Bloons Card Storm
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| Developer(s) | Ninja Kiwi | |||
|---|---|---|---|---|
| Publisher(s) | Ninja Kiwi | |||
| Platform(s) | iOS, Android, Windows, macOS | |||
| Release date | Unknown | |||
| Latest update | Version 0.1.844 | |||
| Language(s) supported |
|---|
English
|
Bloons Card Storm (abbreviated BCS) is an upcoming competitive card battling game in the Bloons franchise. The game is played with two players competing against each other by taking turns playing cards. On each turn, players can play Bloon cards to attack the opponent, Monkey cards to defend against the opponent's Bloons, Power cards to activate beneficial effects and/or disrupt the opponent, or use their Hero's abilities, with the objective being to reduce the opposing Hero's health to 0. Many of the game's elements are based on Bloons TD 6 and Bloons TD Battles 2, including the aesthetics and many of the Monkeys, Bloons, and Powers.
On 23 May 2024, it was announced that an early access build of the Windows release called the Firstlook test would be distributed to a limited number of applicants on the official Ninja Kiwi Discord server. This build features two Heroes, five preset decks with no support for customization, and two game modes: an offline Adventure mode where the player can battle against bots with specific decks, and an online Duel mode that was only accessible from 4 June 2024 to 7 June 2024. On 6 August 2024, it was announced that a second early access build for Windows (later expanding to include macOS) called the Full Playable test would be distributed to all previous applicants and new applicants, which introduced new cards and a new Hero, deck-building, currencies, quests, balance changes, and more. This build was released as an update to the previous build and restored the online mode from 21 August 2024 to 30 August 2024.
Gameplay
Cards
| Rarity | Crafting cost |
|---|---|
| Common | 300 |
| Uncommon | 800 |
| Rare | 1500 |
| Super Rare | 3500 |
Each player has a deck that consists of one Hero and 40 cards. Each player starts with 3 cards and draws one at the start of their turn, unless their hand is full. Cards can only be played during the player's turn. All cards have the following attributes:
- Cost: The amount of Gold that must be spent in order to play the card. Costs range from 0 to 12.
- Rarity: Cards can be either Common, Uncommon, Rare, Super Rare, or Ultra Rare, which displays a badge at the bottom of the card. This determines how many Tokens are required to craft the card.
There are three types of cards:
- Bloons: Bloon cards are the main way of attacking the opponent. They come in three classes: Basic, Advanced, and Large. Each Bloon has a Delay stat that determines how many turns the opponent has to defend and a Health stat that determines both how much damage the Bloon can take and deal. If the turn delay is exhausted, the Bloon attacks the opponent's Hero at the end of the player's turn, dealing as much damage as it has health remaining. Some Bloon cards can be played more than once before being discarded. Playing a Bloon card also generates Bloontonium equal to the card's Gold cost. Bloons can have additional effects, such as giving extra Gold to the player when destroyed. Each player can have up to 8 Bloons queued at a time, and more Bloons cannot be played if the player's side is full.
- Monkeys: Monkey cards are the main way of defending against Bloons. They come in four classes: Primary, Military, Magic, and Support. Each Monkey has an Attack Power stat that determines how much damage they deal to Bloons, an Ammo stat that determines how many times they can attack before needing to reload, and a Reload stat that determines how many turns it takes to restock their Ammo. Players can spend Ammo to attack their opponent's Bloons at any time during their turn. Monkeys can have additional effects, such as having more attack power when at full Ammo. Each player can have up to 5 Monkeys on their side at a time, and existing Monkeys can be replaced by playing new Monkeys if the player's side is full.
- Powers: Power cards instantly trigger an effect when played, then are discarded. Some Powers require a target, such as selecting a Monkey or Bloon, while others have no conditions. They come in three classes: Basic, Advanced, and Exotic.
Keywords
| Icon | Name / description |
|---|---|
| On Popped Triggers when Bloon is Popped (by damage or effect). Does not trigger if Bloon hits opposing hero. | |
| Double Attack Attacks twice. | |
| On Play Triggers when card is played. | |
| On Destroyed Triggers when Bloon is Popped (by damage or effect) or when it hits opposing hero. | |
| Defender Can defend on opponent's turn, has +<amount> damage on opponent's turn | |
| Unique Can only have one of these types of card | |
| On Damaged Triggers on losing health from any source | |
| On Turn Start Triggers at start of turn | |
| Stunned Monkey can't attack until stun wears off | |
| On Fire Will take 30 damage at the end of it's turn, before the bloon attacks[sic] |
Heroes
Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins.
Storm

The Storm is a mechanic where extra Bloons are added to the player's queues every few turns. It adds the first Bloon to the side of the player that did not go first, then adds another Bloon to the opposite side on the next turn, then waits a few more turns before appearing again. It can spawn Yellow Bloons, Ceramic Bloons, MOABs, BFBs, and ZOMGs, and it spawns stronger Bloons and/or more Bloons at a time as the game progresses.
Maps
Unlike in the Bloons TD series, all maps have the same layout. Each map is distinguished by having a unique gameplay modifier. The Full Playable build includes six playable maps, five of which use the same background (presumably as a placeholder).
| Thumbnail | Name / description |
|---|---|
| Monkey Meadow Where adventure begins! No special rules. | |
| Dark Castle Bloons gain +5 Health. | |
| Workshop Players start with 1 extra card in their opening hand. | |
| High Finance Players start with 2 additional Gold. | |
| Wasteland At the start of each turn: Deal 10 damage to the other Hero. | |
| Game Night Monkeys have +5 Attack Power. |
Currencies
- Monkey Money: Has no functionality in the Full Playable build.
Tokens
| Icon | Name / description |
|---|---|
| File:BCS BasicBloonToken.png | Basic Bloon Token Used to craft Basic Bloon cards! |
| File:BCS AdvancedBloonToken.png | Advanced Bloon Token Used to craft Advanced Bloon cards! |
| File:BCS LargeBloonToken.png | Large Bloon Token Used to craft Large Bloon cards! |
| File:BCS BasicPowerToken.png | Basic Power Token Used to craft Basic Power cards! |
| File:BCS AdvancedPowerToken.png | Advanced Power Token Used to craft Advanced Power cards! |
| File:BCS ExoticPowerToken.png | Exotic Power Token Used to craft Exotic Power cards! |
| File:BCS PrimaryToken.png | Primary Monkey Token Used to craft Primary Monkey cards! |
| File:BCS MilitaryToken.png | Military Monkey Token Used to craft Military Monkey cards! |
| File:BCS MagicToken.png | Magic Monkey Token Used to craft Magic Monkey cards! |
| File:BCS SupportToken.png | Support Monkey Token Used to craft Support Monkey cards! |
Quests
There are two types of quests: Daily Quests, which reset daily, and Weekly Quests, which reset weekly. Daily Quests reward a certain amount of Monkey Money and 100 Tokens of a random type. Weekly Quests always reward 150 Monkey Money and 300 Tokens of a random type. Each quest type has three slots.
Daily Quests
| Type | Monkey Money |
|---|---|
| Win 3 Games | 40 |
| Complete 5 Games | 30 |
| Play 30 Bloon Cards | 30 |
| Play 20 Monkey Cards | 30 |
| Play 20 Power Cards | 30 |
| Play 12 Basic Bloon Cards | 35 |
| Play 10 Advanced Bloon Cards | 35 |
| Play 6 Large Bloon Cards | 35 |
| Play 5 Primary Monkey Cards | 35 |
| Play 5 Magic Monkey Cards | 35 |
| Play 5 Support Monkey Cards | 35 |
| Play 5 Military Monkey Cards | 35 |
| Play 10 Basic Power Cards | 35 |
| Play 8 Advanced Power Cards | 35 |
| Play 5 Exotic Power Cards | 35 |
| Deal 1200 Damage to Opposing Heroes | 40 |
| Pop 60 Bloons | 40 |
Weekly Quests
- Draw 250 Cards
- Gain 2000 Gold
- Pop 25 Bloons with Hero Abilities
- Pop 50 Bloons with Magic Monkeys
- Pop 50 Bloons with Military Monkeys
- Pop 50 Bloons with Primary Monkeys
- Use 1000 Bloontonium
- Win 5 Games with Gwendolin
- Win 5 Games with Quincy
- Win 15 Games
List of cards
Monkeys
Bloons
Powers
Adventure
Tutorial
- Tutorial 1
- Tutorial 2
- Tutorial 3
- Tutorial 4
Getting Started
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: List the cards the AI opponents use |
- Frost Fire (Gwendolin)
- Spikebyn (Obyn Greenfoot)
- Druid Of The Dead (Obyn Greenfoot)
- Late Game Gwen (Gwendolin)
- Storm of Swarm (Quincy)
- Double Up (Quincy)
Other features
In the Full Playable build, the main menu lists two options that are inaccessible:
- Store
- Feats (will be similar to achievements in other games)[1]
Music
| # | Title | Length |
|---|---|---|
| 001 | Bloons Card Storm Title | 4:23 |
| 002 | Clásico | 4:38 |
| 003 | Bloontonium Bossa Nova | 4:31 |
| 004 | Doubloons | 4:58 |
| 005 | A Bloons Tango | 2:57 |
| 006 | Shimmering Decks | 3:09 |
| 007 | Build Play Win | 4:22 |
| 008 | High Bloon | 0:34 |
Development
| This section is empty. You can help out by adding to it. |
Firstlook test
The Firstlook test included 35 cards, two Heroes, four maps, five preset decks with no deck-building functionality whatsoever, and eight Adventure stages.
Decks
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: List the cards included in each deck |
- Quincy Starter
- Gwen Starter
- Quincy Aggressive
- Gwen Control
- Quincy Control
Adventure
Tutorial
- Tutorial 1
- Tutorial 2
- Tutorial 3
Getting Started
- Fight against Quincy (AI opponent uses Quincy Starter)
- Fight against Gwen (AI opponent uses Gwen Starter)
- Quincy gets Aggressive (AI opponent uses Quincy Aggressive)
- Gwen is Controlling (AI opponent uses Gwen Control)
- Quincy, son of Quincy (AI opponent uses Quincy Control)
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
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Firstlook test logo
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Artwork
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Artwork
References
- ↑ (Wed, 19 Jun 2024) "BCS - First Look AMA: Part 2/2". Reddit. Retrieved Thu, 22 Aug 2024.
Navigation
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