Merchantman (Battles 2): Difference between revisions

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joeltheparrot I need your help to make the crosspaths and base image
 
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'''Merchantman''' is the [[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It generates $350 at the end of each [[round]] automatically. It gains +10% cash production per [[Central Market (Battles 2)|Central Market]] (up to +100%). If buffed by [[Trade Empire (Battles 2)|Trade Empire]], it gains +10% cash production per Merchantman (stacking up to 10 times in total, for +100% income, or +$350 at base amount), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. If there are [[Favored Trades (Battles 2)|Favored Trades]] on screen, Trade Empire will prioritize buffs to these towers first, which have stronger cash production.
'''Merchantman''' is the [[Monkey Buccaneer (Battles 2)|Monkey Buccaneer]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. At the end of each [[round]], it automatically generates $400. It gains +5% cash production per [[Central Market (Battles 2)|Central Market]] (up to +50%). If buffed by [[Trade Empire (Battles 2)|Trade Empire]], it gains +10% cash production per Merchantman (stacking up to 10 times in total, for +100% income, or +$400 at base amount), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. If there are [[Favored Trades (Battles 2)|Favored Trades]] on screen, Trade Empire will prioritize buffs to these towers first, which have stronger cash production.


==Costs and sell values==
==Costs and sell values==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|The boat and crosspaths}}
<gallery>
BTDB2 Merchantman Earn.png|Earning $400 at end of round
</gallery>


===Assets===
===Assets===

Latest revision as of 02:25, 1 September 2026

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Merchantman
Portrait of Merchantman
Icon of MerchantmanGenerates cash each round automatically.
Tower Monkey Buccaneer — Path 3 — Tier 3
Cost $2,000

Merchantman is the Monkey Buccaneer's path 3 tier 3 upgrade in Bloons TD Battles 2. At the end of each round, it automatically generates $400. It gains +5% cash production per Central Market (up to +50%). If buffed by Trade Empire, it gains +10% cash production per Merchantman (stacking up to 10 times in total, for +100% income, or +$400 at base amount), +1 damage, +1 Ceramic damage, and +1 MOAB damage to all attacks. If there are Favored Trades on screen, Trade Empire will prioritize buffs to these towers first, which have stronger cash production.

Costs and sell values

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Tiers Cost Sell value
0-0-3 $3,200 $2,560
1-0-3 $3,550 $2,840
2-0-3 $4,100 $3,280
0-1-3 $3,750 $3,000
0-2-3 $4,250 $3,400

Strategy

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Update history

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For a complete list of Monkey Buccaneer changes, see Update history:Monkey Buccaneer (Battles 2).
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  • Buff Upgrade cost reduced ― $2,000 → $1,800
  • Buff Long Range: pierce bonus to all attacks increased ― +0 → +1
  • Buff Upgrade cost reduced ― $1,800 → $1,600
“
Monkey Buccaneer’s income generation is decent early on but it doesn’t quite compare to other alternatives, especially with water placement often being a major limitation. We have upped its income efficiency slightly to address this.
— Update notes
”
  • Buff Upgrade cost reduced ― $1,600 → $1,500
“
The xx5 Trade Empire’s limit of 20 Merchantmen came from BTD6 and is very difficult to reach in the smaller maps of Battles 2. We are therefore increasing the buff while lowering the cap to make it easier to get the full value of the upgrade in a smaller space.
— Update notes
”
  • Buff All attacks deal +2 damage to Camo
  • "Fixed Buccaneer not firing both cannons when placed too close to land. "
“
The Buccaneer’s popularity has fallen as of late so we are bringing over a popular change from BTD6 to increase its utility.
— Update notes
”
  • Buff End-of-round income increased ― $300 → $350
“
This nerf will help make camo bloons more dangerous
— Update notes
”
  • Nerf Bonus Camo damage decreased ― +2 → +1
“
Merchantmen have been too powerful as early game defence and money making. We are making it more of an investment to get the Merchantman while keeping their efficiency the same
— Update notes
”
  • Nerf Upgrade cost increased ― $1,500 → $2,000
  • Buff End-of-round cash generation increased ― $350 → $400
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For more Monkey Buccaneer images, see Gallery:Monkey Buccaneer.

Screenshots

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The editor that added this notice elaborates: The boat and crosspaths

Assets

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In other languages

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Language Name / Description Notes
Danish Handelsskib
Genererer automatisk penge hver runde.
—
German Handelsschiff
Generiert automatisch jede Runde Geld.
—
Spanish Buque mercante
Genera dinero en cada ronda de forma automática.
—
Finnish Kauppias
Generoi käteistä joka kierroksella automaattisesti.
—
French Navire de commerce
Génère de l’argent à chaque manche, automatiquement.
—
Italian Mercantile
Genera automaticamente contante in ogni round.
—
Japanese 商人
各ラウンドで自動的にキャッシュを作り出す。
—
Korean 상인
라운드마다 자동으로 캐시를 생산합니다.
—
Dutch Koopman
Genereert elke ronde automatisch geld.
—
Norwegian Handelsmann
Genererer penger hver runde automatisk.
—
Portuguese (Brazil) Navio Mercante
Gera dinheiro automaticamente a cada rodada.
—
Russian Торговое судно
Автоматически генерирует деньги каждый раунд.
—
Swedish Handelsfartyg
Alstrar pengar varje runda automatiskt.
—
Turkish Tüccar
Her turda otomatik olarak nakit oluşturur.
—
Chinese (traditional) 商船
每回合自動生成現金。
—
Last updated: version 4.0.1
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