Alchemic Engineering: Difference between revisions
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updated text for v48.0 |
Qwertyxp2000 (talk | contribs) Interesting. Also minot grammara. Kinda odd that NK never added specific gold values being upgraded... |
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|description legendary=Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party | |description legendary=Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party | ||
|insta type common = | |insta type common =Engineer Monkey | ||
|insta type rare = | |insta type rare =Engineer Monkey | ||
|insta type legendary= | |insta type legendary=Engineer Monkey | ||
|insta tiers common =011 | |insta tiers common =011 | ||
|insta tiers rare =012 | |insta tiers rare =012 | ||
|insta tiers legendary=002 | |insta tiers legendary=002 | ||
|introduced=47.0 | |||
}} | }} | ||
'''Alchemic Engineering''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It | '''Alchemic Engineering''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It causes the projectiles of Tier 3 and above [[Engineer Monkey (BTD6)|Engineer Monkeys]] to inflict an effect that resembles [[Rubber to Gold (BTD6)|Rubber to Gold]] to any Bloon they hit in exchange for reducing their pierce. Affected Bloons produce 50% more cash when popped and the status has a lifespan of 7 seconds. The Rare variant reduces the pierce penalty and produces 2× the amount of cash; while the Legendary variant removes the pierce penalty and increases the obtained cash 3×. Unlike Rubber to Gold, it doesn't remove immunities. [[Sentry Gun (BTD6)|Sentries]] are not affected by this Artifact, only the main nailgun attack and [[Cleansing Foam (BTD6)|Cleansing Foam]]. | ||
== | ==Tips== | ||
Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like [[Lead to Gold (BTD6)|Lead to Gold]] | {{BTD6 last updated|56.3|section=1}} | ||
*Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like [[Lead to Gold (BTD6)|Lead to Gold]] (which works well when paired with [[Home Brew Alchemy]]) offer much higher returns. | |||
In the early game a 0-1-3 [[Double Gun (BTD6)|Double Gun]] is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before. [[Camo Bloon (BTD6)|Camo]] and [[Lead Bloon (BTD6)|Lead Bloons]] are unaffected by | *This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons. | ||
*Players should avoid Engineer upgrades in path 1, as Sentries can pop the Bloons before the Engineer has the chance of attack, and instead use other towers to pop the Bloons before the golden effect disappears. | |||
With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty. | *In the early game a 0-1-3 [[Double Gun (BTD6)|Double Gun]] is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before. | ||
**[[Camo Bloon (BTD6)|Camo]] and [[Lead Bloon (BTD6)|Lead Bloons]] are unaffected by Double Gun, so a X-3-X [[Cleansing Foam (BTD6)|Cleansing Foam]] can be used instead. | |||
**Players can also upgrade a Double Gun into a [[Bloon Trap (BTD6)|Bloon Trap]] and [[XXXL Trap (BTD6)|XXXL Trap]] and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income. | |||
*With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty. | |||
== Update history == | == Update history == | ||
Latest revision as of 03:31, 3 October 2026
Alchemic Engineering
| Type | Artifact | |
|---|---|---|
| Common | Tier 3 and higher Engineers have pierce reduced 60%, and convert Bloons to Gold. Adds a 0-1-1 Engineer to your Party | |
| Rare | Tier 3 and higher Engineers have pierce reduced 45%, and convert Bloons to Gold. Adds a 0-1-2 Engineer to your Party | |
| Legendary | Tier 3 and higher Engineers have pierce reduced 0%, and convert Bloons to Gold. Adds a 0-0-2 Engineer to your Party | |
| Hero parties | Scientist Gwendolin (Rare) | |
| Introduced | Version 47.0 | |
Alchemic Engineering is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It causes the projectiles of Tier 3 and above Engineer Monkeys to inflict an effect that resembles Rubber to Gold to any Bloon they hit in exchange for reducing their pierce. Affected Bloons produce 50% more cash when popped and the status has a lifespan of 7 seconds. The Rare variant reduces the pierce penalty and produces 2× the amount of cash; while the Legendary variant removes the pierce penalty and increases the obtained cash 3×. Unlike Rubber to Gold, it doesn't remove immunities. Sentries are not affected by this Artifact, only the main nailgun attack and Cleansing Foam.
Tips
[edit | edit source]This section was last updated for: version 56.3
- Alchemic Engineering has niche use for farming, although it relies on pop income which diminishes as the rounds progress and other methods like Lead to Gold (which works well when paired with Home Brew Alchemy) offer much higher returns.
- This Artifact has synergy with any buff that increases the attack speed, pierce and range of the Engineer for being able to inflict the status condition to more Bloons.
- Players should avoid Engineer upgrades in path 1, as Sentries can pop the Bloons before the Engineer has the chance of attack, and instead use other towers to pop the Bloons before the golden effect disappears.
- In the early game a 0-1-3 Double Gun is the best tower to spread the effect changing its targeting to Last so it doesn't get distracted trying to hit Bloons that were damaged before.
- Camo and Lead Bloons are unaffected by Double Gun, so a X-3-X Cleansing Foam can be used instead.
- Players can also upgrade a Double Gun into a Bloon Trap and XXXL Trap and place it in such a way the Engineer can damage the Bloons before they enter the trap for extra income.
- With the Common or Rare version of this Artifact, Cleansing Foam should not be the only form of defense against Camo and Lead Bloons as it becomes very unreliable due the pierce penalty.
Update history
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In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | الهندسة الكيميائية | — |
| Danish | Alkymisk teknik | — |
| German | Alchemie-Technik | — |
| Spanish | Ingeniería alquímica | — |
| Spanish (Latin America) | Ingeniería alquímica | — |
| Finnish | Alkemisti-insinööri | — |
| French | Ingénierie alchimique | — |
| Italian | Ingegneria alchemica | — |
| Japanese | 錬金工学 | — |
| Korean | 연금술 엔지니어링 | — |
| Dutch | Alchemietechniek | — |
| Norwegian | Alkymistisk ingeniørarbeid | — |
| Polish | Inżynieria alchemiczna | — |
| Portuguese (Brazil) | Engenharia Alquímica | — |
| Russian | Алхимическая инженерия | — |
| Swedish | Alkemistteknik | — |
| Thai | วิศวกรรมแปรธาตุ | — |
| Turkish | Simya Mühendisliği | — |
| Chinese (simplified) | 炼金术工程 | — |
| Chinese (traditional) | 煉金工程 | — |