One Monkey Army: Difference between revisions

I changed 'an MIB' to 'a MIB' as 'Monkey' doesn't start with a vowel. This retains consistency with the rest of the page.
Tags: Visual edit Mobile edit Mobile web edit
I replaced another 'an MIB' with 'a MIB' for consistency.
Tags: Visual edit Mobile edit Mobile web edit
Line 28: Line 28:
{{strategy needed|Add more tips for how to use OMA. Confirm what else is needed for damage interactions to work}}
{{strategy needed|Add more tips for how to use OMA. Confirm what else is needed for damage interactions to work}}
* Using a [[Monkey Intelligence Bureau (BTD6)|MIB]] or the [[Intelligence Agent]] Artifact prevents projectiles from being considered immune by all Bloons. They still deal zero base damage, but their damage can be raised above zero with Artifacts and/or buffs.
* Using a [[Monkey Intelligence Bureau (BTD6)|MIB]] or the [[Intelligence Agent]] Artifact prevents projectiles from being considered immune by all Bloons. They still deal zero base damage, but their damage can be raised above zero with Artifacts and/or buffs.
** Ice Monkeys can freeze Bloons without a damage buff but with an MIB.
** Ice Monkeys can freeze Bloons without a damage buff but with a MIB.
** The [[Lead to Gold (BTD6)|Lead to Gold]] effect requires a damage buff to turn the bloons into gold, but will still delete them otherwise.
** The [[Lead to Gold (BTD6)|Lead to Gold]] effect requires a damage buff to turn the bloons into gold, but will still delete them otherwise.
** Glue Gunners with High Impact need both a MIB and a Damage Buff source to deal High Impact damage, but can scale in damage with bloons on screen afterwards.
** Glue Gunners with High Impact need both a MIB and a Damage Buff source to deal High Impact damage, but can scale in damage with bloons on screen afterwards.