Elite Sniper (Battles 2): Difference between revisions

Katandana (talk | contribs)
New balance change dropped!
Tags: Mobile edit Mobile web edit Advanced mobile edit
Qwertyxp2000 (talk | contribs)
 
Line 28: Line 28:
==Strategy==
==Strategy==
{{Strategy needed}}
{{Strategy needed}}
{{BTDB2 last updated|4.12|section=y}}
{{BTDB2 last updated|4.13|section=y}}
A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost (+$3000<!--+$2750-->).
A solid boost to income generation as well as pretty self-sufficient defense against any non-Tight, non-blimp rush. When progressing from [[Supply Drop (Battles 2)|Supply Drop]], it is recommended to wait for the ability to be ready, or almost ready, and then buy the Elite Sniper upgrade prior to activating it, to get a significant cash boost (+$2750). The big cash boost is enough to make Elite Sniper worth considering for any Sniper loadout, even without [[DJ Benjammin' (Battles 2)|DJ Benjammin']].


It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless.
It is recommended to use 0-5-2 for the faster income generation. 2-5-0 can be used to fulfill both defense and cash, but misses out on income generation, and Sniper already struggles to all Tight rushes regardless.