Deadly Precision (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) i'll test semiauto pierce shrapnel, but... yeah... dprec in btdb2 sucks... |
Qwertyxp2000 (talk | contribs) |
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|image =BTDB2 300_sniper_monkey.png | |image =BTDB2 300_sniper_monkey.png | ||
|icon =BTDB2 sniper_monkey deadly_precision_upgrade_icon.png | |icon =BTDB2 sniper_monkey deadly_precision_upgrade_icon.png | ||
|description= | |description=30 damage per shot, plus bonus damage to ceramics. | ||
|tower=Sniper Monkey | |tower=Sniper Monkey | ||
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|cost =2800 | |cost =2800 | ||
}} | }} | ||
'''Deadly Precision''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the Sniper Monkey's [[damage]] from 7 to | '''Deadly Precision''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the Sniper Monkey's [[damage]] from 7 to 30, and grants +15 [[Ceramic damage]]. | ||
With the [[Shrapnel Shot (Battles 2)|Shrapnel Shot]] [[crosspath]], this upgrade increases shrapnel damage from 2 to 5, and pierce from 2 to 4. | With the [[Shrapnel Shot (Battles 2)|Shrapnel Shot]] [[crosspath]], this upgrade increases shrapnel damage from 2 to 5, and pierce from 2 to 4. | ||
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==Strategy== | ==Strategy== | ||
{{BTDB2 last updated|4. | {{BTDB2 last updated|4.13|section=y}} | ||
Since it can't single out Ceramics from MOABs, it's very unreliable past round 16, and it's still too slow to catch large amounts of Ceramics from round 15-16 rushes while being too pricy versus round 13-14 Ceramics. Its one-shot to Rainbows is not necessary when [[Large Calibre (Battles 2)|Large Calibre]] is mostly sufficient for cheaper. | Since it can't single out Ceramics from MOABs, it's very unreliable past round 16, and it's still too slow to catch large amounts of Ceramics from round 15-16 rushes while being too pricy versus round 13-14 Ceramics. Its one-shot to Rainbows is not necessary when [[Large Calibre (Battles 2)|Large Calibre]] is mostly sufficient for cheaper. Its single-target damage isn't bad for its cost but still subpar compared to many other options. | ||
3-2-0 is okay, but becomes poor burst damage if it can't have a consistent shrapnel angle. 3-0-2 improves the one-shot rate or single-target damage, but still worse than [[Semi-Automatic (Battles 2)|Semi-Automatic]], or simply other towers. | 3-2-0 is okay, but becomes poor burst damage if it can't have a consistent shrapnel angle. 3-0-2 improves the one-shot rate or single-target damage, but still worse than [[Semi-Automatic (Battles 2)|Semi-Automatic]], or simply other towers. | ||