One Monkey Army: Difference between revisions

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qwerty doubts me.
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{{research|
{{research|Confirm interaction with the Essence artifacts now that they only require tier 4}}
*Confirm interaction with the Essence artifacts now that they only require tier 4
*Confirm if OMA bypasses Phayze Camo steal}}
{{BTD6 artifact info
{{BTD6 artifact info
|id=OneMonkeyArmy
|id=OneMonkeyArmy
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|introduced=48.0
|introduced=48.0
}}
}}
'''One Monkey Army''' is a [[Artifact|Legendary Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It causes [[Hero]]es to count as all [[tower category|tower categories]], thus allowing them to benefit from all buffs, Artifacts, and Boosts that only apply to specific categories of towers, and also grants them [[Camo detection]] (but not immune to [[Phayze (BTD6)|Phayze]]'s Radar Jam), double damage to ''all'' Bloons, as well as double damage to [[Boss Bloon]]s specifically (for quadruple boss damage overall). Additionally, Heroes count as tier 4 towers when at Level 4 or higher, meaning they benefit from artifacts such as [[Essence Of Blastapopoulos]] and [[Essence Of Vortex]]; this behavior appears to be due to a bug.
'''One Monkey Army''' is a [[Artifact|Legendary Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It causes [[Hero]]es to count as all [[tower category|tower categories]], thus allowing them to benefit from all buffs, Artifacts, and Boosts that only apply to specific categories of towers, and also grants them [[Camo detection]] (including preventing [[Phayze (BTD6)|Phayze]]'s Radar Jam), double damage to ''all'' Bloons, as well as double damage to [[Boss Bloon]]s specifically (for quadruple boss damage overall). Additionally, Heroes count as tier 4 towers when at Level 4 or higher, meaning they benefit from artifacts such as [[Essence Of Blastapopoulos]] and [[Essence Of Vortex]]; this behavior appears to be due to a bug.


As a trade-off, Heroes earn no XP naturally (excluding buying levels and hero-specific XP gains), and all non-Hero towers' projectiles deal zero base damage and are considered "immune" by all Bloons.{{fn|Internally, this sets their <code>immuneBloonProperties</code> to <code>-1</code>.}} It does not affect [[sub-tower]]s (including the companions of [[Beast Handler (BTD6)|Beast Handlers]]), [[power]]s, or any kind of damage not dealt directly by a projectile, such as [[damage over time]]. Removing Bloon immunities with [[Alchemist (BTD6)|Alchemist]], [[Embrittlement (BTD6)|Embrittlement]], or [[Cleansing Foam (BTD6)|Cleansing Foam]] does not allow towers to damage them.
As a trade-off, Heroes earn no XP naturally (excluding buying levels and hero-specific XP gains), and all non-Hero towers' projectiles deal zero base damage and are considered "immune" by all Bloons.{{fn|Internally, this sets their <code>immuneBloonProperties</code> to <code>-1</code>.}} It does not affect [[sub-tower]]s (including the companions of [[Beast Handler (BTD6)|Beast Handlers]]), [[power]]s, or any kind of damage not dealt directly by a projectile, such as [[damage over time]]. Removing Bloon immunities with [[Alchemist (BTD6)|Alchemist]], [[Embrittlement (BTD6)|Embrittlement]], or [[Cleansing Foam (BTD6)|Cleansing Foam]] does not allow towers to damage them.