Update history:Ninja Monkey (Battles 2)

This is a list of changes to the Ninja Monkey in Bloons TD Battles 2 and Bloons TD Battles 2+ post-release.

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Tiers Changes
0-0-0 base tower
  •   Cost reduced ― $500 → $450
2-X-X Sharp Shurikens
  •   Upgrade cost reduced ― $350 → $300
3-X-X Double Shot
  •   Upgrade cost reduced ― $700 → $650
X-1-X Distraction
  •   Upgrade cost reduced ― $350 → $300
X-2-X Counter-Espionage
  •   Upgrade cost reduced ― $500 → $375
X-4-X Bloon Sabotage
X-5-X Grand Saboteur
  •   Ability: no longer slows BADs (bug fix)
X-5-X Grand Saboteur
  •   Upgrade cost increased ― $22,000 → $25,000
X-X-2 Caltrops
  •   Upgrade cost reduced ― $400 → $350
X-X-4 Sticky Bomb
X-X-5 Master Bomber
  •   Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating (bug fix)
X-X-5 Master Bomber
  •   Sticky bomb: explosion damage reduced ― 1,000 → 850
  • Fixed Master Bomber's sticky bomb using the same art as the previous tier (bug fix)
Tiers Changes
X-X-2 Caltrops and further upgrades
  •   Caltrops: duration decreased ― 70s → 25s
Tiers Changes
1-X-X Ninja Discipline
  •   Upgrade cost reduced ― $300 → $250
X-1-X Distraction
  •   Upgrade cost reduced ― $250 → $200
X-2-X Counter-Espionage
  •   Upgrade cost reduced ― $350 → $300
The basic Caltrops change has been made so that they can pack more of a punch, since previously they often got disregarded as being insignificant. Additionally, they were known for contributing towards lag, especially if you had lots of them, so hopefully the slower attack rate will offer a slight improvement in this area. For 5xx Grandmaster Ninja, we’ve made 2 interesting crosspath changes. The middle path was never used as the preferred crosspath due to the distraction not being very relevant, so it has been greatly improved for 5xx by now including MOABs. For the bottom crosspath, although already the preferred choice, we wanted to buff it up anyway so that 5xx would be stronger overall now, since previously it was often more efficient to buy multiple 4xx Bloonjitsu Ninjas instead of a 5xx. The 5xx upgrade provides more shuriken and higher damage on them, yet Caltrops did not benefit from either of these things, so it provided negligible damage relative to the shuriken. It has received a massive damage buff so that it can now scale up with the shuriken and play a greater role in Grandmaster Ninja’s overall firepower.
— Update notes
Tiers Changes
5-1-0 Grandmaster Ninja + Distraction
5-2-0 Grandmaster Ninja + Counter-Espionage
  •   Grandmaster Ninja projectiles now always distract Bloons
  •   Grandmaster Ninja projectiles now have a 15% chance to distract MOABs (not BFBs and above) by 45–75 units
5-0-2 Grandmaster Ninja + Caltrops
  •   Grandmaster Ninja now reduces Caltrop attack cooldown to 2.8s
  •   Grandmaster Ninja now increases Caltrop damage by 27
X-X-2 Caltrops and further upgrades
  •   Caltrops: attack cooldown increased ― 4.4s → 9s
  •   Caltrops: damage increased ― 1 → 3
1-0-2 Caltrops + Ninja Discipline
2-0-2 Sharp Shurikens + Caltrops
1-0-3 Flash Bomb + Ninja Discipline
2-0-3 Flash Bomb + Sharp Shurikens
1-0-4 Sticky Bomb + Ninja Discipline
2-0-4 Sticky Bomb + Sharp Shurikens
1-0-5 Master Bomber + Ninja Discipline
2-0-5 Master Bomber + Sharp Shurikens
  •   Ninja Discipline now reduces Caltrop attack cooldown to 5.6s
These changes buff 0xx Ninja upgrades while leaving 1xx Ninja upgrades unchanged. One major reason for this is so that 023 Ninja can be slightly more dependable.
— Update notes
Tiers Changes
0-0-0 base tower
X-1-X Distraction and further upgrades
X-X-1 Seeking Shuriken and further upgrades
  •   Shuriken attack: cooldown reduced ― 0.7s → 0.62s
1-X-X Ninja Discipline
  •   Attack cooldown reduction reduced ― 38% → 30%
2-X-X Sharp Shurikens and further upgrades
  •   Overall attack speed is unchanged
0-X-2 Caltrops and further upgrades
  •   Caltrop attack: cooldown reduced ― 9s → 8s
1-0-2 Caltrops + Ninja Discipline and further upgrades
  •   Caltrop attack: cooldown slightly increased due to changes to Ninja Discipline ― 5.58s → 5.6s
0-X-4 Sticky Bomb
  •   Sticky bomb attack: cooldown reduced ― 9s → 8s
1-0-4 Sticky Bomb + Ninja Discipline
  •   sticky bomb attack: cooldown slightly increased due to changes to Ninja Discipline ― 5.58s → 5.6s
0-X-5 Master Bomber
  •   Sticky bomb attack: cooldown reduced ― 2s → 0.18s
    • Note: Unintentionally reduced by a factor of 10 due to a typo
1-0-5 Master Bomber + Ninja Discipline
  •   Sticky bomb attack: cooldown reduced ― 1.24s → 0.126s
    • Note: Unintentionally reduced by a factor of 10 due to a typo
Ever since Ninja’s major nerfs a few updates ago, it has not been at the level that we would like. We are very conscious to not repeat past mistakes and over-buff it’s early game, so we’re just making very small changes for now. Bloon Sabotage has also been changed so that it can be used more reliably and easily when defending ZOMGs and BFBs.
— Update notes
Tiers Changes
3-X-X Double Shot
  •   Upgrade cost reduced ― $750 → $700
X-4-X Bloon Sabotage
X-5-X Grand Saboteur
  •   Ability: now soaks through MOAB-Class Bloon layers
The Grand Saboteur is the weakest of the Ninja Monkey’s tier 5 upgrades. We are bringing over a popular balance change from BTD6 in order to improve its usage, although we are limiting it to only Ninjas in the Grand Saboteur’s range rather than a map wide buff to limit its interaction with other, more powerful combos.
— Update notes
Tiers Changes
X-5-X Grand Saboteur
  •   Upgrade cost reduced ― $25,000 → $20,000
  •   Now grants all X-3-X and above Ninja Monkeys in range (including itself) +10 range and +2 damage to MOAB-Class
  • "Fixed the 203 Ninja Monkey not wearing a bandana"
Flash bomb synergizes very well with damage buffs and Ice Shards, making it a powerful early-game upgrade.
Shinobi's buffs are too strong right now and the overall strategy becomes extremely powerful after round 20.
Increasing Bloon Sabotage cost and reducing its duration will require greater investment to maintain its effects during sustained rushes.

— Update notes
Tiers Changes
X-3-X Shinobi Tactics and further upgrades
  •   Attack speed modifier reduced ― +15% → +10%
  •   Pierce modifier reduced ― +15% → +10%
X-4-X Bloon Sabotage
  •   Upgrade cost increased ― $4,500 → $5,200
  •   Ability: duration reduced ― 15s → 10s (does not affect Grand Saboteur)
    • Description changed accordingly
X-X-3 Flash Bomb and further upgrades
  •   Flash bomb attack: pierce reduced ― 75 → 40
The recent shinobi nerf made the Grandmaster Ninja a little underpowered. This should bring it back in line. Like the Grandmaster Ninja, the Master Bomber is also now a little underpowered. This buff should help it feel more consistent like it used to.
— Update notes
Tiers Changes
5-X-X Grandmaster Ninja
  •   Shuriken: Damage increased ― 2 → 4
0-X-5 Master Bomber
  •   Shuriken: Attack cooldown reduced ― 0.434s → 0.385s
    • Note: Flash Bomb (3rd shuriken shot) cooldown decreased from 1.302s to 1.155s
1-0-5 Master Bomber + Ninja Discipline
2-0-5 Master Bomber + Sharp Shurikens
  •   Shuriken: Attack cooldown reduced ― 0.62s → 0.55s
    • Note: Flash Bomb (3rd shuriken shot) cooldown decreased from 1.86s to 1.65s
This change is to combat the recent nerf to x3x shinobi. That change made the Master Bomber unreliable as a stall option
— Update notes
Tiers Changes
X-X-5 Master Bomber
  •   Shuriken / Flash Bomb: Attack cooldown reduced ― 0.55s → 0.4s
    • Note: Cooldown of 3rd attack (Flash Bomb) decreased from 1.65s to 1.2s
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