Pin (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "==Artwork and icons==" to "==Assets==" |
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{{ | {{for|the [[Bloons TD 6]] upgrade|Pin (BTD6)}} | ||
{{stub}} | |||
{{research|Verify the following: | |||
*Pin counts as a "stun" (try Heavy Shells and watch for +2 damage) | |||
*Pin doesn't affect damaged Leads or Ceramics | |||
}} | |||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Pin | |id=Pin | ||
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|cost =200 | |cost =200 | ||
}} | }} | ||
'''Pin''' is the [[Engineer Monkey (Battles 2)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Pin''' is the [[Engineer Monkey (Battles 2)|Engineer Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. Nailgun shots, as well as sentries with [[Sentry Gun (Battles 2)|Sentry Gun]] or above, can now pin non-heavy bloons (i.e. single-HP, non-lead, non-blimp bloons), causing the next layer to be stunned for 1 second. | ||
Pinned bloons are marked with nails embedded on them. Because pinning is technically a type of "stun", affected bloons take more damage from attacks that do more damage to stunned targets. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Engineer Monkey|3|2}} | {{BTDB2 cost list by upgrade|Engineer Monkey|3|2}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Update history== | ==Update history== | ||