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We’ve never been too fond of Village’s bottom path in this game - with xx3 and xx4 offering exactly the same thing and xx5 benefiting from being paired with Farms, which is not a common tower duo. We have simplified xx3 and xx4 to be simple money generation upgrades comparable to a Farm, and adjusted xx5 so that it no longer has any Farm dependency. Additionally, Grow Blocker has received a lot more attention recently, so we have added a limit to how many bloons it can affect at once. — Update notes
Description changed ― "All Primary Monkeys in radius get more range, pierce and projectile speed." → "All nearby Primary Monkeys and Pat Fusty get more range, pierce and projectile speed."
Description changed ― "All Primary Monkeys in radius get tier 1 upgrades for free, increased range and reduced ability cooldowns." → "All Primary Monkeys in radius get tier 1 upgrades for free. Both they and Pat Fusty get increased range and reduced ability cooldowns."
Description changed ― "Adds Mega Ballista attack, plus all Primary Monkeys in radius get more popping power and tier 1 and 2 upgrades for free." → "Adds Mega Ballista attack, plus all nearby Primary Monkeys and Pat Fusty get more popping power. Nearby Primary Monkeys also get tier 1 and 2 upgrades for free."
The Monkeyopolis upgrade was proving to be a bit too efficient seeing as it improves bloon income as well as generating cash itself. We are increasing its cost to reflect its powerful money making ability. — Update notes
Monkey Business was giving too much value when buying multiple village farms. Homeland Defence[sic] is very powerful in the late game when microed. This will stop it being microed but still keep the ability impactful. — Update notes