Update history:Monkey Buccaneer (Battles 2)

This is a list of changes to the Monkey Buccaneer in Bloons TD Battles 2 and Bloons TD Battles 2+ post-release.

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Tiers Changes
3-X-X Destroyer
  •   Upgrade cost reduced ― $2,950 → $2,850
X-5-X Pirate Lord
  •   Ability: no longer has an initial cooldown
X-X-3 Merchantman
  •   Upgrade cost reduced ― $2,000 → $1,800
X-X-4 Favored Trades
  •   Upgrade cost reduced ― $7,000 → $6,000
X-X-5 Trade Empire
  •   Cash generation per round increased ― $2000 → $3000
Tiers Changes
5-X-X Carrier Flagship
  •   Missile: damage increased ― 30 → 50
Tiers Changes
X-X-1 Long Range and all crosspaths
X-X-2 Crow's Nest and all crosspaths
X-X-3 Merchantman and further upgrades
  •   Long Range: pierce bonus to all attacks increased ― +0 → +1
Tiers Changes
X-X-3 Merchantman
  •   Upgrade cost reduced ― $1,800 → $1,600
X-X-5 Trade Empire
  •   Upgrade cost reduced ― $23,000 → $19,000
The x4x ability cooldown now matches the x5x ability cooldown. Monkey Pirates almost always gets sold after the ability is activated, so this felt like a harmless buff. However, the intention of this change is more so to deal with a bug that affects towers with differing tier 4 and 5 ability cooldown lengths, causing the tier 5 ability to have an initial cooldown if the tower was upgraded too quickly. This is still an issue for other tier 5s that we hope to fix in the future, but in the meantime, this balance change indirectly fixes the issue for Buccaneer by avoiding the bug.
— Update notes
Tiers Changes
X-4-X Monkey Pirates
X-5-X Pirate Lord
  •   Ability: cooldown reduced ― 50s → 30s
Top path Buccaneer does not see a lot of use and Buccaneer in general does not have a good answer to the new tight sends, so we’ve added some decent pierce and cleanup buffs to Aircraft Carrier and Carrier Flagship.
— Update notes
Tiers Changes
4-X-X Aircraft Carrier
  •   Aircraft dart: pierce increased ― 9 → 13
  •   Aircraft dart: now deals +3 damage to Ceramic Bloons
5-X-X Carrier Flagship
  •   Aircraft dart: pierce increased ― 14 → 18
  •   Aircraft dart: now deals +6 damage to Ceramic Bloons
  •   Attack speed tower buff: now applies to Etienne's UCAV
We would like Aircraft Carrier and Carrier Flagship to be more effective in bloon cleanup, which we have done by increasing the pierce that the darts have against regular bloons but not against MOAB class bloons. For example, Carrier Flagship’s darts remain unchanged when hitting all MOAB class bloons, but they have the potential to hit 4x as many regular bloons now.
— Update notes
Tiers Changes
3-X-X Destroyer
  •   Upgrade cost reduced ― $2,850 → $2,700
4-X-X Aircraft Carrier
  •   Plane dart: pierce increased ― 13 → 20
  •   Plane dart: MOAB-Class Bloons now consume +1 pierce
5-X-X Carrier Flagship
  •   Plane dart: pierce increased ― 18 → 72
  •   Plane dart: MOAB-Class Bloons now consume +3 pierce
Monkey Buccaneer’s income generation is decent early on but it doesn’t quite compare to other alternatives, especially with water placement often being a major limitation. We have upped its income efficiency slightly to address this.
— Update notes
Tiers Changes
X-X-3 Merchantman
  •   Upgrade cost reduced ― $1,600 → $1,500
X-X-4 Favored Trades
  •   Upgrade cost increased ― $5,400 → $5,700
  •   Cash per round increased ― $1,000 → $1,200
    • Note: Favored Trades cash generation is unchanged
The top path buccaneer does not currently see a lot of use, either as a crosspath or as a main upgrade, so we want to add some buffs to make it a more appealing option. The xx5 Trade Empire’s limit of 20 Merchantmen came from BTD6 and is very difficult to reach in the smaller maps of Battles 2. We are therefore increasing the buff while lowering the cap to make it easier to get the full value of the upgrade in a smaller space.
— Update notes
Tiers Changes
3-X-X Destroyer
  •   Upgrade cost reduced ― $2,700 → $2,200
1-4-0 Monkey Pirates + Faster Shooting
1-5-0 Pirate Lord + Faster Shooting
  •   Now reduces ability cooldown by 10s
X-X-2 Crow's Nest and further upgrades
  •   All attacks deal +2 damage to Camo
X-X-5 Trade Empire
  •   Cash per merchantman increased ― 5% → 10%
  •   Max merchantman cash bonus ― 20 → 10
Tiers Changes
All tiers
  • "Fixed Buccaneer not firing both cannons when placed too close to land. "
The Buccaneer’s popularity has fallen as of late so we are bringing over a popular change from BTD6 to increase its utility.
— Update notes
Tiers Changes
X-4-X Monkey Pirates
X-5-X Pirate Lord
  •   Ability: Now generates cash for hooking in MOAB-Class Bloons
    • MOAB: $400
    • BFB: $800
    • ZOMG/DDT: $1200
X-X-3 Merchantman
  •   End-of-round income increased ― $300 → $350
This nerf will help make camo bloons more dangerous
— Update notes
Tiers Changes
X-X-2 Crow's Nest and further upgrades
  •   Bonus Camo damage decreased ― +2 → +1
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