Mermonkey (BTD6): Difference between revisions

m added gift box link
m Upgrades: applying the new version of this template to get feedback
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{mermonkey hat}}
{{mermonkey hat}}
{{BTD6 tower info
{{BTD6 tower info
|id=Mermonkey
| id = Mermonkey
|order=6
| order = 6
 
| name = Mermonkey
|name         =Mermonkey
| image = BTD6 000-Mermonkey.png
|image       =BTD6 000-Mermonkey.png
| description = A magical trident throwing Monkey of the sea that calls upon the power of the depths for damage, support, or Bloon clean up. Amphibious, but thrives in water.
|description =A magical trident throwing Monkey of the sea that calls upon the power of the depths for damage, support, or Bloon clean up. Amphibious, but thrives in water.
| description C =  
|description C=
|unlock=[[Gift Box]] (3,000,000 pops)<br>[[Shop (BTD6)|Shop]] (Mermonkey Unlock Pack)
 
| category = Magic
|category   =Magic
| cost = 300
|cost       =275
| cost C =  
|cost C     =
| introduced = 44.0
|introduced =44.0
| introduced C =  
|introduced C=
}}
}}
The '''Mermonkey''' is a [[Magic]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. It is unlocked by popping 3 million [[Bloon layer]]s for the [[Gift Box]] or by purchasing the Mermonkey Unlock Pack from the [[Shop (BTD6)|Shop]].
The '''Mermonkey''' is a [[Magic]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. It [[attack]]s by throwing tridents that create damaging splashes around each [[Bloon]] they hit, similar to [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pods]] and [[Captain Churchill (BTD6)|Captain Churchill]]'s explosives. Each trident can create two splashes by default. Each trident has a very brief (0.05s) cooldown between activating a splash on a new target. The Mermonkey can be placed on both land and water, but has 35% more [[range]] if placed in water.  
 
The Mermonkey [[attack]]s by throwing tridents that create damaging splashes around each [[Bloon]] they hit, similar to [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pods]] and [[Captain Churchill (BTD6)|Captain Churchill]]'s explosives. Each trident can create two splashes by default. The Mermonkey can be placed on both land and water, but has 35% more [[range]] if placed in water.  


It can be upgraded to awaken an abyssal creature, fire freezing water attacks, or sing magical songs which heavily impede the bloons.
It can be upgraded to awaken an abyssal creature, fire freezing water attacks, or sing magical songs which heavily impede the bloons.
 
{{TOC}}
{{Clear|right}}
==Upgrades==
==Upgrades==
{{BTD6 upgrade list by tower|Mermonkey}}
{{BTD6 upgrade list by tower/new|Mermonkey}}


==Stats==
==Stats==
Line 33: Line 31:
===Starter parties with Mermonkeys===
===Starter parties with Mermonkeys===
{{BTD6 hero list by insta|Mermonkey}}
{{BTD6 hero list by insta|Mermonkey}}
While not explicitly part of their starter parties, [[Tinkerfairy]] also starts with a Mermonkey because she starts with the [[Fata Morgana]] Common.


===Artifacts that add Mermonkeys===
===Artifacts that add Mermonkeys===
Line 47: Line 44:
==Strategy==
==Strategy==
{{main strategy}}
{{main strategy}}
{{BTD6 last updated|52.0|section=y}}
{{BTD6 last updated|53.2|section=y}}
Mermonkeys are amphibious towers that have a large variety of synergies with other towers. They fire tridents that act like a mini [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pod]], and gain different attacks as they level up to serve many different niches in the mid to lategame.
Mermonkeys are amphibious towers that have a large variety of synergies with other towers. They fire tridents that act like a mini [[Hydra Rocket Pods (BTD6)|Hydra Rocket Pod]], and gain different attacks as they level up to serve many different niches in the mid to lategame. Its base tower is very strong for its cost despite its relatively slow speed and low range when not placed in water, two-shotting most early-game Bloons.


* Mermonkeys have very high power, but can struggle with range. They gain a significant range boost upon being placed in water and can gain a colossal range boost by stacking multiple [[Echosense Network]] mermonkeys.
* Mermonkeys have very high power, but can struggle with range. They gain a significant range boost upon being placed in water and can gain a colossal range boost by stacking multiple [[Echosense Network]] mermonkeys.
* The top path focuses on pierce, unlocking the abyssal creature. It attacks with multiple high pierce tentacles and enhances the pierce of nearby monkeys.
* The top path focuses on pierce, unlocking the abyssal creature. It attacks with multiple high pierce tentacles and enhances the pierce of nearby monkeys.
* The middle path unlocks water based attacks. The tridents now deal freezing damage and do even more damage the further they travel. It gains an ability to fire a huge stream of bouncing ice balls. Range greatly benefits the tower, allowing it to fire at bloons where it would deal the most damage. It also benefits from walls, allowing the ice balls to re-hit targets much more often.
* The middle path unlocks water based attacks. The tridents now deal freezing damage and do even more damage the further they travel. It gains an ability to fire a huge stream of bouncing ice balls. Range greatly benefits the tower, allowing it to fire at bloons where it would deal the most damage. It also benefits from walls, allowing the ice balls to re-hit targets much more often.
* The bottom path allows the mermonkey to support other towers. The song it sings hypnotizes nearby bloons, causing them to circle around the mermonkey for a significant amount of time, and detonates all damage-over-time effects on the target, limited in damage but letting those effects be re-applied. It later can echo the song from a totem, allowing it to be re-positioned and its timing to be reset, and have the song buff [[Hero|Heroes]].
* The bottom path allows the Mermonkey to support other towers. The song it sings hypnotizes nearby bloons, causing them to circle around the mermonkey for a significant amount of time, and detonates all damage-over-time effects on the target, limited in damage but letting those effects be re-applied. It later can echo the song from a totem, allowing it to be re-positioned and its timing to be reset, and have the song buff [[Hero|Heroes]] and Magic Monkeys.


==Pre-release==
==Pre-release==