One Monkey Army

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Revision as of 08:46, 22 August 2025 by Elrichardo1337 (talk | contribs) (Strategy: Added paragraph on challenges of extracting)
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The editor who added this notice elaborates: Confirm interaction with the Essence artifacts now that they only require tier 4
One Monkey Army
Icon of One Monkey Army
Legendary Heroes count as all categories, deal 2x damage to Bosses and can see camo. Heroes earn 1000% less XP and non-Hero Monkeys deal no hit damage.
Hero parties
Introduced Version 48.0

One Monkey Army is a Legendary Artifact in the Rogue Legends DLC for Bloons TD 6, introduced in version 48.0. It causes Heroes to count as all tower categories, thus allowing them to benefit from all buffs, Artifacts, and Boosts that only apply to specific categories of towers, and also grants them Camo detection, double damage to all Bloons, as well as double damage to Boss Bloons specifically (for quadruple boss damage overall). Additionally, Heroes count as tier 5 towers if their hero level is above 5, meaning they benefit from artifacts such as Essence Of Blastapopoulos and Essence Of Vortex, which seems to be a bug.

As a trade-off, Heroes earn no XP naturally (excluding buying levels and hero-specific XP gains), and all non-Hero towers' projectiles deal zero base damage and are considered "immune" by all Bloons.[fn 1] It does not affect sub-towers, powers, Beast Handlers and Desperados of any tier, or any kind of damage not dealt directly by a projectile, such as damage over time. Removing Bloon immunities with Alchemist, Embrittlement, or Cleansing Foam does not allow towers to damage them.

Strategy

The One Monkey Army artifact is risky but can be very powerful if using a DPS-focused Hero, such as Captain Churchill, or at least a Hero with adequate range. As the Hero counts for all categories, the Hero synergizes with plenty of Artifacts that involve tower categories. The Heroes that benefit the most from this Artifact include Churchill, Striker Jones, and Adora. It's only useless on Benjamin, who has no direct attacks.

Extracting this artifact can be quite challenging, due to how heavily it restricts strategic options when first obtained. It is recommended to use a Hero with a consistent method of dealing normal type damage, and focus on obtaining as many high-tier artifacts to buff the Hero as possible when One Monkey Army is obtained. Heroes lacking any reliable normal type damage are unviable with this artifact active unless paired with a Monkey Intelligence Bureau, often due to their inability to damage Purples or DDTs.

Be careful to reserve enough lives in case of unfavorable maps such as Dark Dungeons, so you can skip these tiles if necessary.

Additional tips:

  • Using a Monkey Intelligence Bureau or the Intelligence Agent Artifact prevents projectiles from being considered immune by all Bloons. They still deal zero base damage, but their damage can be raised above zero with Artifacts and/or buffs.
    • Ice Monkeys can freeze Bloons without a damage buff but with an MIB.
    • The Lead to Gold effect requires a damage buff to turn the bloons into gold, but will still delete them otherwise.
    • Glue Gunners with High Impact need both a MIB and a Damage Buff source to deal High Impact damage, but can scale in damage with bloons on screen afterwards.
  • Subtower-focused towers like the Engineer and Beast Handler can provide some support in the early game. These should be replaced with towers that buff the hero in later stages.
    • The Engineer also has a valuable buff in its Overclock, so it can be mentored to be a valuable asset at all stages.
    • These subtowers (in particular Etienne's drones) can cause extreme lag and game crashes once a critical mass of artifacts have been obtained, however.
  • Battlefield Commission's XP gain per pop still applies while using this artifact, making the two a very potent pair.

Update history

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  • Buff Boss Artifacts now stack with the effects of One Monkey Army (bug fix)
  • Buff One Monkey Army no longer reduces the XP obtained by Battlefield Commission (undocumented)
  • Nerf Now correctly negates the damage of Desperados and 0-0-0 Beast Handlers (bug fix)
    • Note: Beasts still deal damage as sub-towers are still excluded from the Artifact's drawback
  • Nerf Heroes no longer count as all categories when reaching Level 4 when combining One Monkey Army with a Boss Artifact (undocumented) (bug fix)
    • Note: The change was actually done on the Boss Artifacts themselves by making the filter explicitly remove Heroes, instead of allowing the other four categories

In other languages

Language Text Notes
Arabic جيش قرود واحد
Danish Én abes hær
German Einaffenarmee
Spanish Ejército de un solo mono
Spanish (Latin America) Ejército de un solo mono
Finnish Yhden apinan armeija
French Armée d’un seul singe
Italian Uno per tutti
Japanese 一匹モンキー
Korean 일당백
Dutch Een aap, een leger
Norwegian Én-apeshær
Polish Armia jednej małpy
Portuguese (Brazil) Exército de Um Macaco Só
Russian Армия из одной обезьяны
Swedish Armé med en apa
Thai หนึ่งกองทัพลิง
Turkish Tek Maymunluk Ordu
Chinese (simplified) 一猴之军
Chinese (traditional) 單猴軍團

See also

Footnotes

  1. Internally, this sets their immuneBloonProperties to -1.