Deadly Precision (Battles 2): Difference between revisions

Qwertyxp2000 (talk | contribs)
i'll test semiauto pierce shrapnel, but... yeah... dprec in btdb2 sucks...
Qwertyxp2000 (talk | contribs)
 
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|image      =BTDB2 300_sniper_monkey.png
|image      =BTDB2 300_sniper_monkey.png
|icon      =BTDB2 sniper_monkey deadly_precision_upgrade_icon.png
|icon      =BTDB2 sniper_monkey deadly_precision_upgrade_icon.png
|description=20 damage per shot, plus bonus damage to ceramics.
|description=30 damage per shot, plus bonus damage to ceramics.


|tower=Sniper Monkey
|tower=Sniper Monkey
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|cost =2800
|cost =2800
}}
}}
'''Deadly Precision''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the Sniper Monkey's [[damage]] from 7 to 20, and grants +15 [[Ceramic damage]].  
'''Deadly Precision''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the Sniper Monkey's [[damage]] from 7 to 30, and grants +15 [[Ceramic damage]].  


With the [[Shrapnel Shot (Battles 2)|Shrapnel Shot]] [[crosspath]], this upgrade increases shrapnel damage from 2 to 5, and pierce from 2 to 4.
With the [[Shrapnel Shot (Battles 2)|Shrapnel Shot]] [[crosspath]], this upgrade increases shrapnel damage from 2 to 5, and pierce from 2 to 4.
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==Strategy==
==Strategy==
{{BTDB2 last updated|4.10|section=y}}
{{BTDB2 last updated|4.13|section=y}}
Since it can't single out Ceramics from MOABs, it's very unreliable past round 16, and it's still too slow to catch large amounts of Ceramics from round 15-16 rushes while being too pricy versus round 13-14 Ceramics. Its one-shot to Rainbows is not necessary when [[Large Calibre (Battles 2)|Large Calibre]] is mostly sufficient for cheaper.  
Since it can't single out Ceramics from MOABs, it's very unreliable past round 16, and it's still too slow to catch large amounts of Ceramics from round 15-16 rushes while being too pricy versus round 13-14 Ceramics. Its one-shot to Rainbows is not necessary when [[Large Calibre (Battles 2)|Large Calibre]] is mostly sufficient for cheaper. Its single-target damage isn't bad for its cost but still subpar compared to many other options.


3-2-0 is okay, but becomes poor burst damage if it can't have a consistent shrapnel angle. 3-0-2 improves the one-shot rate or single-target damage, but still worse than [[Semi-Automatic (Battles 2)|Semi-Automatic]], or simply other towers.
3-2-0 is okay, but becomes poor burst damage if it can't have a consistent shrapnel angle. 3-0-2 improves the one-shot rate or single-target damage, but still worse than [[Semi-Automatic (Battles 2)|Semi-Automatic]], or simply other towers.