Elite Sniper (Battles 2): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTDB2 last updated|4. | {{BTDB2 last updated|4.13|section=y}} | ||
A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost ( | A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost (+$2750). The big cash boost is enough to make Elite Sniper worth considering for any Sniper loadout, even without [[DJ Benjammin' (Battles 2)|DJ Benjammin']]. | ||
It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless. | It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless. | ||