Artillery Battery (Battles 2): Difference between revisions
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Artillery Battery is a consistent method of dealing with dense groups and MOAB rushes, especially with proper micro and its ability active. With the 2-4-0 crosspath for extra pierce and damage, it can be used to demolish round 18-21 type rushes and do reasonable damage to tight non-blimp rushes. In the late-game, Artillery Batteries with [[Pop and Awe (Battles 2)|Pop and Awe]] can be used as the main BAD damage in a Mortar-based strategy. | Artillery Battery is a consistent method of dealing with dense groups and MOAB rushes, especially with proper micro and its ability active. With the 2-4-0 crosspath for extra pierce and damage, it can be used to demolish round 18-21 type rushes and do reasonable damage to tight non-blimp rushes. In the late-game, Artillery Batteries with [[Pop and Awe (Battles 2)|Pop and Awe]] can be used as the main BAD damage in a Mortar-based strategy. | ||
[[Bloon Buster (Battles 2)|Bloon Buster]] is always the preferred crosspath, as it's simply not worth going for [[Dynamic Targeting]] when Follow Touch/Mouse usually achieves sufficient targeting control. | [[Bloon Buster (Battles 2)|Bloon Buster]] is always the preferred crosspath, as it's simply not worth going for [[Dynamic Targeting]] when Follow Touch/Mouse usually achieves sufficient targeting control, and the [[Burny Stuff (Battles 2)|Burny Stuff]] bonus is negligible compared to raw pierce and direct damage. | ||
==Update history== | ==Update history== | ||