Mermonkey (BTD6): Difference between revisions

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something about trident brief splashing cooldown, which shouldn't be ignored
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The '''Mermonkey''' is a [[Magic]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. It is unlocked by popping 3 million [[Bloon layer]]s for the [[Gift Box]] or by purchasing the Mermonkey Unlock Pack from the [[Shop (BTD6)|Shop]].
The '''Mermonkey''' is a [[Magic]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. It is unlocked by popping 3 million [[Bloon layer]]s for the [[Gift Box]] or by purchasing the Mermonkey Unlock Pack from the [[Shop (BTD6)|Shop]].


The Mermonkey [[attack]]s by throwing tridents that create damaging splashes around each [[Bloon]] they hit, similar to [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pods]] and [[Captain Churchill (BTD6)|Captain Churchill]]'s explosives. Each trident can create two splashes by default. The Mermonkey can be placed on both land and water, but has 35% more [[range]] if placed in water.  
The Mermonkey [[attack]]s by throwing tridents that create damaging splashes around each [[Bloon]] they hit, similar to [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pods]] and [[Captain Churchill (BTD6)|Captain Churchill]]'s explosives. Each trident can create two splashes by default. Each trident has a very brief (0.05s) cooldown between activating a splash on a new target. The Mermonkey can be placed on both land and water, but has 35% more [[range]] if placed in water.  


It can be upgraded to awaken an abyssal creature, fire freezing water attacks, or sing magical songs which heavily impede the bloons.
It can be upgraded to awaken an abyssal creature, fire freezing water attacks, or sing magical songs which heavily impede the bloons.