Benjamin (BTD6): Difference between revisions

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{{for|Benjamin in general|Benjamin}}
{{benjamin hat}}
{{BTD6 hero info
{{BTD6 hero info
|id=Benjamin
| id = Benjamin
|order=6
| numeric id = 6
 
| name = Benjamin
|name       =Benjamin
| title = Code Monkey
|title     =Code Monkey
| image = BTD6 BenjaminPortrait.png
|image     =BTD6 BenjaminPortrait.png
|icon=BTD6 round HeroIconBenjamin.png
|description=Using his elite hacking skills, Benjamin can generate extra money for the cause.
| description = Using his elite hacking skills, Benjamin can generate extra money for the cause.
 
| cost = 1200
|cost       =1200
| xp scale = 1.5
|xp scale   =1.5
| cost C =  
|cost C     =
| xp scale C =  
|xp scale C =
| introduced = 3.0
 
| introduced C =  
|introduced =3.0
| rl tower 1 = SniperMonkey
|introduced C=
| rl tower 1 upgrades = 020
 
| rl tower 2 = SpikeFactory
|rl tower 1=SniperMonkey
| rl tower 2 upgrades = 100
|rl tower 1 upgrades=020
| rl artifact = Slipped on the Peel
|rl tower 2=SpikeFactory
|rl artifact rarity=Legendary
|rl tower 2 upgrades=100
|rl artifact=[[Slipped on the Peel]] Common
}}
}}
'''Benjamin''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|3.0}}. He can be purchased for {{BTD6 mm|3000}} starting at [[level]] 15.
'''Benjamin''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|3.0}}. He is purchasable for {{BTD6 mm|3000|name=y|link=y}} starting at [[level]] 15.


Benjamin is the only hero that does not directly damage Bloons, instead focusing on generating [[cash]], healing [[Life|lives]], and supporting towers in other ways. Most of his upgrades increase the amount of cash he earns or add new ways he generates income.
Benjamin is the only hero that does not directly damage Bloons, instead focusing on generating [[cash]], healing [[Life|lives]], and supporting towers in other ways. Most of his upgrades increase the amount of cash he earns or add new ways he generates income.
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=== Cyber Security ===
=== Cyber Security ===
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Once he reaches at least level 14, Benjamin generates 10 lives per round, and can increase the amount of lives up to 100 over the starting amount.
Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Starting at level 14, he generates 10 lives per round, and can increase the amount of lives to up to 100 over the starting amount (which cannot bypass the max lives [[challenge rule]], including in [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]] mode).


===Bank Hack===
===Bank Hack===
[[File:BTD6 BuffIconBenjamin.png|50px|right]]
[[File:BTD6 BuffIconBenjamin.png|50px|right]]


Starting at level 5, Benjamin grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting from level 9, this buff is upgraded to increase income by 12%.
Starting at level 5, Benjamin grants a buff to all [[Monkey Bank (BTD6)|Monkey Banks]], [[IMF Loan (BTD6)|IMF Loans]], and [[Monkey-Nomics (BTD6)|Monkey-Nomics]] on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting at level 9, this buff is upgraded to increase income by 12% instead.


===Skimming===
===Skimming===
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===Bloon Trojan===
===Bloon Trojan===
Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. To start off, Trojan cannot affect Bloons weaker than [[Pink Bloon (BTD6)|Pinks]], and cannot affect Bloons stronger than [[MOAB (BTD6)|MOABs]]. Trojan cannot affect [[Camo Bloon (BTD6)|Camo Bloons]] without Camo detection, which Benjamin gains upon reaching level 18.
Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers and cannot be blocked by other bloons in the path of its target. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. Initially, the attack cannot target [[Camo Bloon (BTD6)|Camo Bloon]]s, anything ranked below a [[Pink Bloon (BTD6)|Pink Bloon]], anything ranked above a [[MOAB (BTD6)|MOAB]], or any of the ''[[Frontier Legends]]''-exclusive Bloons.


Starting from level 16, Benjamin's Trojan earns $2 for every layer in affected Bloons instead of $1. Starting from level 18, Trojan can affect [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. While affected by Trojan, DDTs generate $2 more than BFBs when popped.
Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Rubber to Gold (BTD6)|Rubber to Gold]]). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.


Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially [[Monkey Town (BTD6)|Monkey Town]], [[Bloon Trap (BTD6)|Bloon Trap]], and [[Rubber to Gold (BTD6)|Rubber to Gold]]). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!16
|Attack cooldown reduces to 3–4 seconds. Bloons with the effect now give $2 per layer when destroyed.
|-
!18
|Benjamin gains [[Camo detection]], allowing his attack to target Camo Bloons and [[Advanced Intel (BTD6)|Advanced Intel]] to target Camo Bloons in his range. The projectiles can also now target [[BFB (BTD6)|BFB]]s and [[DDT (BTD6)|DDT]]s. DDTs generate $2 more than BFBs.
|}


==Abilities==
==Abilities==
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[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]
[[File:BTD6 Benjamin BiohackIconAA.png|50px|right]]


'''Biohack''' is unlocked at level 3. It grants a buff to the 4 closest eligible towers which increases their damage by +1 for 6 seconds, but affected towers stop attacking for 2 seconds after the buff runs out. At level 13, Biohack grants +2 increased damage for 8 seconds. At level 19, Biohack grants +3 increased damage for 9 seconds. Downtime after the buff runs out remains at 2 seconds for all levels. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds.
'''Biohack''' unlocks at level 3. It grants a buff to up to four [[tower]]s that increases their damage by +1 for 6 seconds. When the buff expires, all affected towers stop attacking for 2 seconds afterwards. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds. This ability cannot be activated if there are no valid targets on screen.
 
When selecting the towers to buff, this ability prioritizes the towers closest in proximity to Benjamin and ignores the following towers:
*{{BTD6|Banana Farm}}
*{{BTD6|Monkey Village}} (unless upgraded to {{BTD6|Primary Expertise}})
*{{BTD6|Obyn Greenfoot}}'s Nature's Ward Totem
*[[Power]]s ([[Battle Cat!]], [[Super Monkey Beacon]], [[Cave Monkey]], etc.)


Biohack cannot affect [[Banana Farm (BTD6)|Banana Farms]], or [[Monkey Village (BTD6)|Monkey Villages]] unless it is a [[Primary Expertise (BTD6)|Primary Expertise]].
{|class="wikitable"
|+Levels
!Level
!Effect
|-
!13
|Now affects up to six towers, grants +2 damage, and lasts for 8 seconds. (Downtime remains 2 seconds long.)
|-
!19
|Now grants +3 damage and lasts for 9 seconds. (Downtime remains 2 seconds long.)
|}


===Syphon Funding===
===Syphon Funding===
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]
[[File:BTD6 Benjamin SyphonfundsIconAA.png|50px|right]]
'''Syphon Funding''' is unlocked at level 10. For 10 seconds, it causes all newly spawned Bloons to be downgraded 1 layer, and affected Bloons generate twice as much cash as normal when popped. Syphon Funding cannot affect [[BAD (BTD6)|BADs]] or [[Boss Bloon]]s, and Benjamin must be at least level 18 to affect [[DDT (BTD6)|DDTs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.
'''Syphon Funding''' unlocks at level 10. For 10 seconds, it causes all newly spawned Bloons to be downgraded 1 layer, and affected Bloons generate twice as much cash as normal when popped. it does not affect [[BAD (BTD6)|BADs]] or [[Boss Bloon]]s, and Benjamin must be at least level 18 for it to affect [[DDT (BTD6)|DDTs]]. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.


At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.
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==Levels==
==Levels==
{{BTD6 hero levels
{|class="wikitable"
|level 1 =Hacks in $90 every round.
!Level
|level 2 =Generates $140 per round instead of $90.
!Description
|level 3 =Biohack: 4 closest Monkeys pop an extra layer per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends.
|-
|level 3 ability=y
!1
|level 4 =Cyber Security - Restores 5 lives at the end of each round.
|Hacks in $90 every round.
|level 5 =Bank Hack - all banks earn +5% income.
|-
|level 6 =Skimming - earns +$1 for every new Bloon spawned.
!2
|level 7 =Bloon Trojan - Every few seconds sends a Trojan software virus to random Bloon. Affected Bloon spawns no children when destroyed and produces 1 extra cash for every layer.
|Generates $140 per round instead of $90.
|level 8 =Income increased to $250 per round.
|-
|level 9 =Bank hack increased to 12%.
!3
|level 10=Syphon Funding: Downgrades most newly spawned Bloons by 1 rank. Cash per pop from affected Bloons is double. Lasts 10 seconds.
|Biohack: 4 closest Monkeys pop an extra layer per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends.
|level 10 ability=y
|-
|level 11=Income increased to $1000 per round.
!4
|level 12=Skimming increased to $2 per Bloon.
|Cyber Security - Restores 5 lives at the end of each round.
|level 13=Biohack increases bonus damage and affects 6 Monkeys for 8 seconds.
|-
|level 14=Cyber Security adds 10 lives per round and can go up to 100 over starting lives.
!5
|level 15=Income increased to $2500 per round.
|Bank Hack - all banks earn +5% income.
|level 16=Bloon Trojan is sent more often and earns more cash.
|-
|level 17=Income increased to $5000 per round.
!6
|level 18=Bloon Trojan can affect BFB and DDT Bloons.
|Skimming - earns +$1 for every new Bloon spawned.
|level 19=Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2.
|-
|level 20=Syphon Funding lasts 20 seconds and cash per pop is triple normal for affected Bloons.
!7
 
|Bloon Trojan - Every few seconds sends a Trojan software virus to random Bloon. Affected Bloon spawns no children when destroyed and produces 1 extra cash for every layer.
|last updated=47.3
|-
}}
!8
|Income increased to $250 per round.
|-
!9
|Bank hack increased to 12%.
|-
!10
|Syphon Funding: Downgrades most newly spawned Bloons by 1 rank. Cash per pop from affected Bloons is double. Lasts 10 seconds.
|-
!11
|Income increased to $1000 per round.
|-
!12
|Skimming increased to $2 per Bloon.
|-
!13
|Biohack increases bonus damage and affects 6 Monkeys for 8 seconds.
|-
!14
|Cyber Security adds 10 lives per round and can go up to 100 over starting lives.
|-
!15
|Income increased to $2500 per round.
|-
!16
|Bloon Trojan is sent more often and earns more cash.
|-
!17
|Income increased to $5000 per round.
|-
!18
|Bloon Trojan can affect BFB and DDT Bloons.
|-
!19
|Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2.
|-
!20
|Syphon Funding lasts 20 seconds and cash per pop is triple normal for affected Bloons.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|54.0}}''
|}


===Level requirements===
===Level requirements===
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==Update history==
==Update history==
{{BTD6 change list by name|Benjamin}}
===General===
{{BTD6 change list by name|Benjamin|header level=4}}
 
===''Rogue Legends''===
{{BTD6 change list by name|Benjamin (Rogue Legends)|hide header=y|header level=4}}
 
<!--
===''Frontier Legends''===
{{BTD6 change list by name|Benjamin (Frontier Legends)|hide header=y|header level=4}}-->


==Cosmetic item==
==Cosmetic item==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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|leak 2 caption="Game over man!"
|leak 2 caption="Game over man!"
}}
}}
==Trivia==
*In previous versions, Syphon Funding downgraded Zebra Bloons to White Bloons instead.


==In other languages==
==In other languages==
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{{BTD6 hero nav}}
{{BTD6 hero nav}}
{{BTD6 tower nav}}
{{BTD6 tower nav}}
{{benjamin nav}}

Latest revision as of 16:09, 5 June 2026

Benjamin iterations: BTD6 • Battles 2
Benjamin
Code Monkey
Portrait of Benjamin
Using his elite hacking skills, Benjamin can generate extra money for the cause.
Cost $1,020 — Easy
$1,200 — Medium
$1,295 — Hard
$1,440 — Impoppable
With Hero Favors Hero Favors:
$920 — Easy
$1,080 — Medium
$1,165 — Hard
$1,295 — Impoppable
XP curve ×1.5 (levels up at ×0.6667 the normal rate)
Rogue Legends party Sniper Monkey 0-2-0 Sniper Monkey
Spike Factory 1-0-0 Spike Factory
Slipped on the Peel Slipped on the Peel Legendary
Introduced Version 3.0

Benjamin is a Hero in Bloons TD 6, introduced in version 3.0. He is purchasable for Monkey Money 3,000 Monkey Money starting at level 15.

Benjamin is the only hero that does not directly damage Bloons, instead focusing on generating cash, healing lives, and supporting towers in other ways. Most of his upgrades increase the amount of cash he earns or add new ways he generates income.

  • Starting at level 4, he gains Cyber Security, which heals lives after each round. Starting at level 14, he can generate up to 100 extra lives above the starting amount.
  • Starting at level 5, he gains Bank Hack, which increases the amount of cash generated by Monkey Banks, IMF Loans, and Monkey-Nomics.
  • Starting at level 6, he gains Skimming, which generates extra cash per Bloon spawning from the entrance. This bonus is increased starting from level 12.
  • Starting at level 7, he gains the Trojan attack, which causes affected Bloons to not spawn any children when its outer layer is popped, and returning some cash in return. It affects up to MOABs initially, with the ability to affect BFBs and DDTs starting at level 18.
  • Starting at level 18, he gains Camo detection.
  • He has two Activated Abilities:
    • Biohack (level 3) — Temporarily increases the damage of towers, but with a downtime afterwards during which they cannot attack.
    • Syphon Funding (level 10) — Downgrades newly spawned Bloons, up to ZOMGs, and makes them generate more cash when popped. Starting at level 18, he can downgrade DDTs.

Mechanics

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Income

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Benjamin generates a certain amount of cash at the end of each round, depending on his level.

Level Cash per Round
1 $90
2-7 $140
8-10 $250
11-14 $1,000
15-16 $2,500
17-20 $5,000

Cyber Security

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Starting at level 4, Benjamin restores up to 5 lives per round, and cannot increase lives beyond the starting amount. Starting at level 14, he generates 10 lives per round, and can increase the amount of lives to up to 100 over the starting amount (which cannot bypass the max lives challenge rule, including in Impoppable and CHIMPS mode).

Bank Hack

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Starting at level 5, Benjamin grants a buff to all Monkey Banks, IMF Loans, and Monkey-Nomics on screen. This buff increases the income they generate during a round by 5%, but does not affect the 15% interest they earn after a round ends, only the generated "bananas". Starting at level 9, this buff is upgraded to increase income by 12% instead.

Skimming

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Starting at level 6, Benjamin generates cash for each Bloon that spawns from the entrance (not from other Bloons). He generates $1 per Bloon from levels 6–11 and $2 from levels 12 and up.

Bloon Trojan

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Starting at level 7, Benjamin gains a Trojan attack which has infinite range but cannot see through line-of-sight blockers and cannot be blocked by other bloons in the path of its target. This attack does not deal damage directly, but applies an effect to Bloons which causes them to spawn no children when popped. Additionally, cash is earned for each Trojan-affected Bloon which is popped: usually $1 for every layer the Bloon has, plus $1 if the round is 60 or earlier. Initially, the attack cannot target Camo Bloons, anything ranked below a Pink Bloon, anything ranked above a MOAB, or any of the Frontier Legends-exclusive Bloons.

Note that Trojan often loses cash, especially when affecting stronger Bloons and using cash-per-pop sources (especially Monkey Town, Bloon Trap, and Rubber to Gold). Therefore, placing Benjamin behind a line-of-sight blocker to prevent Trojan from affecting Bloons will often increase one's overall income.

Levels
Level Effect
16 Attack cooldown reduces to 3–4 seconds. Bloons with the effect now give $2 per layer when destroyed.
18 Benjamin gains Camo detection, allowing his attack to target Camo Bloons and Advanced Intel to target Camo Bloons in his range. The projectiles can also now target BFBs and DDTs. DDTs generate $2 more than BFBs.

Abilities

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Biohack

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Biohack unlocks at level 3. It grants a buff to up to four towers that increases their damage by +1 for 6 seconds. When the buff expires, all affected towers stop attacking for 2 seconds afterwards. This ability has a cooldown of 30 seconds and an initial cooldown of 10 seconds. This ability cannot be activated if there are no valid targets on screen.

When selecting the towers to buff, this ability prioritizes the towers closest in proximity to Benjamin and ignores the following towers:

Levels
Level Effect
13 Now affects up to six towers, grants +2 damage, and lasts for 8 seconds. (Downtime remains 2 seconds long.)
19 Now grants +3 damage and lasts for 9 seconds. (Downtime remains 2 seconds long.)

Syphon Funding

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Syphon Funding unlocks at level 10. For 10 seconds, it causes all newly spawned Bloons to be downgraded 1 layer, and affected Bloons generate twice as much cash as normal when popped. it does not affect BADs or Boss Bloons, and Benjamin must be at least level 18 for it to affect DDTs. This ability has a cooldown of 65 seconds and an initial cooldown of 21.67 seconds.

At level 20, Benjamin's Syphon Funding is increased to 20 seconds in duration, and affected Bloons grant triple the cash rather than double when popped.

The following table shows how Syphon Funding downgrades affected Bloons:

Affected Bloon Syphon Funding (excluding Bloon modifiers)
Red Red
Blue Red
Green Blue
Yellow Green
Pink Yellow
Black / White / Purple Pink
Lead / Zebra Black
Rainbow Zebra
Ceramic Rainbow
MOAB Ceramic
BFB MOAB
ZOMG BFB
DDT Camo Regrow Ceramic

Levels

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Level Description
1 Hacks in $90 every round.
2 Generates $140 per round instead of $90.
3 Biohack: 4 closest Monkeys pop an extra layer per attack for 6 seconds. Affected Monkeys can't attack for 2 seconds after effect ends.
4 Cyber Security - Restores 5 lives at the end of each round.
5 Bank Hack - all banks earn +5% income.
6 Skimming - earns +$1 for every new Bloon spawned.
7 Bloon Trojan - Every few seconds sends a Trojan software virus to random Bloon. Affected Bloon spawns no children when destroyed and produces 1 extra cash for every layer.
8 Income increased to $250 per round.
9 Bank hack increased to 12%.
10 Syphon Funding: Downgrades most newly spawned Bloons by 1 rank. Cash per pop from affected Bloons is double. Lasts 10 seconds.
11 Income increased to $1000 per round.
12 Skimming increased to $2 per Bloon.
13 Biohack increases bonus damage and affects 6 Monkeys for 8 seconds.
14 Cyber Security adds 10 lives per round and can go up to 100 over starting lives.
15 Income increased to $2500 per round.
16 Bloon Trojan is sent more often and earns more cash.
17 Income increased to $5000 per round.
18 Bloon Trojan can affect BFB and DDT Bloons.
19 Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2.
20 Syphon Funding lasts 20 seconds and cash per pop is triple normal for affected Bloons.
This list was last updated for: version 54.0

Level requirements

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Note: the number of rounds to level up assumes the Hero is placed on round 1 and no other Heroes are placed.
Level XP required Rounds to level up Rounds to level up w/
Beginner Intermediate Advanced Expert Beginner Intermediate Advanced Expert
2 270 (270) 4 (4) 4 (4) 4 (4) 4 (4)
3 690 (960) 5 (9) 4 (8) 4 (8) 4 (8)
4 1,500 (2,460) 6 (15) 6 (14) 5 (13) 5 (13) 10 (10) 10 (10) 9 (9) 9 (9)
5 2,790 (5,250) 7 (22) 7 (21) 7 (20) 6 (19) 8 (18) 7 (17) 7 (16) 6 (15)
6 4,920 (10,170) 7 (29) 7 (28) 7 (27) 7 (26) 8 (26) 8 (25) 8 (24) 8 (23)
7 7,770 (17,940) 9 (38) 8 (36) 8 (35) 8 (34) 7 (33) 7 (32) 7 (31) 7 (30)
8 12,480 (30,420) 9 (47) 9 (45) 9 (44) 8 (42) 9 (42) 9 (41) 8 (39) 8 (38)
9 14,070 (44,490) 8 (55) 8 (53) 7 (51) 8 (50) 8 (50) 7 (48) 7 (46) 7 (45)
10 20,430 (64,920) 8 (63) 8 (61) 8 (59) 8 (58) 8 (58) 8 (56) 8 (54) 8 (53)
11 24,570 (89,490) 8 (71) 8 (69) 8 (67) 7 (65) 8 (66) 7 (63) 7 (61) 7 (60)
12 21,600 (111,090) 6 (77) 5 (74) 5 (72) 5 (70) 5 (71) 5 (68) 5 (66) 4 (64)
13 24,975 (136,065) 6 (83) 6 (80) 5 (77) 5 (75) 5 (76) 6 (74) 5 (71) 5 (69)
14 22,410 (158,475) 4 (87) 4 (84) 5 (82) 4 (79) 5 (81) 4 (78) 4 (75) 4 (73)
15 24,570 (183,045) 5 (92) 5 (89) 4 (86) 5 (84) 4 (85) 4 (82) 4 (79) 4 (77)
16 26,730 (209,775) 5 (97) 5 (94) 5 (91) 4 (88) 4 (89) 4 (86) 4 (83) 4 (81)
17 28,890 (238,665) 5 (102) 4 (98) 4 (95) 4 (92) 4 (93) 4 (90) 4 (87) 4 (85)
18 31,050 (269,715) 4 (106) 5 (103) 4 (99) 4 (96) 5 (98) 4 (94) 4 (91) 4 (89)
19 24,705 (294,420) 4 (110) 3 (106) 4 (103) 4 (100) 3 (101) 4 (98) 3 (94) 3 (92)
20 25,920 (320,340) 4 (114) 4 (110) 3 (106) 3 (103) 3 (104) 3 (101) 3 (97) 3 (95)

Strategy

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For more in-depth strategies, see Strategy:Benjamin (BTD6).
This section was last updated for: version 50.2

Benjamin is an easy-to-use hero for income generation, suitable for casual and competitive gameplay, particularly Boss Bloon Events, which demand optimizing income. He can quickly snowball income in the early-game and provide heaps of cash at his highest levels. The life heal also assists in greeding income during early rounds. Trojan assists against early MOABs by removing the need to deal with its children, but quickly loses more money than he earns, in addition to stealing pops from income-per-pop sources (e.g. Bloon Trap, Rubber to Gold) and potential Paragons. Note that his abilities are harder to use, and have noteworthy drawbacks; Biohack offers a burst of damage at the cost of downtime, and Syphon Funding's layer downgrade assists against threats of BFBs and ZOMGs but loses a lot of money. Placement is not too important, but preferably place him behind walls if Trojan is undesirable, and away from potential Farm placements.

Despite his lack of income generation on CHIMPS, Benjamin has a niche that allows him to be effective at getting rid of large RBE via his Syphon Funding ability, especially Rounds 94, 96, and 98. Place him at about round 80 to only level enough for Level 10 in time for important dense rounds. Compared to Psi, Benjamin's Level 10 ability affects ZOMGs regardless of level, so he is not outclassed by other heroes in that attribute, yet still a suboptimal choice compared to Corvus and Geraldo which don't actively lose money, tend to have more reliable anti-dense options, and are less underperforming versus DDTs.

Update history

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General

[edit | edit source]
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Levels Changes
3+
  • Neutral Benjamin’s abilities are no longer cleared whenever a round ends
  • Fixed a bug where towers ‘deactivated’ by Benjamin’s Biohack could have their abilities activated, but not spawn any projectiles, wasting the ability. (bug fix)
Levels Changes
5+
  • "Bank Hack should now work correctly for newly placed banks" (bug fix)
Levels Changes
3+
  • Buff Biohack: cooldown reduced ― 45s → 30s
  • Buff Biohack: no longer targets Tech Bot, Energizing Totem, or other Benjamins (bug fix)
7–15
  • Buff Bloon Trojan: now generates $1 for each tier a Bloon with the virus had when popped
9+
  • Buff Bank Hack: cash generation buff increased ― 8% → 12%
9
  • Change Description changed ― "Bank hack increased to 8%" → "Bank hack increased to 12%"
13–18
  • Buff Now increases Biohack's damage buff to +2
13
  • Change Description changed ― "Biohack affects 6 Monkeys for 8 seconds." → "Biohack increases bonus damage and affects 6 Monkeys for 8 seconds."
16+
  • Buff Now increases Bloon Trojan's cash per layer to $2
19+
  • Buff Biohack: damage buff increased ― +2 → +3
19
  • Change Description changed ― "Biohack lasts 9 seconds and affected Monkeys pop 2 extra layers instead of 1." → "Biohack lasts 9 seconds and affected Monkeys pop 3 extra layers instead of 2."
Levels Changes
20
  • Buff Syphon Funding: correctly earns 3x cash instead of 2x (bug fix)
Levels Changes
5+
  • Bank Hack: Now displays a buff icon
Levels Changes
10+
  • Buff Resolved a sequence of cash multipliers with Syphon Funding that could cause Bloons to give negative cash upon pop (bug fix)
Biohack would attempt to buff/debuff Paragons but do nothing.
— Update notes
Levels Changes
3+
  • Buff Biohack no longer picks Paragons as valid targets
7+
  • Change Resolved Benjamin’s Trojan displaying the wrong cash gain sometimes (bug fix)
Some players don’t want their Trojan to activate until a certain point, or at all. The Trojan is as it is by design, however since currently Ben’s location doesn’t seem to matter much we feel that by limiting the Trojan to not target through walls this will allow that strategic use to be made if chosen via clever positioning depending on the map.
— Update notes
Levels Changes
7+
  • Neutral Trojan: No longer ignores line of sight
    • Note: This opens up strategies that purposely avoid losing money and pops from Benjamin's Trojan
May as well be a general camo for Ben level given that Trojan gives camo at 18 too
— Update notes
Levels Changes
18+
  • Buff Syphon Funding: Now affects DDTs
Benjamin’s value as a farming hero is majorly tied to how much more efficient he is at Lv1 than base farms and at a lower cost, whereas his higher levels of cash generation are quite inconsequential. Given this along with his early game snowball being a general balance concern, we're lowering the base cash generation to not be so overwhelming but also pumping up cash generation into his higher levels so he brings a lot more to the table later.
— Update notes
Levels Changes
1
  • Nerf Cash generation reduced ― $100 → $80
2–7
  • Nerf  Cash generation reduced ― $150 → $120
8–10
  • Neutral  Cash generation remains unchanged at $250
11–14
  • Buff  Cash generation increased ― $300 → $1000
15–16
  • Buff  Cash generation increased ― $500 → $2500
17+
  • Buff  Cash generation increased ― $800 → $5000
Benjamin’s Cyber Security and Skimming levels have been swapped around so that the early game skimming cash snowball doesn’t come quite so soon, and Cyber Security can come in earlier where it will make a bigger impact proportionally to the lives being lost.
— Update notes
Levels Changes
4–6
  • Neutral Level 6 (Cyber Security) swapped with level 4 (Skimming)
Levels Changes
7+
  • Skimming now increases the cash counter in Half Cash (bug fix)
  • Benjamin Level 1 description changed ― Hacks in $80 every round. → Hacks in $90 every round.
  • Benjamin Level 2 description changed ― Generates $140 per round instead of $90. → Generates $130 per round instead of $80.
Early income snowballing has shifted favour greatly over to Geraldo, so Ben’s baseline cash generation is being increased more.
— Update notes
Levels Changes
1
  • Buff End-of-round cash increased ― $80 → $90
2–7
  • Buff End-of-round cash increased ― $120 → $140
Levels Changes
7+
  • Neutral Bloon Trojan: Can target MOAB-Class Bloons again (bug fix)

Rogue Legends

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As T1 artifacts can easily be filled in with selected starting artifacts we felt a lot of starter teams didn’t stand out from the rest in too meaningful a way (other than starting towers), so to improve on this we’ve gone over a lot of the worse performing starter teams and upgraded their starter artifacts to higher tiers.
— Update notes
  • Buff Starting Artifact changed ― Slipped on the Peel Common → Slipped on the Peel Legendary


Cosmetic item

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Item Category Unlock method(s) Introduced
Icon of Benjamin Matrix Place & Upgrade Benjamin Matrix Place & Upgrade Heroes — Place FX Trophy StoreTrophies 50 Version 24.0
Icon of Benjamin Mouse Pet Benjamin Mouse Pet Heroes — Pets Trophy StoreTrophies 120, Pets Fan Pack (IAP) Version 41.0
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For more Benjamin images, see Gallery:Benjamin.

Screenshots

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Scoop's Tall Tale icon This section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

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Voice lines

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When selected in the Heroes menu
  • "Rules are made to be broken."
When placed
  • "Rules are made to be broken."
  • "Let's see what we can do here."
When selected
When selected repeatedly
  • "You wanna get hacked?"
  • "That's how you get hacked."
When activating Biohack
  • "Executing hack..."
When activating Syphon Funding
  • "Cash money! Begin syphoning!"
When leveling up
When leveling up to level 20
  • "There's smart, and there's me smart."
When a MOAB appears
  • "Uh, guys?"
When a BFB appears
  • "Uh, guys?"
When a ZOMG appears
  • "You might wanna take a look at this."
When a DDT appears
  • "Uh, guys?"
When a BAD appears
  • "Good night Vienna."
When a MOAB-Class Bloon is destroyed
  • "Get rekt!"
  • "Handled it!"
When a Bloon leaks
  • "Have you tried turning it off and on again?"
  • "Game over man!"

Trivia

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  • In previous versions, Syphon Funding downgraded Zebra Bloons to White Bloons instead.

In other languages

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This section was last updated for: version 49.2
Name
Language Text Notes
Arabic بنيامين
Danish Benjamin
German Benjamin
Spanish Benjamin
Spanish (Latin America) Benjamin
Finnish Benjamin
French Benjamin
Italian Benjamin
Japanese ベンジャミン
Korean 벤자민
Dutch Benjamin
Norwegian Benjamin
Polish Benjamin
Portuguese (Brazil) Benjamin
Russian Бенджамин
Swedish Benjamin
Thai เบนจามิน
Turkish Benjamin
Chinese (simplified) 本杰明
Chinese (traditional) 本傑明
Description
Language Text Notes
Arabic عن طريق الاستعانة بمهارات النخبة في القرصنة، يستطيع بنيامين أن يجني أموالاً إضافية من أجل القضية.
Danish Benjamin bruger sine elite hacking-kundskaber til at generere ekstra penge til sagen.
German Mit seinen überragenden Hacking-Fähigkeiten kann Benjamin Extrageld für den guten Zweck generieren.
Spanish Gracias a sus habilidades como hacker, Benjamin puede generar más dinero para la causa.
Spanish (Latin America) Gracias a sus habilidades como hacker, Benjamin puede generar más dinero para la causa.
Finnish Eliittihakkerointitaidoillaan Benjamin voi tuottaa ylimääräistä rahaa hyvään tarkoitukseen.
French À l'aide de ses talents de piratage d'élite, Benjamin peut générer de l'argent supplémentaire pour la bonne cause.
Italian Grazie alle sue abilità di hacker, Benjamin è in grado di generare denaro extra per la causa.
Japanese ベンジャミンは、エリート級ハッカー技術を使い、目的のために追加のお金を作り出す。
Korean 벤자민은 고급 해킹 기술을 사용해 자금에 보탤 머니를 추가로 생산할 수 있습니다.
Dutch Met zijn ongeëvenaarde hackvaardigheden kan Benjamin extra geld genereren voor het doel.
Norwegian Med sine utmerkede hackeevner kan Benjamin generere ekstra penger for saken.
Polish Benjamin za pomocą swoich elitarnych zdolności hakerskich może wytwarzać dodatkową gotówkę.
Portuguese (Brazil) Usando seus conhecimentos hacker de elite, Benjamin pode gerar dinheiro extra para a causa.
Russian Бенджамин — хакер, и может добывать больше денег для достижения общей цели.
Swedish Med hjälp av sina enastående hackerkunskaper, kan Benjamin få ihop extra pengar för saken.
Thai เบนจามินใช้ทักษะการแฮ็กชั้นยอดเพื่อหารายได้มาสนับสนุนอุดมการณ์ของชาวลิง
Turkish Elit bilgisayar korsanlığı becerilerini kullanan Benjamin, amaçlar doğrultusunda fazladan para oluşturabilir.
Chinese (simplified) 利用精湛的黑客技能,本杰明可以为你的事业倒腾到更多的钱。
Chinese (traditional) 使用他的精英駭客技能,本傑明可以為事業生成額外的錢財。
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