Bloon Crush (Battles 2): Difference between revisions

Qwertyxp2000 (talk | contribs)
seems sufficient, been playing with bloon crush before and have some sort of idea with it back in the prime days of Battles 2
Qwertyxp2000 (talk | contribs)
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==Strategy==
==Strategy==
{{BTDB2 last updated|4.13|section=y}}
{{BTDB2 last updated|4.13|section=y}}
A very expensive but guaranteed way to stop DDTs. It's more expensive than [[Icicle Impale (Battles 2)|Icicle Impale]] for this role but gives all Bomb loadouts that option instead of needing to equip Ice Monkey, and additionally the full stun is more impactful against dense clumps of DDTs.
A very expensive but guaranteed way to stop DDTs, making it less efficient than [[Icicle Impale (Battles 2)|Icicle Impale]] versus early DDT rushes compared to a much more effective late-game. Also, Bloon Crush is beneficial in loadouts that otherwise have poor DDT damage and otherwise wouldn't thrive with Ice. Bloon Crush's full stun is more impactful against dense clumps of DDTs than Icicle Impale, holding DDTs for longer before getting overrun.


5-2-0 is preferred as this directly improves the stun rate of all Bloons, especially when combatting DDTs. 5-0-2's extra frag damage is not very useful since Bomb has many other reliable ways to break down dense clumps, and the less expensive [[Bomb Blitz (Battles 2)|Bomb Blitz]] is usually sufficient at taking down most Tight rushes.
5-2-0 is preferred as this directly improves the stun rate of all Bloons, especially when combatting DDTs. 5-0-2's extra frag damage is not very useful since Bomb has many other reliable ways to break down dense clumps, and the less expensive [[Bomb Blitz (Battles 2)|Bomb Blitz]] is usually sufficient at taking down most Tight rushes.