Sentry Gun (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "==Artwork and icons==" to "==Assets==" |
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{{ | {{for|the [[Bloons TD 6]] upgrade|Sentry Gun (BTD6)|other uses|Sentry Gun (disambiguation)}} | ||
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{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Sentry Gun | |id=Sentry Gun | ||
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|cost =400 | |cost =400 | ||
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'''Sentry Gun''' is the [[Engineer Monkey (Battles 2)|Engineer Monkey]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Sentry Gun''' is the [[Engineer Monkey (Battles 2)|Engineer Monkey]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD Battles 2]]''. With this upgrade, the Engineer can deploy Sentry [[sub-tower]]s within its range to pop Bloons. It deploys a Sentry every 10 seconds and each one lasts for 25 seconds. By default, Sentries attack every 0.98 seconds, pop up to 2 Bloons, and have 45 range. Sentries can inherit attack speed buffs from its parent, but the Engineer's sentry production cannot be affected by external attack speed buffs. | ||
Crosspaths will affect newly spawned sentries. | |||
*[[Larger Service Area (Battles 2)|Larger Service Area]]: +4 range, for a total of 49. | |||
*[[Deconstruction (Battles 2)|Deconstruction]]: Sentries deal +1 damage to [[Fortified Bloon (BTD6)|Fortified]] and +1 damage to [[MOAB-Class Bloon|MOAB-Class Bloons]].<!--separately added "+1 damage to X" for clarity, specifically because they are not mutually exclusive--> | |||
*[[Oversize Nails (Battles 2)|Oversize Nails]]: +1 pierce, for a total of 3, and changes the [[damage type]] from {{BTDB2 dt|Sharp}} to {{BTDB2 dt|Shatter}}, allowing for the popping of [[Freeze|frozen]] Bloons. | |||
*[[Pin (Battles 2)|Pin]]: Pins Bloons, stunning non-heavy Bloons for 1 second. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Engineer Monkey|1|1}} | {{BTDB2 cost list by upgrade|Engineer Monkey|1|1}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Update history== | ==Update history== | ||