List of upgrades in Battles 2

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This article lists all upgrades in Bloons TD Battles 2 and Bloons TD Battles 2+.

List

Text Tower Path Tier Cost
 Larger Potions
Larger potions splash in a larger area.
Alchemist 11$250
 Acidic Mixture Dip
Throws a potion at nearby Monkeys allowing them to pop Leads and do extra damage to Ceramic and MOAB class bloons until it wears off.
2$350
 Berserker Brew
Special brew gives Monkeys extra damage, range and attack speed. Lasts longer.
3$1,650
 Stronger Stimulant
Extra strong brew has even more powerful effect on the target. Lasts even longer.
4$2,800
 Permanent Brew
Berserker brew becomes PERMANENT on Monkeys who drink it.
5$55,000
 Stronger Acid
Acid potions dissolve bloons faster.
21$250
 Perishing Potions
Attack potions deal more damage to MOAB-class Bloons and strip Fortified off smaller Bloons. Also strengthens Brews and Stimulants.
2$475
 Unstable Concoction
Coats MOAB bloons in an explosive substance that causes a large explosion when they are popped.
3$4,000
 Transforming Tonic
Transformation Ability: turns Alchemist into powerful attack Monster for a short time.
4$4,500
 Total Transformation
Temporarily transforms five Monkeys nearby into crazy attack monsters.
5$45,000
 Faster Throwing
Throws acid and potions faster.
31$550
 Acid Pool
If no bloons are nearby Alchemist can drench nearby track with acid.
2$450
 Lead to Gold
Converts Lead bloons to GOLD! Special solvents do extra damage to Lead bloons, destroying them in one shot and generating cash.
3$1,000
 Rubber to Gold
Converts all bloons partially into gold, giving you cash for each pop from affected bloons.
4$2,500
 Bloon Master Alchemist
Secret shrink potion converts all affected bloons to Red bloons.
5$40,000
 Increased Production
Grows 2 extra banana bunches per round.
Banana Farm 11$550
 Greater Production
Grows 2 MORE extra banana bunches per round.
2$550
 Banana Plantation
Grows 16 banana bunches per round.
3$2,700
 Banana Research Facility
Produces 5 large banana crates every round worth $600 each.
4$16,000
 Banana Central
You want banana? We have banana!
5$66,000
 Long Life Bananas
Bananas last 30 seconds before rotting instead of 15.
21$200
 Valuable Bananas
Bananas are worth 25% more cash per bunch.
2$700
 Monkey Bank
All money generated by this farm is now stored in the bank and earns 20% interest each round.
3$4,800
 IMF loan
IMF Loan Ability: Gives you $15,000 but you have to pay it back over time.
4$8,000
 Monkey-Nomics
For when you're too big to fail...
5$45,000
 Quality Soil
Nutrient rich soil makes this farm's top and middle path upgrades 15% cheaper.
31$400
 Banana Salvage
Uncollected Bananas auto-collect for half the amount, and Banks auto-collect when full. Farm can be sold for 5% more value.
2$240
 Marketplace
Generates money each round and adds it to your total. No fuss. Farm can be sold for 5% more value.
3$2,800
 Central Market
Earns heaps of money each round and gives Merchantmen +10% income.
4$13,000
 Monkey Wall Street
Hub of Monkey trades earns colossal income each round.
5$46,000
 Bigger Bombs
Shoots larger bombs, they have a larger blast area and more popping power.
Bomb Shooter 11$350
 Heavy Bombs
Heavy duty bombs can smash through 2 layers of Bloon at once and pop more Bloons.
2$650
 Really Big Bombs
Huge bombs deal greater damage in a large area and allow Frags to pop more Bloons.
3$1,200
 Bloon Impact
Explosions become so violent Bloons are stunned for a short time when they are hit. Range is increased and frags are even more effective.
4$3,600
 Bloon Crush
Bloon shattering explosions do massive damage and can stun MOAB class Bloons.
5$55,000
 Faster Reload
Reloads faster.
21$250
 Missile Launcher
Exchanges bombs for missiles, which fire faster, fly faster, and increase range.
2$400
 MOAB Mauler
MOAB Maulers do much more damage to MOAB class Bloons.
3$900
 MOAB Assassin
Assassinate MOAB ability: Special missile does massive damage to MOAB class Bloons. Attack range and MOAB-class damage also increased.
4$3,200
 MOAB Eliminator
Assassinate ability does 6x damage with a short cooldown.
5$25,000
 Extra Range
Increases attack range.
31$200
 Frag Bombs
Explosions throw out sharp fragments that can pop more Bloons including Black Bloons.
2$300
 Cluster Bombs
Throws out secondary bombs instead of sharp fragments every shot.
3$900
 Recursive Cluster
Every second shot the cluster bombs send out more cluster bombs for even more destruction.
4$3,200
 Bomb Blitz
Deals much more damage and, when lives are lost, the Bomb Storm automatically triggers, which destroys all but the biggest bloons.
5$38,000
 Improved Rangs
Can pop up to 7 Bloons per throw.
Boomerang Monkey 11$200
 Glaives
Throws sharper glaives instead of boomerangs.
2$280
 Glaive Ricochet
Glaives will bounce from Bloon to Bloon automatically and aggressively.
3$1,300
 M.O.A.R Glaives
Multiple Object Advanced Ricochet greatly enhances the already extraordinary powers of the Glaive Ricochet Monkey.
4$3,400
 Glaive Lord
Glaive Lord surrounds itself in 3 special glaives that shred anything that comes near. Glaive Lord's glaives now rip through MOAB-class Bloons.
5$30,000
 Faster Throwing
Throws boomerangs faster.
21$175
 Faster Rangs
Boomerangs fire and travel faster.
2$250
 Bionic Boomerang
Replaces arm with a strong bionic arm that can throw boomerangs extremely fast and do more damage to MOAB class Bloons.
3$1,100
 Turbo Charge
Turbo Charge Ability: Makes this Monkey attack incredibly fast and grants camo detection for 8 seconds.
4$4,500
 Perma Charge
Perma Charge has permanent super fast attack speed. Ability increases the lethality even more.
5$33,000
 Long Range Rangs
Can throw boomerangs further than normal.
31$100
 Red Hot Rangs
Boomerangs can pop Frozen and Lead Bloons and do more damage to all.
2$300
 Kylie Boomerang
Throws heavy kylie boomerangs that follow a straight path instead of curved.
3$1,100
 MOAB Press
Heavy kylie boomerang hits MOAB class Bloons multiple times per throw and sometimes knocks them back a short way along the path.
4$3,400
 MOAB Domination
Special knockback kylies trigger more often and do lots of extra damage.
5$52,000
 Sharp Shots
Can pop 1 extra Bloon per shot.
Dart Monkey 11$100
 Razor Sharp Shots
Can pop 3 more Bloons per shot.
2$250
 Spike-o-pult
Converts into a Spike-o-pult that hurls large spiked balls. Good range, but slower attack speed. Each ball can pop lots of Bloons.
3$450
 Juggernaut
Hurls a giant spiked ball that pops lead and excels at crushing Ceramic Bloons.
4$1,800
 Ultra-Juggernaut
Gigantic spiked ball splits twice into 6 Juggernaut balls for even more destructive power.
5$13,500
 Quick Shots
Shoots 15% faster.
21$100
 Very Quick Shots
Shoots 33% faster!
2$100
 Triple Shot
Throws 3 darts at a time instead of 1.
3$350
 Super Monkey Fan Club
Super Monkey Fan Club Ability: Converts up to 10 Dart Monkeys including himself into Super Monkeys for 12 seconds.
4$9,000
 Plasma Monkey Fan Club
Elite membership of this club grants the Dart Monkeys even more power!
5$45,000
 Long Range Darts
Makes the Dart Monkey shoot further than normal.
31$90
 Enhanced Eyesight
Shoots even further and can detect Camo Bloons.
2$200
 Crossbow
Uses a long range Crossbow that can pop 3 layers of Bloon for every hit.
3$600
 Sharp Shooter
Sharp Shooter does powerful Crit Shots every few seconds that ricochet once and do a lot more damage.
4$2,300
 Crossbow Master
Crossbow Master shoots really fast and devastates most Bloon types with ease.
5$27,000
 Focused Firing
Increases accuracy of the Dartling Gun.
Dartling Gunner 11$200
 Laser Shock
Laser tipped shots shock Bloons into popping again 1 second after being struck.
2$600
 Laser Cannon
Rapidly fires much more powerful laser blasts that can pop lead & frozen bloons.
3$2,800
 Plasma Accelerator
Concentrates a powerful beam of energy to a single point.
4$14,000
 Ray of Doom
Creates a solid line of annihilation. You can erase most Bloons at your leisure.
5$80,000
 Advanced Targeting
Allows Dartling Gunner to hit Camo bloons.
21$250
 Faster Barrel Spin
Makes gun fire much faster.
2$500
 Hydra Rocket Pods
Shoots depleted bloontonium missiles that can damage all Bloon types and trigger multiple explosions.
3$5,100
 Rocket Storm
Rocket Storm Ability: Launches a powerful storm of rockets in a wide cone.
4$5,500
 M.A.D
MOAB Assured Destroyer. Slower firing mega missiles deal extreme damage to MOAB class Bloons.
5$68,000
 Faster Swivel
Barrel can swivel much faster.
31$100
 Powerful Darts
Darts move faster, can pop more bloons each shot and can pop frozen bloons.
2$800
 Buckshot
Shoots blasts of deadly buckshot instead of darts.
3$3,400
 Bloon Area Denial System
4-barreled auto-cannon that can be set to attack automatically.
4$16,000
 Bloon Exclusion Zone
Upgraded to 6 barrels and massively increased damage. Bloons are excluded from existence.
5$50,000
 Hard Thorns
Hard thorns can pop 2 bloons each and pop Lead and Frozen bloons.
Druid 11$250
 Heart of Thunder
Unleashes regular blasts of forked lightning that arc from bloon to bloon.
2$1,000
 Druid of the Storm
Gusts of wind blow bloons off the track away from the exit.
3$1,500
 Ball Lightning
Creates powerful balls of lightning that shoot additional lightning bolts.
4$4,700
 Superstorm
Superstorm blasts all bloon types for massive damage and blows them away from the exit.
5$55,000
 Thorn Swarm
Shoots 8 thorns per shot instead of 5.
21$350
 Heart of Oak
Attacks convert Regrow Bloons into normal Bloons and have a chance to remove the Fortified property.
2$250
 Druid of the Jungle
Calls a vine from the ground to entangle and crush bloons one at a time. Sometimes a vine will give cash when it pops a bloon.
3$700
 Jungle's Bounty
Jungle's Bounty Ability: Generates cash each use.
4$4,000
 Spirit of the Forest
Grows thorned vines along the path that deal constant damage. Gains a new ability to grant lives and Jungle's Bounty now activates that ability on all other druids.
5$35,000
 Druidic Reach
Increases range by a large amount.
31$100
 Heart of Vengeance
Gains 20% attack speed and 1% for every life lost from the starting value after the upgrade. Maxes at 100% and diminishes if lives are restored.
2$400
 Druid of Wrath
Gains attack speed during the round as long as the Druid is popping bloons.
3$650
 Poplust
Boosts attack speed and pierce for all Druids in the radius. Can stack up to 5 times on any single Druid.
4$2,500
 Avatar of Wrath
The more bloons there are, the more damage it does!
5$52,000
 Sentry Gun
Creates temporary sentry guns and deploys them nearby.
Engineer Monkey 11$400
 Faster Engineering
Increased efficiency produces sentries, bloon traps, and cleansing foam more often.
2$350
 Sprockets
Increases sentry gun and Engineer attack speed.
3$500
 Sentry Expert
Sentries deploy with different damage types based on your need.
4$2,800
 Sentry Champion
Creates super-powerful but highly unstable sentries.
5$32,000
 Larger Service Area
Shoots further and deploys sentries in a much larger area.
21$250
 Deconstruction
Nail gun and Sentry shots do extra damage to MOAB class and Fortified bloons.
2$350
 Cleansing Foam
Sprays foam that removes Camo and Regrow and pops Lead bloons.
3$800
 Overclock
Overclock Ability: Target another Monkey to supercharge its attack speed for a short time.
4$13,500
 Ultraboost
Ultra-Overclocked Monkeys gain a small but permanent boost each time they are overclocked.
5$100,000
 Oversize Nails
Massivization allows nails to pop 8 Bloons at once, including frozen. Also increases Foam and Sentry effectiveness.
31$450
 Pin
Pins bloons in place for a short time when struck.
2$200
 Double Gun
Two guns for twice the fun.
3$350
 Bloon Trap
Bloon trap captures bloons until full. Tap to empty full trap for cash.
4$3,600
 XXXL Trap
Huge bloon traps can trap some of the largest of bloons in them...
5$54,000
 Glue Soak
Glue soaks through all layers of Bloon.
Glue Gunner 11$150
 Corrosive Glue
Glued bloons pop one layer every few seconds.
2$500
 Bloon Dissolver
Extreme solvents melt two layers every second, plus extra damage to ceramic and MOAB class.
3$2,300
 Bloon Liquefier
Can glue one additional Bloon per shot and applies liquefying compounds that do 10 pops every second.
4$4,500
 The Bloon Solver
Bloons a problem? Here's the solution.
5$19,000
 Bigger Globs
Can coat 2 Bloons per shot.
21$100
 Glue Splatter
Splatters glue across up to 10 bloons per shot.
2$700
 Glue Hose
Shoots glue 3x as fast!
3$2,200
 Glue Strike
Glue Strike Ability: Glues all bloons on screen. Glued bloons take extra damage and lead bloons are weakened.
4$4,000
 Glue Storm
Glue Storm ability pelts the whole screen over 20 seconds with glue. Glued bloons take extra damage while glued.
5$18,000
 Stickier Glue
Makes glue effect last much longer.
31$120
 Stronger Glue
Slows down bloons even more.
2$400
 MOAB Glue
Improved glue formula allows it to stick to MOAB class bloons.
3$3,200
 Relentless Glue
Glued bloons create a small splat when popped which stuns nearby bloons. Glue Gunner gains camo detection.
4$3,000
 Super Glue
Glue so strong it temporarily immobilizes all affected bloons!
5$28,000
 Quad Darts
Shoots 4 darts per volley instead of 2.
Heli Pilot 11$600
 Pursuit
A new targeting option enables Heli to seek and pursue the Bloons automatically.
2$250
 Razor Rotors
Razor rotor blades rip up bloons on contact, including Lead and Frozen bloons.
3$1,800
 Apache Dartship
Adds a large missile array and powerful machine guns.
4$17,500
 Apache Prime
The Apache Prime leaves most bloons wishing they'd never been inflated.
5$45,000
 Bigger Jets
Powerful jets make Heli move much faster.
21$200
 IFR
Allows Heli Pilot to detect and shoot Camo bloons.
2$350
 Downdraft
Blows bloons away from the Heli, back toward the entrance.
3$3,200
 Support Chinook
Abilities: Drops lives and cash crates, or can pick up and redeploy most Monkey types.
4$8,500
 Special Poperations
Adds another ability which deploys a powerful special Monkey Marine with machine gun. The crates are worth more cash and trigger all other crate drop abilities not on cooldown.
5$30,000
 Faster Darts
Darts are propelled much faster through the air, allowing them to hit more bloons.
31$350
 Faster Firing
Faster attack speed for all Heli attacks.
2$250
 MOAB Shove
Can collide with and shove MOAB class bloons, reversing or slowing their movement. Shove is amplified by Bigger Jets and IFR upgrades.
3$4,000
 Comanche Defense
Automatically calls in mini Comanches when they're most needed.
4$7,500
 Comanche Commander
Upgraded weapons. Also automatically calls in 3 more Comanches. Permanently.
5$34,700
 Permafrost
Bloons move slowly even after thawing out.
Ice Monkey 11$100
 Cold Snap
Can freeze and pop Lead and Camo Bloons.
2$350
 Ice Shards
Razor sharp shards fly out when frozen bloons pop.
3$2,000
 Embrittlement
Detects Camo Bloons and all Bloons including MOABs hit become brittle, taking extra damage for a short time and losing Camo and Regrow properties permanently.
4$2,700
 Super Brittle
Bloons take huge damage while frozen including MOAB class bloons.
5$34,000
 Enhanced Freeze
Attacks faster and freezes for longer.
21$225
 Deep Freeze
Freezes through 2 layers of bloon and freezes for even longer.
2$350
 Arctic Wind
Greatly increases pierce and gains a super cold aura that slows bloons and freezes water nearby.
3$2,900
 Snowstorm
Snowstorm Ability: Freezes ALL bloons on screen and increases the attack speed of all Ice Monkeys.
4$4,000
 Absolute Zero
Ability freezes all bloons for longer.
5$18,000
 Larger Radius
Larger freeze area.
31$100
 Re-Freeze
Can re-freeze bloons that are already frozen.
2$200
 Cryo Cannon
Shoots freezing bombs at bloons over longer range.
3$1,300
 Icicles
Frozen bloons grow sharp icicles that can pop bloons that touch them.
4$2,900
 Icicle Impale
Shoots huge icicle spikes that do huge damage to MOAB class bloons and freezes them.
5$32,000
 Rapid Fire
Shoots faster than normal.
Monkey Ace 11$550
 Lots More Darts
Shoots 12 darts at a time.
2$600
 Fighter Plane
Flies fast and launches anti-MOAB missiles.
3$1,000
 Operation: Dart Storm
Shoots 16 darts per volley, and twice as fast.
4$3,000
 Sky Shredder
The Bloons will wish they had never come.
5$40,000
 Exploding Pineapple
Drops pineapples to the ground that explode violently after a few seconds. Ace's explosive attacks are improved.
21$200
 Spy Plane
Allows Monkey Ace to hit Camo bloons.
2$350
 Bomber Ace
Drops a line of bombs when crossing the bloon track.
3$1,100
 Ground Zero
Increases effectiveness of bomb drops. Ground Zero Ability: drops a huge bomb that destroys most things on screen.
4$15,000
 Tsar Bomba
A very, very large bomb. Someone put a stop to this craziness!
5$30,000
 Sharper Darts
Darts can pop 9 bloons each.
31$450
 Advanced Navigation
Adds finer control over the Ace's flight path for maximum map coverage.
2$300
 Neva-Miss Targeting
Darts automatically seek out and pop bloons by themselves.
3$2,200
 Spectre
Rapidly fires darts and bombs, dominating most bloon types easily.
4$20,000
 Flying Fortress
This is a BIG plane.
5$75,000
 Faster Shooting
All weapons on board shoot faster. Ability cooldowns are reduced.
Monkey Buccaneer 11$350
 Double Shot
Doubles ship weapons fired.
2$550
 Destroyer
Attacks super duper fast!
3$2,200
 Aircraft Carrier
Launches waves of fighter planes that strafe their targets and fire missiles at MOAB class Bloons.
4$6,400
 Carrier Flagship
Does extra damage. Can place other Monkeys on the upper decks of the ship and increases attack speed of all water based Monkeys and Monkey Aces.
5$25,000
 Grape Shot
Adds a spray of 5 sharpened grapes to the ship.
21$550
 Hot Shot
Burning hot grape shot can pop Lead bloons and set bloons on fire.
2$500
 Cannon Ship
Adds a powerful cannon that shoots out powerful bombs.
3$900
 Monkey Pirates
Adds 2 cannons to the ship and cannon attacks do more damage. MOAB Takedown Ability: harpoons a MOAB class bloon and brings it down for cash.
4$5,250
 Pirate Lord
Greatly increased attack speed for all attacks and can shoot 3 grappling hooks at once.
5$21,000
 Long Range
Much longer range and projectiles fly faster.
31$300
 Crow's Nest
Allows the ship to hit, and deal extra damage to, Camo bloons.
2$400
 Merchantman
Generates cash each round automatically.
3$1,500
 Favored Trades
Attacks faster and generates lots of money per round. Monkeys in radius have increased sell value.
4$5,700
 Trade Empire
Generates more cash per round, increases cash earned by up to 10 other Merchantmen by the number of Merchantmen, and boosts all Merchantmen damage.
5$19,000
 Longer Range
Increases attack range.
Monkey Sub 11$130
 Advanced Intel
Allows long range targeting of bloons in radius of your other towers.
2$500
 Submerge and Support
Adds Submerge targeting option that permanently reveals Camo bloons in its radius but does not attack while submerged.
3$950
 Bloontonium Reactor
Submerge to detect camo, pop bloons and reduce ability cooldowns of nearby water-based Monkeys by 15%.
4$2,800
 Energizer
Reduces ability cooldowns everywhere by 20%. While in radius, Heroes earn XP 75% faster and water Monkeys' ability cooldowns are halved.
5$32,000
 Barbed Darts
Sub's darts can pop an additional 3 Bloons.
21$300
 Heat-tipped Darts
Heat tipped darts and a more powerful reactor allow popping of Frozen and Lead bloons.
2$300
 Ballistic Missile
Missile seeks target within range and does extra MOAB and Ceramic damage.
3$1,600
 First Strike Capability
First Strike Ability: A devastating missile strike targeting the largest bloon on screen, plus splash damage.
4$15,000
 Pre-emptive Strike
Automatically triggers an extra anti-MOAB missile whenever MOAB-Class Bloon spawns from the Bloon entrance.
5$30,000
 Twin Guns
Added twin gun doubles attack speed. Enhances Ballistic Missile and Bloontonium Reactor.
31$300
 Airburst Darts
Airburst darts split into 3 on impact for massive popping power. Further enhances Ballistic Missile and Bloontonium Reactor.
2$800
 Triple Guns
Adds a third gun for even faster firing.
3$800
 Armor Piercing Darts
Special AP darts gain increased damage and popping power, plus additional damage to MOAB class Bloons.
4$3,200
 Sub Commander
Adds extra pierce, range, and damage to Commander and all other Monkey Subs.
5$25,000
 Bigger Radius
Increases influence radius of the village.
Monkey Village 11$400
 Jungle Drums
Increases attack speed of all Monkeys in the radius.
2$1,500
 Primary Training
All nearby Primary Monkeys and Pat Fusty get more range, pierce and projectile speed.
3$800
 Primary Mentoring
All Primary Monkeys in radius get tier 1 upgrades for free. Both they and Pat Fusty get increased range and reduced ability cooldowns.
4$2,500
 Primary Expertise
Adds Mega Ballista attack, plus all nearby Primary Monkeys and Pat Fusty get more popping power. Nearby Primary Monkeys also get tier 1 and 2 upgrades for free.
5$25,000
 Grow Blocker
Prevents regrow bloons from working while in the radius of the Village.
21$250
 Radar Scanner
Allows all Monkeys in the radius to attack Camo bloons.
2$1,700
 Monkey Intelligence Bureau
The Bureau grants special bloon popping knowledge, allowing nearby Monkeys to pop all bloon types.
3$5,000
 Call to Arms
Call to Arms Ability: Gives nearby Monkeys +50% attack speed and pops for a short time.
4$23,500
 Homeland Defense
Ability now increases attack speed and pops by 100% for all Monkeys for 17 seconds.
5$45,000
 Monkey Business
Provides 5% discount to all Monkeys and upgrades tier 3 or less purchased in the radius of the Village.
31$500
 Monkey Commerce
An additional 5% discount that can stack with up to 2 other Villages with this upgrade.
2$500
 Monkeyconomy
Generates crates of cash each round.
3$1,500
 Monkey City
Crates are worth more cash and range is increased.
4$7,200
 Monkeyopolis
Absorbs all Monkeyconomy and Monkey City villages and their benefits, freeing up space for more monkeys. Bloon sends are worth 20% more income.
5$20,000*
 Bigger Blast
Bigger shells deliver a bigger blast radius.
Mortar Monkey 11$350
 Bloon Buster
Smash through 2 layers of bloons at once!
2$500
 Shell Shock
Blast shockwave stuns bloons at impact, pops bloons in a wider area, and increases Burny Stuff damage.
3$1,100
 The Big One
Devastating explosions deal 7 damage that can pop any bloon type, plus increases Burny Stuff damage further.
4$7,300
 The Biggest One
Stuns all but the biggest MOABs as it blasts deeply through Bloons and layers over a huge area, plus powerful Burny Stuff damage.
5$28,000
 Faster Reload
Increases the attack speed of the Mortar.
21$350
 Rapid Reload
Even faster reload.
2$400
 Heavy Shells
Heavy shells do extra damage to Ceramic, Lead, all Fortified, and all stunned bloons. Can also pop Black bloons.
3$800
 Artillery Battery
Significantly faster reload and bonus BAD damage. Unlocks Bombardment Ability: 7 seconds of relentless destruction.
4$8,000
 Pop and Awe
Pop and Awe Ability: rains explosions over the whole screen, damaging and stunning all bloons. Main attack gains bonus damage to stunned Bloons. All Artillery Batteries do more damage to BADs.
5$27,000
 Dynamic Targeting
Allows the mortar to aim itself at the single strongest bloon or the densest cluster of bloons.
31$400
 Burny Stuff
Damaged Bloons are set ablaze momentarily with each hit.
2$500
 Signal Flare
Camo bloons popped by flares lose their camoflage permanently.
3$700
 Shattering Shells
Shattering shells strip all special bloon properties off all but the biggest bloons.
4$8,500
 Blooncineration
Superhot burny stuff melts through 5 layers of bloon each shot, burns MOAB class bloons for extra damage, and strips special properties from ZOMGs and DDTs.
5$40,000
 Ninja Discipline
Increases attack range and attack speed.
Ninja Monkey 11$150
 Sharp Shurikens
Shurikens can pop 4 bloons each.
2$200
 Double Shot
Throws 2 shurikens at once.
3$700
 Bloonjitsu
Throws 5 shurikens at once!
4$2,750
 Grandmaster Ninja
Throws incredibly fast, 8 shurikens per shot! Distraction can affect MOABs and BFBs.
5$35,000
 Distraction
Some bloons will become distracted and move backwards.
21$200
 Counter-Espionage
Ninja attacks can strip camo from bloons they hit.
2$375
 Shinobi Tactics
Increases attack speed and pierce of nearby Ninjas. Stacks 10 times.
3$2,100
 Bloon Sabotage
Sabotage Ability: Lasts 10 seconds. During the sabotage, all bloons move at reduced speed.
4$5,200
 Grand Saboteur
Ability duration is longer, and MOAB bloon health is reduced during the sabotage. Shinobis in range get increased range and MOAB damage.
5$20,000
 Seeking Shuriken
Shurikens will seek out and pop bloons automatically.
31$200
 Caltrops
Throws out spiked caltrops onto the track nearby.
2$250
 Flash Bomb
Throws a flash bomb that stuns multiple bloons.
3$1,800
 Sticky Bomb
Throws powerful timed charges at MOAB bloons.
4$4,600
 Master Bomber
One Monkey MOAB demolition machine.
5$40,000
 Full Metal Jacket
Shots pop through 4 layers of bloon, and both bullets and shrapnel can pop Lead and Frozen Bloons.
Sniper Monkey 11$250
 Large Calibre
Shots can pop through 7 layers of bloon.
2$750
 Deadly Precision
20 damage per shot, plus bonus damage to ceramics.
3$2,800
 Maim MOAB
Immobilizes MOAB class bloons for a short time.
4$5,000
 Cripple MOAB
Crippled MOABs are immobilized for longer and take extra damage from all other attacks.
5$34,000
 Night Vision Goggles
Allows Sniper to detect and do an additional 1 damage to Camo bloons.
21$200
 Shrapnel Shot
Damaged bloons spray out a cone of sharp shrapnel.
2$250
 Bouncing Bullet
Shots bounce to new targets up to 5 times.
3$2,600
 Supply Drop
Supply Drop Ability: drops a crate full of cash. Regular attack also damages Lead Bloons and increases Shrapnel popping power.
4$5,800
 Elite Sniper
Supply drop gives much more cash and activates Supply Drop for other snipers. Grants Elite targeting prio and faster reload to all snipers.
5$14,000
 Fast Firing
Shoots faster than normal.
31$300
 Even Faster Firing
Shoots even faster!
2$300
 Semi-Automatic
Attacks 3x as fast!
3$2,200
 Full Auto Rifle
Fully automatic weapon with incredible popping power.
4$3,800
 Elite Defender
An escaping bloon or a lost life gives this Sniper 4x attack speed for a short time in retaliation. Also attacks faster the further the Bloons are along the track.
5$14,500
 Bigger Stacks
Creates larger piles of spikes per shot.
Spike Factory 11$600
 White Hot Spikes
Cuts through Lead bloons and frozen bloons.
2$600
 Spiked Balls
Produces spiked balls that do extra damage to Ceramic and Fortified bloons.
3$2,700
 Spiked Mines
Spiked mines explode violently when they lose all their spikes.
4$9,500
 Super Mines
Creates gigantic exploding spiked mines that can wipe out almost anything.
5$90,000
 Faster Production
Rapidly increases production rate.
21$500
 Even Faster Production
Increases production rate even more.
2$500
 MOAB SHREDR
Super-Hard-Rending-Engine-Driven-Razors shred MOAB class bloons.
3$2,500
 Spike Storm
Spike Storm Ability: Shoots out a thick layer of spikes over the entire track.
4$6,200
 Carpet of Spikes
Regularly sets a carpet of spikes over the whole track.
5$40,000
 Long Reach
Increases range for spike pile drops, plus piles last longer.
31$150
 Smart Spikes
Spike Factory gains special targeting priority and a small speed boost each round.
2$500
 Long life spikes
Spikes last much longer.
3$1,200
 Deadly Spikes
Extra deadly spikes can pop through 3 layers per spike and last even longer.
4$3,200
 Perma-Spike
High damage spikes become almost permanent.
5$30,000
 Laser Blasts
Shoots powerful blasts of laser instead of darts.
Super Monkey 11$1,400
 Plasma Blasts
Super fast plasma melts through lead bloons.
2$2,500
 Sun Avatar
Channels power from the core of the Sun.
3$13,000
 Sun Temple
Tower sacrifices enhance and modify the Temple's attacks.
4$80,000
 True Sun God
Tremble before the AWESOME power of the TRUE Sun God!!
5$200,000
 Super Range
Super Monkeys need Super Range.
21$1,000
 Epic Range
Why settle for super when you can have EPIC?
2$1,000
 Robo Monkey
Half Super Monkey, half killer robot of death. Shoots from 2 guns at once!
3$10,000
 Tech Terror
Annihilation Ability: Destroys most bloons completely and utterly within blast radius.
4$20,000
 The Anti-Bloon
<Program Directive> <Eradicate Bloons> <INITIATE>
5$90,000
 Knockback
Bloons get pushed backwards or slowed after each hit.
31$3,000
 Ultravision
Enables Super Monkey to shoot slightly further and to see Camo bloons.
2$1,200
 Dark Knight
Dark blades increase knockback and pierce and deal extra damage to MOAB class bloons. Gains Darkshift ability to shift to a nearby location.
3$4,500
 Dark Champion
Champion's dark blades excel at puncturing and ruining all bloon types. Darkshift ability extends mapwide.
4$32,000
 Legend of the Night
We turn to him, when all hope is lost...
5$140,000
 Faster Shooting
Shoots tacks faster.
Tack Shooter 11$150
 Even Faster Shooting
Shoots tacks even faster.
2$400
 Hot Shots
Shoots superhot tacks that do extra damage and can pop Lead Bloons.
3$700
 Ring of Fire
Damages many more bloons with a deadly ring of flame instead of tacks.
4$3,500
 Inferno Ring
Deadly inferno of flame roasts bloons into oblivion.
5$35,500
 Long Range Tacks
Tacks fly out further than normal.
21$100
 Super Range Tacks
Even longer range tacks that can pop more Bloons.
2$225
 Blade Shooter
Switches tacks out for sharp blades that can pop up to 2 additional Bloons.
3$750
 Blade Maelstrom
Activated Ability: Covers the area in a storm of blades.
4$3,550
 Super Maelstrom
Even more powerful Maelstrom ability and lasts longer.
5$15,000
 More Tacks
Shoots 10 tacks instead of 8, plus increases Ring of Fire damage.
31$100
 Even More Tacks
Shoots out 12 tacks per shot and increases Ring of Fire damage further.
2$100
 Tack Sprayer
Sprays out 16 tacks per volley.
3$450
 Overdrive
Shoots incredibly fast.
4$3,400
 The Tack Zone
Many, many tacks.
5$24,000
 Guided Magic
Magic shots seek out the bloons, even behind cover.
Wizard Monkey 11$100
 Arcane Blast
Bigger, more powerful magic blasts pop through 2 layers of bloon.
2$250
 Arcane Mastery
Faster attacks with increased range, damage, and lead popping power.
3$1,300
 Arcane Spike
Faster firing magic does huge damage to most Bloon types.
4$9,000
 Archmage
A true master of magical wizardry.
5$32,000
 Fireball
Every few seconds casts an explosive fireball spell.
21$350
 Wall of Fire
Creates a super hot wall of fire across the track to roast the bloons as they pass.
2$1,000
 Dragon's Breath
Spews endless flames at nearby bloons and enhances Fireball and Wall of Fire.
3$3,000
 Summon Phoenix
Summon Phoenix Ability: Powerful phoenix wreaks bloon havoc for 20 seconds.
4$4,000
 Wizard Lord Phoenix
Wizard Lord becomes a master of the flame, turning into a super powerful Lava Phoenix for a short time.
5$50,000
 Intense Magic
More powerful magic shots move faster and can pop more bloons.
31$300
 Monkey Sense
Allows the Wizard to hit Camo bloons.
2$300
 Shimmer
Gains a dark magic attack that periodically reveals the location of all nearby Camo Bloons permanently.
3$1,500
 Necromancer
Reanimate recently popped enemies as servants to destroy the bloons.
4$2,800
 Prince of Darkness
Reanimates more powerful Bloon servants to obliterate the enemy, plus enhances the undead Bloons of all other Necromancers.
5$28,000