, but Dreadbloon can give itself Armor by using its Armored card.

Armor Piercing

Armor Piercing
Hit Bloons lose all Armor
Armor-Piercing MOAB Mauler targeting a Lead Bloon. If it attacks, it will remove all of this Bloon's Armor before dealing 65 damage.

Armor Piercing (formatted as Armor-Piercing in some card text) is a Monkey-exclusive keyword effect that causes them to strip all Armor from a Bloon or Boss Bloon before applying damage. Of the Monkeys that have Armor Piercing, some have additional effects associated with Armor Piercing, such as the Lead to Gold Monkey.

Monkeys with Armor Piercing

Bloons

Monkeys

Powers

*Only usable by Dreadbloon