Homeland Defense (Battles 2): Difference between revisions
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'''Homeland Defense''' is the [[Monkey Village (Battles 2)|Monkey Village]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It replaces its [[Call to Arms (Battles 2)|Call to Arms]] [[Activated Ability|activated ability]] with the Homeland Defense ability, increasing [[attack speed]] and [[pierce]] of all towers by +100% for 17 seconds (instead of +50% for 8 seconds). Unlike other abilities, the cooldown does not reset if Homeland Defense is [[Sell|sold]]; it continues to cool down even if it's sold and re-bought. Selling the Homeland Defense while the ability is active will cancel the ability. | '''Homeland Defense''' is the [[Monkey Village (Battles 2)|Monkey Village]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It replaces its [[Call to Arms (Battles 2)|Call to Arms]] [[Activated Ability|activated ability]] with the Homeland Defense ability, increasing [[attack speed]] and [[pierce]] of all towers on screen by +100% for 17 seconds (instead of +50% for 8 seconds for towers in range). Unlike other abilities, the cooldown does not reset if Homeland Defense is [[Sell|sold]]; it continues to cool down even if it's sold and re-bought. Selling the Homeland Defense while the ability is active will cancel the ability. | ||
==Costs and sell values== | ==Costs and sell values== | ||