Airburst Darts (Battles 2): Difference between revisions

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'''Airburst Darts''' is the [[Monkey Sub (Battles 2)|Monkey Sub]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''.
'''Airburst Darts''' is the [[Monkey Sub (Battles 2)|Monkey Sub]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It reduces Monkey Sub's main darts to 1 unbuffable pierce each. However, they instantly split into 3 airburst projectiles upon impact that each each deal 1 [[damage]] with 2 [[pierce]], being increased to 5 pierce per dart with the [[Barbed Darts (Battles 2)|Barbed Darts]] upgrade. These airburst projectiles cannot damage [[Lead Bloon (Battles 2)|Lead]] or [[Frozen Bloon|Frozen Bloons]] unless the original dart could.
 
Additionally, it adds a further attack speed buff for the Sub's non-Dart attacks on top of [[Twin Guns (Battles 2)|Twin Guns]]:
*[[Ballistic Missile (Battles 2)|Ballistic Missile]]: +11% attack speed (0.9× attack cooldown), for a total of about +23.46% attack speed (0.81× attack cooldown).
*[[Submerge and Support (Battles 2)|Submerge and Support]]'s sonar pulse: about +33.33% attack speed (0.75× attack cooldown), for a total of about +56.86%<!--1/0.85*1/0.75--> attack speed (0.6375×<!--.85*.75--> attack cooldown).
*[[Bloontonium Reactor (Battles 2)|Bloontonium Reactor]]'s radioactive pulse: +50% attack speed (~0.6667× attack cooldown), for a total of about +100%<!--1/0.75*1/0.6667--> attack speed (~0.5×<!--.75*.6667; ABOUT that much--> attack cooldown).


==Costs and sell values==
==Costs and sell values==
{{BTDB2 cost list by upgrade|Monkey Sub|3|2}}
{{BTDB2 cost list by upgrade|Monkey Sub|3|2}}
==Strategy==
{{Strategy needed}}
The Airburst Darts upgrade's increase to Monkey Sub's popping power is generally good for transitioning to handling heavier eco [[Bloon send (Battles 2)|Bloon sends]] in the earlygame such as spaced [[White Bloon (Battles 2)|White Bloons]] and spaced [[Black Bloon (Battles 2)|Black Bloons]] since it does triple the effective damage with its attack. Airburst Darts is a big step-up in power against [[MOAB-Class Bloon|MOAB-Class]] targets since they are large enough to take 4 hits from each attack, or 3 hits for additional MOAB-Class Bloons that were not impacted by the initial darts. It has a strong crosspath benefit to assist the slower Ballistic Missile attack on the x3x Monkey Sub since the dart attack rate is quick. As a crosspath for Submerge and Support, it increases its reliability at decamoing Bloons, which is mainly needed for maps where the Monkey Sub's natural range has poor coverage, such as [[Off-Tide]], and the increase on attack speed for the Bloontonium Reactor and Energizer is very beneficial to their total popping power. For Energizer in particular, the high tick rate allows it to deal significant damage to the tight MOABs bloonsend, defeating it with support while also buffing the hero.
While it is technically a sidegrade since the homing stops after the first target is hit in favour of the split dart, the powerful increase in stats means that performance issues compared to the Twin Guns Monkey Sub are negligible. It can utilize its pierce better in a situation where Bloons will be behind the targeted Bloon compared to the Monkey Sub. For example, it will be targeted on last in the earlygame on some maps such as [[Star]] or [[Magma Mixup]]. If a Sub is mainly being used to catch leaks in the earlygame, however, it may be more efficient to keep it at Twin Guns, with defensive issues being covered with other, cheaper tactics, such as upgrading the core defense or placing another base Sub. Airburst Darts is fairly expensive for that job. You also don't usually need Airburst Darts if you are using Monkey Sub to pop off a single layer in earlygame, such as popping Black Bloons for [[Captain Churchill (Battles 2)|Captain Churchill]] or [[Sentai Churchill (Battles 2)|Sentai Churchill]], since the reliably homing shots are generally superior for the job unless you are popping multiple layers off, such as with [[Zebra Bloon (Battles 2)|Zebra Bloons]].
An Airburst Darts Monkey Sub generally prefers the middle crosspath since the Barbed Darts upgrade increases the pierce of its three darts each from 2 to 5, which is a grand increase in total popping power. You can also use this crosspath to get popping power for frozen and lead Bloons if needed since it upgrades into [[Heat-tipped Darts (Battles 2)|Heat-Tipped Darts]]. The benefits of top path include more coverage and the ability to hit [[Camo Bloon (Battles 2)|Camo Bloons]] in the range of Monkeys who already detect Camo Bloons, as well as building into the Submerge and Support and further upgrades. More coverage is mainly beneficial to damage against a single target, such as MOAB-Class Bloons. Since the Monkey Sub serves a powerful decamo role, its camo detection using [[Advanced Intel (Battles 2)|Advanced Intel]] is not helpful in most strategies and is very unreliable at contributing to camo popping.
Airburst Darts benefits heavily from damage buffs due to its increased projectile count per attack and high attack rate being balanced out by low base damage per projectile. In situations where [[Alchemist (Battles 2)|Alchemist]] and Monkey Sub are used in a loadout together, Airburst Darts also has efficient uptime with the [[Berserker Brew (Battles 2)|Berserker Brew]] buff since it only uses one attack per four projectiles. It might not be the most efficient option in the strategy for that particular buff, though. The multiple projectiles can also pair well with flat pierce buffs such as [[Gwendolin (Battles 2)|Gwendolin]]'s or [[Scientist Gwendolin (Battles 2)|Scientist Gwendolin]]'s Heat It Up or the aforementioned Berserker Brew, and [[Ocean Obyn (Battles 2)|Ocean Obyn]]'s percentage pierce buff is strong on this tower since the three darts per shot will triple this Monkey Sub's effective pierce assuming they all hit.


==Update history==
==Update history==

Latest revision as of 05:38, 22 August 2026

For other uses, see Airburst Darts (disambiguation).
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Airburst Darts
Portrait of Airburst Darts
Icon of Airburst DartsAirburst darts split into 3 on impact for massive popping power. Further enhances Ballistic Missile and Bloontonium Reactor.
Tower Monkey Sub — Path 3 — Tier 2
Cost $800

Airburst Darts is the Monkey Sub's path 3 tier 2 upgrade in Bloons TD Battles 2. It reduces Monkey Sub's main darts to 1 unbuffable pierce each. However, they instantly split into 3 airburst projectiles upon impact that each each deal 1 damage with 2 pierce, being increased to 5 pierce per dart with the Barbed Darts upgrade. These airburst projectiles cannot damage Lead or Frozen Bloons unless the original dart could.

Additionally, it adds a further attack speed buff for the Sub's non-Dart attacks on top of Twin Guns:

  • Ballistic Missile: +11% attack speed (0.9× attack cooldown), for a total of about +23.46% attack speed (0.81× attack cooldown).
  • Submerge and Support's sonar pulse: about +33.33% attack speed (0.75× attack cooldown), for a total of about +56.86% attack speed (0.6375× attack cooldown).
  • Bloontonium Reactor's radioactive pulse: +50% attack speed (~0.6667× attack cooldown), for a total of about +100% attack speed (~0.5× attack cooldown).

Costs and sell values

[edit | edit source]
Tiers Cost Sell value
0-0-2 $1,425 $997.5
1-0-2 $1,555 $1,088.5
2-0-2 $2,055 $1,438.5
3-0-2 $3,005 $2,103.5
4-0-2 $5,805 $4,063.5
5-0-2 $37,805 $26,463.5
0-1-2 $1,725 $1,207.5
0-2-2 $2,025 $1,417.5
0-3-2 $3,625 $2,537.5
0-4-2 $18,625 $13,037.5
0-5-2 $48,625 $34,037.5

Strategy

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This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

The Airburst Darts upgrade's increase to Monkey Sub's popping power is generally good for transitioning to handling heavier eco Bloon sends in the earlygame such as spaced White Bloons and spaced Black Bloons since it does triple the effective damage with its attack. Airburst Darts is a big step-up in power against MOAB-Class targets since they are large enough to take 4 hits from each attack, or 3 hits for additional MOAB-Class Bloons that were not impacted by the initial darts. It has a strong crosspath benefit to assist the slower Ballistic Missile attack on the x3x Monkey Sub since the dart attack rate is quick. As a crosspath for Submerge and Support, it increases its reliability at decamoing Bloons, which is mainly needed for maps where the Monkey Sub's natural range has poor coverage, such as Off-Tide, and the increase on attack speed for the Bloontonium Reactor and Energizer is very beneficial to their total popping power. For Energizer in particular, the high tick rate allows it to deal significant damage to the tight MOABs bloonsend, defeating it with support while also buffing the hero.

While it is technically a sidegrade since the homing stops after the first target is hit in favour of the split dart, the powerful increase in stats means that performance issues compared to the Twin Guns Monkey Sub are negligible. It can utilize its pierce better in a situation where Bloons will be behind the targeted Bloon compared to the Monkey Sub. For example, it will be targeted on last in the earlygame on some maps such as Star or Magma Mixup. If a Sub is mainly being used to catch leaks in the earlygame, however, it may be more efficient to keep it at Twin Guns, with defensive issues being covered with other, cheaper tactics, such as upgrading the core defense or placing another base Sub. Airburst Darts is fairly expensive for that job. You also don't usually need Airburst Darts if you are using Monkey Sub to pop off a single layer in earlygame, such as popping Black Bloons for Captain Churchill or Sentai Churchill, since the reliably homing shots are generally superior for the job unless you are popping multiple layers off, such as with Zebra Bloons.

An Airburst Darts Monkey Sub generally prefers the middle crosspath since the Barbed Darts upgrade increases the pierce of its three darts each from 2 to 5, which is a grand increase in total popping power. You can also use this crosspath to get popping power for frozen and lead Bloons if needed since it upgrades into Heat-Tipped Darts. The benefits of top path include more coverage and the ability to hit Camo Bloons in the range of Monkeys who already detect Camo Bloons, as well as building into the Submerge and Support and further upgrades. More coverage is mainly beneficial to damage against a single target, such as MOAB-Class Bloons. Since the Monkey Sub serves a powerful decamo role, its camo detection using Advanced Intel is not helpful in most strategies and is very unreliable at contributing to camo popping.

Airburst Darts benefits heavily from damage buffs due to its increased projectile count per attack and high attack rate being balanced out by low base damage per projectile. In situations where Alchemist and Monkey Sub are used in a loadout together, Airburst Darts also has efficient uptime with the Berserker Brew buff since it only uses one attack per four projectiles. It might not be the most efficient option in the strategy for that particular buff, though. The multiple projectiles can also pair well with flat pierce buffs such as Gwendolin's or Scientist Gwendolin's Heat It Up or the aforementioned Berserker Brew, and Ocean Obyn's percentage pierce buff is strong on this tower since the three darts per shot will triple this Monkey Sub's effective pierce assuming they all hit.

Update history

[edit | edit source]
For a complete list of Monkey Sub changes, see Update history:Monkey Sub (Battles 2).
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  • Buff Upgrade cost reduced ― $1,000 → $800
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For more Monkey Sub images, see Gallery:Monkey Sub.

Screenshots

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Assets

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In other languages

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Language Name / Description Notes
Danish Luftsprængningspile
Luftsprængningspile deler sig i 3 ved kollision og yder ekstrem springstyrke. Forbedrer Ballistisk missil og Bloontonium reaktor endnu mere.
—
German Luftdetonationspfeile
Luftdetonationspfeile teilen sich beim Aufprall in 3 Pfeile und erhöhen so die Kraft zum Platzen lassen. Verbessert ballistische Raketen und den Bloontonium-Reaktor noch mehr.
—
Spanish Dardos de detonación aérea
Los dardos se dividen en 3 cuando impactan y generan más potencia reventadora. Mejora más el misil balístico y el reactor de bloontonio.
—
Finnish Ilmaräjähdetikat
Ilmaräjähdetikat jakautuvat törmäyksestä kolmeksi, mikä lisää poksautusvoimaa. Parantaa entisestään ballistista ohjusta ja bloontonium-reaktoria.
—
French Fléchettes à air
Fléchettes à air divisées en 3 à l’impact pour augmentation massive de la puissance d’éclatement. Améliore encore plus le Missile balistique et le Réacteur au bloontonium.
—
Italian Frec. esplosive
Una volta colpito il bersaglio, si dividono in 3 per aumentare la potenza distruttiva. Potenzia ulteriormente il Missile balistico e il Reattore al bloontonio.
—
Japanese エアバースト・ダーツ
エアバースト・ダーツは当たると3つに分裂し、巨大な破裂パワーを発する。弾道ミサイルとブルーントニウム炉をさらに増強する。
—
Korean 공중 폭발 다트
공중 폭발 다트가 풍선과 접촉하면 3개로 쪼개져 엄청난 터트리는 힘을 발휘합니다. 탄도 미사일과 블룬토니움 원자로를 더욱더 향상합니다.
—
Dutch Luchtexplosiepijlen
Luchtexplosiepijlen splitsen bij inslag op in 3 voor enorme knalkracht. Verbetert ballistische raket en bloontonium-reactor nog meer.
—
Norwegian Trippelangrep
Deler dartpiler inn i 3 ved kontakt for enormt større poppekraft. Forsterker ballistisk missil og bloontoniumreaktor ytterligere.
—
Portuguese (Brazil) Dardos de Ar
Dardos de Ar se dividem em três no impacto para maior poder de estouro. Melhora ainda mais o Míssil Balístico e o Reator de Bloontônio.
—
Russian Взрывчатые дротики
Взрывчатые дротики при ударе разлетаются на 3 и наносят больше урона. Дополнительно усиливает баллистическую ракету и шартониевый реактор.
—
Swedish Luftexploderande pilar
Luftexploderande pilar delas i 3 när de träffar för massiv smällkraft. Förbättrar den Ballistiska missilen och Bloontoniumreaktorn ännu mer.
—
Turkish havada Patlayan Oklar
Havada patlayan oklar büyük oranda arttırılmış patlatma gücü için 3 parçaya ayrılır. Balistik Füze ve Bloontoniyum Reaktörü’nü daha fazla iyileştirir.
—
Chinese (traditional) 空爆飛鏢
空爆飛鏢在接觸時分成3個,可獲得巨大的擊破力。進一步增強彈道飛彈和氣球反應堆。
—
Last updated: version 4.0.1
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