The Mortar Monkey slowly shoots mortar shells at the selected target, anywhere on the map, with random deviation around the target. When landing, the shell create a blast, dealing 2 damage to Bloons hit by the blast, up to a pierce cap.
It can be upgraded to increase the size and damage of the explosion as well as creating a stunning effect, increase the attack speed, or gain support options, like burning Bloons and removing properties.
Pop and Awe has permanent rapid attack speed. Pop and Awe Ability: rains explosions over the whole screen, damaging Bloons and stunning them periodically.
Shattering shells strip special Bloon properties off all but the biggest bloons. Burny stuff melts through 5 layers with each shot and burns MOAB-class Bloons for extra damage.
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Changes from Bloons TD 5
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Mortar’s Faster Reload feels like a ‘required’ as a crosspath with Burny Stuff never scaling well on any path but it’s own. We like choices not requirements so to counter this we have made Burny Stuff scale with top-path damage & shifted a small amount of the speed from Faster Reload onto the base mortar and reduced base accuracy considerably. — Update notes
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Mortar base rate of fire increased ― 2.2s → 2s
Random spread radius increased ― 18 → 30
Note: Random spread with X-X-1 Increased Accuracy is unchanged (8)
We felt like we set up the math quite well with Mortar changes last update, but regardless of this missed shots due to inaccuracy vs. attack speed turned out to be unpopular and impacted the middle path too severely. Fortunately this change led to the community finding some critical bugs in the middle path upgrades there since Mortar’s release! That said, since low tier Mortars were never powerful we chose to leave the speed buff from last update but revert the accuracy nerf. — Update notes
We’re looking to shakeup mortar in a couple small ways this update, along with Striker Jones changes noted further on for ‘multi-mortaring’ synergy. From the base level Mortar has far more pierce than should ever be necessary at low rounds but doesn’t hit beefy enough for the low fire rate, so we are trading up some base pierce for damage, instead moving this lost pierce up into crosspath. — Update notes
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Explosion: Damage increased ― 1 → 2
Explosion: Pierce reduced ― 40 → 25
Note: Bigger Blast and its subsequent upgrades unchanged
Mortar Monkey’s base price has been reduced to make it a possible starting tower, if you really want to try that. While it’s still not intended to be a great starter we hope that having the extra option will be fun. — Update notes
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000 Mortar Monkey placed in game
Mortar Monkey Safety Mole Pet cosmetic
000 Mortar Monkey explosion
000 Mortar Monkey explosion with Snow Projectile cosmetic enabled