Monkey (BCS): Difference between revisions

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Created page with "'''Monkeys''' are a type of card in ''Bloons Card Storm''. They are the main way of defending the Hero from Bloon (BCS)s. Monkey cards have the following attributes: *Attack Power — The amount of damage the Monkey deals to the target per unit of Ammo spent. *Ammo — The number of times the Monkey can attack before it has to reload. *Delay — The number of turns it takes for the Monkey to reload its Ammo. ==Keywords== {|class="wikitable"..."
 
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'''Monkeys''' are a type of card in ''[[Bloons Card Storm]]''. They are the main way of defending the [[Hero (BCS)|Hero]] from [[Bloon (BCS)|Bloon]]s.
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'''Monkeys''' are a type of card in ''[[Bloons Card Storm]]''. They are the main way of defending the [[Hero (BCS)|Hero]] from [[Bloon (BCS)|Bloon]]s. Players can spend a Monkey's Ammo during their turn to attack a target Bloon.


Monkey cards have the following attributes:
==Attributes==
*Attack Power — The amount of [[damage]] the Monkey deals to the target per unit of Ammo spent.
*Attack Power — The amount of [[damage]] the Monkey deals to the target per unit of Ammo spent.
*Ammo — The number of times the Monkey can attack before it has to reload.
*Ammo — The number of times the Monkey can attack before it has to reload.
*Delay — The number of turns it takes for the Monkey to reload its Ammo.
*Delay — The number of turns it takes for the Monkey to reload its Ammo.


==Keywords==
===Other===
{|class="wikitable"
*Defender — Automatically attacks incoming Bloons at the end of the opponent's turn if it has spare Ammo. All Defender Monkeys have increased Attack Power while defending.
!On Turn Start
*Doesn't Attack — Prevents the player from using it to attack a Bloon manually. All Monkeys with this property have some other means of attacking on their own, such as attacking a random target at the end of the player's turn.
|Triggers at start of turn
*Can't Attack — Completely incapable of attacking. Monkeys with this property have no Attack Power, Ammo, or Reload stat.
|-
!On Popped
|Triggers when Bloon is Popped (by damage or effect). Does not trigger if Bloon hits opposing hero.
|-
!On Play
|Triggers when card is played.
|-
!Unique
|Can only have one of these types of card
|-
!On Turn End
|Triggers once turn has ended
|-
!On Fire
|Will take 30 damage at the end of it's turn, before the bloon attacks
|-
!Defender
|Can defend on opponent's turn, has +<modifier> damage on opponent's turn
|}


==List of Monkey cards==
==List of Monkey cards==
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7 center-col-8 center-col-9">{{#cargo_query:table=bcs_monkeys
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7 center-col-8 center-col-9">{{#cargo_query:table=bcs_monkeys
|fields=CONCAT("[[File:", image, "|x50px|link=", _pageName, "|", name, "]]") = Art,
|fields=CONCAT("[[File:", image, "|x50px|link=", _pageName, "|", name, "]]") = Art,
CONCAT("[[", _pageName, "|", name, "]]") = Name,
CONCAT("[[", _pageName, "|", name, "]]", COALESCE(CONCAT("<br>", description), "")) = Name / description,
class = Class,
class = Class,
type = Type,
COALESCE(type, "—") = Type,
rarity = Rarity,
COALESCE(rarity, "—") = Rarity,
cost = Cost,
cost = Cost,
COALESCE(power, "—") = Attack Power,
COALESCE(power, "—") = Attack Power,

Revision as of 11:04, 22 August 2024

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Monkeys are a type of card in Bloons Card Storm. They are the main way of defending the Hero from Bloons. Players can spend a Monkey's Ammo during their turn to attack a target Bloon.

Attributes

  • Attack Power — The amount of damage the Monkey deals to the target per unit of Ammo spent.
  • Ammo — The number of times the Monkey can attack before it has to reload.
  • Delay — The number of turns it takes for the Monkey to reload its Ammo.

Other

  • Defender — Automatically attacks incoming Bloons at the end of the opponent's turn if it has spare Ammo. All Defender Monkeys have increased Attack Power while defending.
  • Doesn't Attack — Prevents the player from using it to attack a Bloon manually. All Monkeys with this property have some other means of attacking on their own, such as attacking a random target at the end of the player's turn.
  • Can't Attack — Completely incapable of attacking. Monkeys with this property have no Attack Power, Ammo, or Reload stat.

List of Monkey cards

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Function: CargoSQLQuery::run Query: SELECT `bcs_monkeys`.`_pageID` AS `cargo_backlink_page_id_bcs_monkeys`,CONCAT("", name, "") AS `Art`,CONCAT("", name, "", COALESCE(CONCAT("<br>", description), "")) AS `Name / description`,`class` AS `Class`,COALESCE(type, "—") AS `Type`,COALESCE(rarity, "—") AS `Rarity`,`cost` AS `Cost`,COALESCE(power, "—") AS `Attack Power`,COALESCE(ammo, "—") AS `Ammo`,COALESCE(reload, "—") AS `Reload` FROM `cargo__bcs_monkeys` `bcs_monkeys` ORDER BY (CASE class WHEN 'Primary' THEN 0 WHEN 'Military' THEN 1 WHEN 'Magic' THEN 3 WHEN 'Support' THEN 4 END),(CASE rarity WHEN 'Common' THEN 0 WHEN 'Uncommon' THEN 1 WHEN 'Rare' THEN 3 WHEN 'Super Rare' THEN 4 WHEN 'Ultra Rare' THEN 5 END),`type`,`name` LIMIT 100