Bloon (BCS): Difference between revisions

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more health mechanics
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===Health===
===Health===
The '''health''' of a Bloon is the amount of damage it can take. When its Delay is exhausted, its remaining health is the amount of damage it deals to the opponent's Hero.
The '''health''' of a Bloon is the amount of damage it can take. When its Delay is exhausted, its remaining health is the amount of damage it deals to the opponent's Hero. Bloons can have their health increased with certain Bloons and [[Power (BCS)|Power]]s; if a card says it "heals" the Bloon (e.g. [[Healing Bloon]] or [[Max Heal]]), then it cannot raise its health above the amount it started with when it was played, but if a card says it "gains health" or applies "+<amount> health" (e.g. [[Steady Growth Bloon]] or [[Fortify]]), then it can raise its health above the amount it started with. If a Bloon has more health than it started with when it was played, its health icon is displayed in green text.


===Classes===
===Classes===