Striker's Adventure: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The player begins a run by choosing a starter deck and opening one blue Supply Crate and three regular Supply Crates. Each run has twelve stages, each with a random opponent, [[map (BCS)|map]], and modifier. Beating the opponent of the stage earns rewards and progresses the player to the next stage, while losing to the opponent causes the player to lose one {{icon|BCS AdventureLives.png}} life. The player has three lives and loses the run if they run out, though some opponents reward a {{icon|BCS AdventureLivesRegen.png}} item when defeated that restores one life. The player wins by completing all twelve stages. | The player begins a run by choosing a starter deck <!--and opening one blue Supply Crate (this appears to not be functional as of 5.1)--> and three regular Supply Crates. Each run has twelve stages, each with a random opponent, [[map (BCS)|map]], and modifier. Beating the opponent of the stage earns rewards and progresses the player to the next stage, while losing to the opponent causes the player to lose one {{icon|BCS AdventureLives.png}} life. The player has three lives and loses the run if they run out, though some opponents reward a {{icon|BCS AdventureLivesRegen.png}} item when defeated that restores one life. The player wins by completing all twelve stages. | ||
===Starter decks=== | ===Starter decks=== | ||
[[File:BCS SA deck unlocked.png|300px|thumb|The check icon indicates that the player has already completed a run with that deck.]] | [[File:BCS SA deck unlocked.png|300px|thumb|The check icon indicates that the player has already completed a run with that deck.]] | ||
All Heroes have one deck unlocked by default and two additional decks unlocked by accomplishing certain tasks within this Adventure. If the player has not purchased Striker's Adventure, they can only use Unpredictable Arrows. | All Heroes have one deck unlocked by default and two additional decks unlocked by accomplishing certain tasks within this Adventure. If the player has not purchased Striker's Adventure, they can only use Unpredictable Arrows. Otherwise, the player can use any Hero, even ones they do not own. All decks start with 12 cards and use the Hero's Master Hero [[Card Back]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hero | !Hero | ||
| Line 14: | Line 14: | ||
!Cards | !Cards | ||
|- | |- | ||
!rowspan="3"|[[Quincy (BCS)|Quincy]] | |||
|Unpredictable Arrows | |Unpredictable Arrows | ||
|Free | |Free | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=68|card 1 count=2|card 2 id=81|card 2 count=2|card 3 id=149|card 3 count=1|card 4 id=138|card 4 count=1|card 5 id=10|card 5 count=2|card 6 id=40|card 6 count=2|card 7 id=125|card 7 count=2|format=list}} | ||
|- | |- | ||
|The Sentinel | |The Sentinel | ||
|Defeat Quincy in Striker's Battleground Adventure | |Defeat Quincy in Striker's Battleground Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=36|card 1 count=2|card 2 id=100|card 2 count=2|card 3 id=230|card 3 count=1|card 4 id=209|card 4 count=2|card 5 id=139|card 5 count=1|card 6 id=179|card 6 count=1|card 7 id=130|card 7 count=2|card 8 id=59|card 8 count=1|format=list}} | ||
|- | |- | ||
|Making New Friends | |Making New Friends | ||
|Pop 100 Bloons with Quincy | |Pop 100 Bloons with Quincy | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=191|card 1 count=2|card 2 id=190|card 2 count=2|card 3 id=197|card 3 count=1|card 4 id=157|card 4 count=2|card 5 id=16|card 5 count=2|card 6 id=194|card 6 count=1|card 7 id=162|card 7 count=1|card 8 id=57|card 8 count=1|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Gwendolin (BCS)|Gwendolin]] | |||
|Super Hot | |Super Hot | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=142|card 1 count=2|card 2 id=58|card 2 count=2|card 3 id=60|card 3 count=1|card 4 id=23|card 4 count=2|card 5 id=106|card 5 count=2|card 6 id=11|card 6 count=2|card 7 id=109|card 7 count=1|format=list}} | ||
|- | |- | ||
|The Truce | |The Truce | ||
|Set 50 Bloons On Fire | |Set 50 Bloons On Fire | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=147|card 1 count=2|card 2 id=207|card 2 count=2|card 3 id=206|card 3 count=2|card 4 id=208|card 4 count=1|card 5 id=233|card 5 count=1|card 6 id=152|card 6 count=1|card 7 id=153|card 7 count=1|card 8 id=209|card 8 count=2|format=list}} | ||
|- | |- | ||
|Hazardous Materials | |Hazardous Materials | ||
|Spend 30 Ammo with Monkeys buffed by Heat It Up | |Spend 30 Ammo with Monkeys buffed by Heat It Up | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=195|card 1 count=1|card 2 id=152|card 2 count=1|card 3 id=58|card 3 count=1|card 4 id=218|card 4 count=1|card 5 id=180|card 5 count=2|card 6 id=85|card 6 count=1|card 7 id=20|card 7 count=1|card 8 id=117|card 8 count=1|card 9 id=217|card 9 count=1|card 10 id=102|card 10 count=2|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Obyn Greenfoot (BCS)|Obyn Greenfoot]] | |||
|The Hunt | |The Hunt | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=33|card 1 count=5|card 2 id=21|card 2 count=3|card 3 id=26|card 3 count=2|card 4 id=179|card 4 count=2|format=list}} | ||
|- | |- | ||
|Druidic Rituals | |Druidic Rituals | ||
|Pop 20 Bloons with Wolves | |Pop 20 Bloons with Wolves | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=45|card 1 count=2|card 2 id=46|card 2 count=1|card 3 id=120|card 3 count=1|card 4 id=41|card 4 count=2|card 5 id=137|card 5 count=1|card 6 id=56|card 6 count=2|card 7 id=5|card 7 count=1|card 8 id=80|card 8 count=2|format=list}} | ||
|- | |- | ||
|Wall of Thorns | |Wall of Thorns | ||
|Heal 500 Health from Druid Monkeys | |Heal 500 Health from Druid Monkeys | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=61|card 1 count=2|card 2 id=72|card 2 count=2|card 3 id=53|card 3 count=1|card 4 id=173|card 4 count=2|card 5 id=38|card 5 count=2|card 6 id=75|card 6 count=1|card 7 id=17|card 7 count=1|card 8 id=165|card 8 count=1|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Adora, High Priestess (BCS)|Adora, High Priestess]] | |||
|#Blessed | |#Blessed | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=147|card 1 count=1|card 2 id=206|card 2 count=2|card 3 id=208|card 3 count=2|card 4 id=155|card 4 count=1|card 5 id=176|card 5 count=1|card 6 id=90|card 6 count=3|card 7 id=156|card 7 count=1|card 8 id=22|card 8 count=1|format=list}} | ||
|- | |- | ||
|#Cursed | |#Cursed | ||
|Gain 250 Bloontonium | |Gain 250 Bloontonium | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=53|card 1 count=2|card 2 id=233|card 2 count=1|card 3 id=172|card 3 count=3|card 4 id=79|card 4 count=3|card 5 id=80|card 5 count=2|card 6 id=174|card 6 count=1|format=list}} | ||
|- | |- | ||
|Bloon Ascension | |Bloon Ascension | ||
|Sacrifice 30 Monkeys | |Sacrifice 30 Monkeys | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=115|card 1 count=1|card 2 id=195|card 2 count=1|card 3 id=159|card 3 count=2|card 4 id=167|card 4 count=1|card 5 id=88|card 5 count=1|card 6 id=23|card 6 count=1|card 7 id=35|card 7 count=2|card 8 id=117|card 8 count=1|card 9 id=36|card 9 count=2|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Zee Jay (BCS)|Zee Jay]] | |||
|Calculated Risks | |Calculated Risks | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=144|card 1 count=2|card 2 id=178|card 2 count=2|card 3 id=86|card 3 count=1|card 4 id=125|card 4 count=3|card 5 id=45|card 5 count=2|card 6 id=96|card 6 count=2|format=list}} | ||
|- | |- | ||
|Faster Faster | |Faster Faster | ||
|Use 30 Rad Tokens | |Use 30 Rad Tokens | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=173|card 1 count=2|card 2 id=79|card 2 count=2|card 3 id=171|card 3 count=2|card 4 id=215|card 4 count=1|card 5 id=168|card 5 count=3|card 6 id=232|card 6 count=1|card 7 id=62|card 7 count=1|format=list}} | ||
|- | |- | ||
|Full Metal Monkey | |Full Metal Monkey | ||
|Play 200 Bloons | |Play 200 Bloons | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=180|card 1 count=2|card 2 id=208|card 2 count=2|card 3 id=196|card 3 count=1|card 4 id=210|card 4 count=1|card 5 id=181|card 5 count=2|card 6 id=217|card 6 count=1|card 7 id=211|card 7 count=1|card 8 id=193|card 8 count=2|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Striker Jones (BCS)|Striker Jones]] | |||
|Scoped In | |Scoped In | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=221|card 1 count=2|card 2 id=173|card 2 count=1|card 3 id=209|card 3 count=2|card 4 id=39|card 4 count=1|card 5 id=101|card 5 count=1|card 6 id=88|card 6 count=1|card 7 id=203|card 7 count=2|card 8 id=78|card 8 count=1|card 9 id=103|card 9 count=1|format=list}} | ||
|- | |- | ||
|KABOOM | |KABOOM | ||
|Deal 500 damage to Bloons in a single turn | |Deal 500 damage to Bloons in a single turn | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=190|card 1 count=2|card 2 id=40|card 2 count=1|card 3 id=204|card 3 count=1|card 4 id=220|card 4 count=2|card 5 id=6|card 5 count=2|card 6 id=200|card 6 count=1|card 7 id=203|card 7 count=2|card 8 id=228|card 8 count=1|format=list}} | ||
|- | |- | ||
|Titans | |Titans | ||
|Own a Monkey with 5 or more ammo | |Own a Monkey with 5 or more ammo | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=221|card 1 count=1|card 2 id=40|card 2 count=2|card 3 id=88|card 3 count=2|card 4 id=203|card 4 count=1|card 5 id=188|card 5 count=1|card 6 id=27|card 6 count=2|card 7 id=28|card 7 count=2|card 8 id=182|card 8 count=1|format=list}} | ||
|- | |- | ||
!rowspan="3"|[[Amelia the Amazing (BCS)|Amelia the Amazing]] | |||
|Misdirection | |Misdirection | ||
|Purchase Striker's Adventure | |Purchase Striker's Adventure | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=3|card 1 count=2|card 2 id=17|card 2 count=1|card 3 id=75|card 3 count=1|card 4 id=130|card 4 count=2|card 5 id=194|card 5 count=1|card 6 id=107|card 6 count=2|card 7 id=180|card 7 count=2|card 8 id=154|card 8 count=1|format=list}} | ||
|- | |- | ||
|Forbidden Sorcery | |Forbidden Sorcery | ||
|Have a Wizard Monkey reach 75 ATK | |Have a Wizard Monkey reach 75 ATK | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=166|card 1 count=1|card 2 id=95|card 2 count=2|card 3 id=176|card 3 count=2|card 4 id=140|card 4 count=2|card 5 id=83|card 5 count=2|card 6 id=35|card 6 count=1|card 7 id=42|card 7 count=1|card 8 id=76|card 8 count=1|format=list}} | ||
|- | |- | ||
|Feeling Blue | |Feeling Blue | ||
|Grant 500 total Shield to friendly Bloons | |Grant 500 total Shield to friendly Bloons | ||
|{{BCS deck|card 1 id= | |{{BCS deck|card 1 id=87|card 1 count=2|card 2 id=218|card 2 count=2|card 3 id=204|card 3 count=2|card 4 id=173|card 4 count=2|card 5 id=65|card 5 count=1|card 6 id=222|card 6 count=1|card 7 id=212|card 7 count=1|card 8 id=216|card 8 count=1|format=list}} | ||
|- | |||
!rowspan="3"|[[Mountain Obyn (BCS)|Mountain Obyn]] | |||
|Full Moon | |||
|Purchase Striker's Adventure | |||
|{{BCS deck|card 1 id=33|card 1 count=3|card 2 id=260|card 2 count=1|card 3 id=26|card 3 count=1|card 4 id=4|card 4 count=2|card 5 id=253|card 5 count=1|card 6 id=16|card 6 count=2|card 7 id=53|card 7 count=1|card 8 id=27|card 8 count=1|format=list}} | |||
|- | |||
|Molten Core | |||
|Pop 50 Bloons with Wolves | |||
|{{BCS deck|card 1 id=56|card 1 count=1|card 2 id=13|card 2 count=2|card 3 id=248|card 3 count=2|card 4 id=181|card 4 count=2|card 5 id=244|card 5 count=1|card 6 id=36|card 6 count=2|card 7 id=189|card 7 count=2|format=list}} | |||
|- | |||
|Nourishment | |||
|Gain 500 Bloontonium | |||
|{{BCS deck|card 1 id=167|card 1 count=2|card 2 id=38|card 2 count=1|card 3 id=172|card 3 count=2|card 4 id=90|card 4 count=2|card 5 id=249|card 5 count=1|card 6 id=247|card 6 count=2|card 7 id=31|card 7 count=1|card 8 id=161|card 8 count=1|format=list}} | |||
|- | |||
!rowspan="3"|[[Ezili (BCS)|Ezili]] | |||
|Hexy and I Know It | |||
|Purchase Striker's Adventure | |||
|{{BCS deck|card 1 id=315|card 1 count=2|card 2 id=308|card 2 count=1|card 3 id=306|card 3 count=1|card 4 id=180|card 4 count=2|card 5 id=107|card 5 count=1|card 6 id=264|card 6 count=1|card 7 id=4|card 7 count=2|card 8 id=10|card 8 count=2|format=list}} | |||
|- | |||
|You Saw Nothing | |||
|Play 50 Powers | |||
|{{BCS deck|card 1 id=293|card 1 count=2|card 2 id=270|card 2 count=2|card 3 id=272|card 3 count=1|card 4 id=102|card 4 count=2|card 5 id=316|card 5 count=1|card 6 id=90|card 6 count=2|card 7 id=11|card 7 count=2|format=list}} | |||
|- | |||
|Bring Me To Life | |||
|Play 300 Bloons | |||
|{{BCS deck|card 1 id=42|card 1 count=1|card 2 id=312|card 2 count=1|card 3 id=311|card 3 count=2|card 4 id=284|card 4 count=1|card 5 id=297|card 5 count=2|card 6 id=147|card 6 count=2|card 7 id=123|card 7 count=3|format=list}} | |||
|} | |} | ||
| Line 121: | Line 147: | ||
===Items=== | ===Items=== | ||
[[File:BCS SA item choice.png|300px|thumb]] | [[File:BCS SA item choice.png|300px|thumb|The contents of a Supply Drop with Items]] | ||
'''Items''' apply passive modifiers to each match. The player can hold up to four items at a time, but it is impossible to have more than three in a single run. | '''Items''' apply passive modifiers to each match. The player can hold up to four items at a time, but it is impossible to have more than three in a single run. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
| Line 170: | Line 196: | ||
|[[File:BCS GoldenIdol.png|x50px]] | |[[File:BCS GoldenIdol.png|x50px]] | ||
|'''Golden Idol'''<br>The first card you play each turn costs 3 less | |'''Golden Idol'''<br>The first card you play each turn costs 3 less | ||
|Affects Powers that cost [[Bloontonium]]. Only discounts one use of cards with multiple charges. Cannot reduce costs below 0. | |Affects Powers that cost [[Bloontonium]]. Only discounts one use of cards with multiple charges. Cannot reduce costs below 0. Does not reduce the amount of Gold returned from using [[Favored Trade]] on a Monkey card. | ||
|- | |- | ||
|[[File:BCS BloonStrengthenor.png|x50px]] | |[[File:BCS BloonStrengthenor.png|x50px]] | ||
| Line 187: | Line 213: | ||
|'''Clearance'''<br>Power cards in your hand get 1 gold cheaper at the start of your turn, minimum 1 | |'''Clearance'''<br>Power cards in your hand get 1 gold cheaper at the start of your turn, minimum 1 | ||
|Does not activate at the start of turn 1. Does not affect Powers that cost Bloontonium. | |Does not activate at the start of turn 1. Does not affect Powers that cost Bloontonium. | ||
|- | |||
|[[File:BCS BarrelOfMonkeys.png|x50px]] | |||
|'''Barrel Of Monkeys'''{{sic}}<br>At the start of the game, add a [[Barrel of Monkeys]] to your hand | |||
|— | |||
|- | |||
|[[File:BCS CallInSupport.png|x50px]] | |||
|'''Call In Support'''{{sic}}<br>At the start of your turn, add a random Power card to your hand | |||
|— | |||
|- | |||
|[[File:BCS MinersAxe.png|x50px]] | |||
|'''Miner's Pickaxe'''<br>At the start of your turn gain 1 Bloontonium | |||
|— | |||
|} | |} | ||
===Potions=== | ===Potions=== | ||
[[File:BCS SA potion choice.png|300px|thumb]] | [[File:BCS SA potion choice.png|300px|thumb|The contents of a Supply Drop with Potions]] | ||
'''Potions''' can be consumed by the player at any time during a match to activate their effects. The player can hold up to 2 potions at a time and can discard potions from the Supplies menu at any time. | '''Potions''' can be consumed by the player at any time during a match to activate their effects. The player can hold up to 2 potions at a time and can discard potions from the Supplies menu at any time. If the player consumes a potion, but loses the match, it returns to their inventory. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
!Icon | !Icon | ||
| Line 235: | Line 273: | ||
|[[File:BCS AcidicMixtureDip.png|x50px]] | |[[File:BCS AcidicMixtureDip.png|x50px]] | ||
|'''Acidic Mixture Dip'''<br>Target Monkey gains Armor-Piercing | |'''Acidic Mixture Dip'''<br>Target Monkey gains Armor-Piercing | ||
|— | |||
|- | |||
|[[File:BCS BloonJuice.png|x50px]] | |||
|'''Bloon Juice'''<br>Fill your Bloontonium | |||
|— | |||
|- | |||
|[[File:BCS FutureVisions.png|x50px]] | |||
|'''Future Visions'''<br>Pick 3. Pick 3. Pick 3 | |||
|— | |||
|- | |||
|[[File:BCS PocketRocket.png|x50px]] | |||
|'''Pocket Rocket'''<br>Replace target friendly Monkey with a Missile Launcher | |||
|— | |— | ||
|} | |} | ||
| Line 348: | Line 398: | ||
===Opponents=== | ===Opponents=== | ||
====Bootcamp / Advanced Training / Veteran==== | ====Bootcamp / Advanced Training / Veteran==== | ||
[[File:BCS SA yellow infantry bloon vs.png|300px|thumb]] | [[File:BCS SA yellow infantry bloon vs.png|300px|thumb|Striker Jones vs Yellow Infantry Bloon]] | ||
The opponents of stages 1–3, 5–7, and 9–11 are Bloons wearing helmets, which function like [[Hero (BCS)|Hero]]es. The helmet determines the name of the opponent and its two abilities. The color can be Red, Blue, Green, Yellow, Rainbow, or Ceramic, which determines the deck it uses. For the Military Bloon and Moustache Bloon, the color also determines which Bloons spawn from their passive abilities. | The opponents of stages 1–3, 5–7, and 9–11 are Bloons wearing helmets, which function like [[Hero (BCS)|Hero]]es. The helmet determines the name of the opponent and its two abilities. The color can be Red, Blue, Green, Yellow, Rainbow, or Ceramic, which determines the deck it uses. For the Military Bloon and Moustache Bloon, the color also determines which Bloons spawn from their passive abilities. | ||
<section begin="minions"/> | <section begin="minions"/> | ||
| Line 434: | Line 484: | ||
These opponents can have any of the following modifiers: | These opponents can have any of the following modifiers: | ||
*Opponent starts with 300 Shield | *Opponent starts with 100 Shield (Bootcamp) | ||
*Opponent starts with +300 Health | *Opponent starts with 200 Shield (Advanced Training) | ||
*Opponent starts with 300 Shield (Veteran) | |||
*Opponent starts with +100 Health (Bootcamp) | |||
*Opponent starts with +200 Health (Advanced Training) | |||
*Opponent starts with +300 Health (Veteran) | |||
*Opponent starts with 2 Gold | *Opponent starts with 2 Gold | ||
*Opponent starts with a Red Bloon | *Opponent starts with a Red Bloon | ||
| Line 445: | Line 499: | ||
====Hero (stage 4)==== | ====Hero (stage 4)==== | ||
[[File:BCS SA beta quincy vs.png|300px|thumb]] | [[File:BCS SA beta quincy vs.png|300px|thumb|Striker Jones vs Beta Quincy]] | ||
Stage 4 is against [[Quincy (BCS)|Quincy]]. There are three versions, each with a different deck and modifier. | Stage 4 is against [[Quincy (BCS)|Quincy]]. There are three versions, each with a different deck and modifier. | ||
{|class="wikitable" | {|class="wikitable" | ||
| Line 516: | Line 570: | ||
==Missions== | ==Missions== | ||
[[File:BCS SA missions.png|300px|thumb]] | [[File:BCS SA missions.png|300px|thumb|List of missions]] | ||
'''Missions''' are [[Feat]]s obtainable only by playing this Adventure. All players can earn progress towards Missions, but only players who have purchased the full version can claim the rewards. | '''Missions''' are [[Feat]]s obtainable only by playing this Adventure. All players can earn progress towards Missions, but only players who have purchased the full version can claim the rewards. | ||
{|class="wikitable" | {|class="wikitable" | ||
| Line 552: | Line 606: | ||
|- | |- | ||
|'''Monkey Idol'''<br>Win using the Golden Idol, Creepy Idol or Quincy Action Figure | |'''Monkey Idol'''<br>Win using the Golden Idol, Creepy Idol or Quincy Action Figure | ||
| | |{{icon|BCS QuincyActionFigure Icon.png|Quincy Action Figure}} ×2 | ||
|— | |— | ||
|- | |- | ||
| Line 567: | Line 621: | ||
*'''Striker Bloons''': Defense is much more important. Bringing more Monkeys is more important than greeding and rushing the opponent. Drain their resources early on, and pile the pressure later in the game. | *'''Striker Bloons''': Defense is much more important. Bringing more Monkeys is more important than greeding and rushing the opponent. Drain their resources early on, and pile the pressure later in the game. | ||
*'''Le'Moustachio''': 1/4 of the entire deck becomes unusable, substituted by Bombs. Avoid relying entirely on one card as the sole wincon. Heals are an important addition to the deck, but focus more at surviving against leaks while rushing. | *'''Le'Moustachio''': 1/4 of the entire deck becomes unusable, substituted by Bombs. Avoid relying entirely on one card as the sole wincon. Heals are an important addition to the deck, but focus more at surviving against leaks while rushing. | ||
*'''Lead, No Cap''': Armor Piercing Monkeys will be helpful against this opponent. | *'''Lead, No Cap''': Armor Piercing Monkeys will be helpful against this opponent, as most of their deck will consist of Armored Bloons, especially [[Lead Bloon (BCS)|Lead Bloon]]s and [[Lead Coating Bloon]]s. | ||
*'''Imperator Leadius''': Early-game is much harder. With certain items such as Creepy Idol, defending won't be so difficult, and later on the game the +1 Gold cost for all cards becomes almost not impactful. Avoid entirely relying on cards with multiple charges. | *'''Imperator Leadius''': Early-game is much harder. With certain items such as Creepy Idol, defending won't be so difficult, and later on the game the +1 Gold cost for all cards becomes almost not impactful. Avoid entirely relying on cards with multiple charges. | ||
*'''Alpha Squad Lead-er''': Plenty of healing is important against this opponent. | *'''Alpha Squad Lead-er''': Plenty of healing is important against this opponent. | ||
| Line 586: | Line 640: | ||
File:BCS SA modifiers.png|Battle modifiers | File:BCS SA modifiers.png|Battle modifiers | ||
File:BCS SA victory.png|Victory | File:BCS SA victory.png|Victory | ||
File:BCS striker adventure good luck.png|A Gamma Quincy using the "Good Luck" emote in Striker's Adventure | |||
</gallery> | </gallery> | ||
Latest revision as of 22:06, 26 October 2025

Striker's Adventure is an Adventure in Bloons Card Storm, introduced in version 4.0. It consists of a single campaign, Striker's Battleground, a roguelike mode where the player plays through a series of randomized matches while collecting cards to build their deck between matches and items and potions to apply modifiers. This campaign is available to all players, but most features and rewards are only accessible to players who purchase the Striker Adventure, Striker Mega Bundle, or Lead Storm Mega Bundle from the store.
Gameplay
[edit | edit source]The player begins a run by choosing a starter deck and three regular Supply Crates. Each run has twelve stages, each with a random opponent, map, and modifier. Beating the opponent of the stage earns rewards and progresses the player to the next stage, while losing to the opponent causes the player to lose one
life. The player has three lives and loses the run if they run out, though some opponents reward a
item when defeated that restores one life. The player wins by completing all twelve stages.
Starter decks
[edit | edit source]
All Heroes have one deck unlocked by default and two additional decks unlocked by accomplishing certain tasks within this Adventure. If the player has not purchased Striker's Adventure, they can only use Unpredictable Arrows. Otherwise, the player can use any Hero, even ones they do not own. All decks start with 12 cards and use the Hero's Master Hero Card Back.
Supply Crates
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Supply Crates contain three random drops that the player can choose one of. There are three types of Supply Crates.
| Contains cards. Choosing a card adds it to the player's deck. The player can obtain multiple copies of the same card, including Unique cards. Cards exclusive to Heroes other than the player's selected Hero do not appear. | |
| Contains items. The player cannot obtain more than one copy of an item at a time. | |
| Contains potions. If the player already has two potions upon opening one of these crates, they are given the option to either skip choosing a potion or discard a potion from the Supplies menu. |
Items
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Items apply passive modifiers to each match. The player can hold up to four items at a time, but it is impossible to have more than three in a single run.
| Icon | Text | Notes |
|---|---|---|
| Ammo Cache Monkeys have +1 ammo but take 1 extra turn to reload |
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| Bloon Speederator When you play a Bloon reduce its Health by 30 and its delay by 1 |
Does not apply to bloons spawned by a source other than their Bloon card (e.g. Rad Bloon spawned by Rad Bloon Time! or Undead Bloon spawned by Necromancer). Bloons summoned with 0 health are instantly destroyed. | |
| Sharpening Stone Primary Monkeys have +25 ATK |
Only affects the player's Monkeys. | |
| Creepy Idol Your Opponent's first 4 Bloons that enter play have Delay increased by 1 |
Includes Storm bloons. | |
| Jar of Pickles Monkeys have +35 ATK but take 1 extra turn to reload |
Only affects the player's Monkeys. | |
| Quincy Action Figure Start the game with a Quincy Action Figure in play |
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| Hero's Cape First Dart Monkey you play becomes a Super Monkey |
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| Rapid Reload Ratchet Your Monkeys reload 1 turn faster, minimum 1 |
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| Miniature Workshop Start each battle with an extra card in hand |
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| Obstacle Course Champ Medal Start each battle with +100 Max Health |
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| Golden Idol The first card you play each turn costs 3 less |
Affects Powers that cost Bloontonium. Only discounts one use of cards with multiple charges. Cannot reduce costs below 0. Does not reduce the amount of Gold returned from using Favored Trade on a Monkey card. | |
| Bloon Strengthenor Your Bloons have +50 Health but you do not summon Storm Bloons |
Your Bloons get a Health buff on-play that sets the bloon's Health to 50 more than its base Health. If the player also has Bloon Speederator, the Bloon Strengthenor buff will be +80 instead of +50, resulting in the bloon having +50 Health and -1 Delay compared to its unmodified stats. | |
| Bloon Sniper The first Bloon your opponent plays each battle is destroyed |
Includes Storm Bloons. Deals damage equal to the Bloon's current Health instead of destroying it, which triggers both On Damaged and On Popped effects. If the opponent has a Ceramic Glazing Kiln, it will give +25 Health to the sniped Bloon after the snipe happens, resulting in the Bloon not dying. Passive Awesomeness from a Camo Pattern Bloon will not save the sniped Bloon from dying, but Passive Awesomeness from Zee Jay will. | |
| This is my little brother When you play a Large Bloon, add a 1 charge Red Bloon into your hand |
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| Clearance Power cards in your hand get 1 gold cheaper at the start of your turn, minimum 1 |
Does not activate at the start of turn 1. Does not affect Powers that cost Bloontonium. | |
| Barrel Of Monkeys[sic] At the start of the game, add a Barrel of Monkeys to your hand |
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| Call In Support[sic] At the start of your turn, add a random Power card to your hand |
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| Miner's Pickaxe At the start of your turn gain 1 Bloontonium |
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Potions
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Potions can be consumed by the player at any time during a match to activate their effects. The player can hold up to 2 potions at a time and can discard potions from the Supplies menu at any time. If the player consumes a potion, but loses the match, it returns to their inventory.
Stages
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Opponents
[edit | edit source]Bootcamp / Advanced Training / Veteran
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The opponents of stages 1–3, 5–7, and 9–11 are Bloons wearing helmets, which function like Heroes. The helmet determines the name of the opponent and its two abilities. The color can be Red, Blue, Green, Yellow, Rainbow, or Ceramic, which determines the deck it uses. For the Military Bloon and Moustache Bloon, the color also determines which Bloons spawn from their passive abilities.
These opponents can have any of the following modifiers:
- Opponent starts with 100 Shield (Bootcamp)
- Opponent starts with 200 Shield (Advanced Training)
- Opponent starts with 300 Shield (Veteran)
- Opponent starts with +100 Health (Bootcamp)
- Opponent starts with +200 Health (Advanced Training)
- Opponent starts with +300 Health (Veteran)
- Opponent starts with 2 Gold
- Opponent starts with a Red Bloon
- Opponent starts with +1 Economy
- Opponent starts with a Boomerang Monkey
- Opponent starts with a Bomb Shooter
- Opponent starts with a Blue Bloon
- Opponent starts with 5 Bloontonium
Hero (stage 4)
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Stage 4 is against Quincy. There are three versions, each with a different deck and modifier.
| Name | Modifier |
|---|---|
| Alpha Quincy | Starts with +3 Gold and adds a Ceramic Bloon to hand |
| Beta Quincy | Starts with +6 Bloontonium |
| Gamma Quincy | Starts with 4 Red Bloons in play |
Hero (stage 8)
[edit | edit source]Stage 8 is against one of the following Heroes. Each Hero has a unique deck and modifier.
| Name | Modifier |
|---|---|
| Gwendolin | Starts with a Burny Stuff Mortar in play and adds an Extreme Heat to hand |
| Obyn Greenfoot | Starts with 200 Shield and a Nature's Clarity in hand |
| Amelia the Amazing | Starts with 2 Double Red Bloons in play and +7 Bloontonium |
| Adora, High Priestess | Starts with 5 Dart Monkeys on board |
| Zee Jay | Adds Swarm Blue Bloon to hand |
Final Battle
[edit | edit source]Stage 12 is against a Lead Bloon version of one of the previous Bloon Heroes with a unique name and modifier. Striker Bloons and Le'Moustachio can spawn Lead Bloons from their passive abilities.
| Name | Opponent | Modifier |
|---|---|---|
| Striker Bloons | Military Bloon | Heroes' max HP becomes 100 |
| Le'Moustachio | Moustache Bloon | Replace every 4th card in the players' deck with a Bomb |
| Lead, No Cap | Shako Bloon | Lead, No Cap replaces their hand with Lead Bloons. They cost 1 gold. |
| Imperator Leadius | Legionnaire Bloon | All cards in the players' deck cost 1 more. All of Imperator's cards cost 1 less. |
| Alpha Squad Lead-er | Infantry Bloon | Replace the players' hand with Supply Drops. Add 10 Bombs to the players' deck. |
| Invisi-lead | Camo Pattern Bloon | Invisi-lead is invulnerable every 2nd turn. Add 10 Bombs to the players' deck. |
Missions
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Missions are Feats obtainable only by playing this Adventure. All players can earn progress towards Missions, but only players who have purchased the full version can claim the rewards.
| Text | Rewards | Notes |
|---|---|---|
| What a Bargain! Play 50 Powers that cost 0 in Striker's Battleground |
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| Keep Poppin' Pop 1000 Bloons in Striker's Battleground |
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| Proven Recruit Beat Striker's Battleground once |
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| Call That a Challenge? Beat all 6 Final Battles in Striker's Battleground |
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| Master Sniper Snipe 100 Bloons using the Bloon Sniper |
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| No Additives Necessary Beat Striker's Battleground without using a Potion |
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| Sour Pickle Face Reload 200 Monkeys while having the Jar of Pickles equipped |
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| Monkey Idol Win using the Golden Idol, Creepy Idol or Quincy Action Figure |
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| Battleground Veteran Beat Striker's Battleground with 4 different Heroes |
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Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Striker's Adventure involves some degree of luck and sufficient knowledge of all of the cards. Throughout the Adventure, choose a balanced amount of Bloons, Monkeys, and Powers, as the randomness of new cards may not often suit a pure deck archetype, and try to pick cards that will help in the long-term, such as group-popping Monkeys, cheap but efficient Bloons, and defensive Powers. Most Ultra Rares, especially The Eternal, ARBITR, and Total Transformation Monkey are impactful throughout the run, but not always better than less rare cards. Depending on the Hero picked and its starting party, adapt the strategy to suit the Hero better. Additionally, certain items are very impactful, especially Sharpening Stone (increased Attack Power of Primaries) and Creepy Idol (reduced enemy aggro).
For the final opponent, the strategy varies compared to the previous opponents. Continue defying their AI by wasting their cards too soon while you flawlessly defend against their rushes, however, watch out for additional gimmicks:
- Striker Bloons: Defense is much more important. Bringing more Monkeys is more important than greeding and rushing the opponent. Drain their resources early on, and pile the pressure later in the game.
- Le'Moustachio: 1/4 of the entire deck becomes unusable, substituted by Bombs. Avoid relying entirely on one card as the sole wincon. Heals are an important addition to the deck, but focus more at surviving against leaks while rushing.
- Lead, No Cap: Armor Piercing Monkeys will be helpful against this opponent, as most of their deck will consist of Armored Bloons, especially Lead Bloons and Lead Coating Bloons.
- Imperator Leadius: Early-game is much harder. With certain items such as Creepy Idol, defending won't be so difficult, and later on the game the +1 Gold cost for all cards becomes almost not impactful. Avoid entirely relying on cards with multiple charges.
- Alpha Squad Lead-er: Plenty of healing is important against this opponent.
- Invisi-lead: Time the Bloons such that they leak at every odd turn (e.g. send a Yellow Bloon at an even turn, leaking at an odd turn). Versus the Bombs, have backup options to heal the Hero.
Update history
[edit | edit source]Sharpening Stone no longer increases the Attack Power of the opponent's Monkeys
Berserker Brew no longer displays the "On Play" keyword (bug fix)
Battleground Veteran mission now correctly tracks one win per hero (bug fix)
Progress towards unlocking Obyn’s Druidic Rituals and Gwen’s Hazardous Materials decks are now properly tracked (bug fix)
Adora's #Cursed deck now displays the correct unlock requirements instead of "Grant 500 total Shield to friendly Bloons" (bug fix)
Switched the names of Obyn's second and third decks (undocumented)
Golden Idol now correctly grants a discount when the player's hand is full at the start of a turn (bug fix)
Bloon Strengthenor no longer reduces the value of buffs from other sources
Sharpened Darts Lab no longer causes the game to crash with Hero's Cape in Striker's Adventure (bug fix)
Descriptions of the Sharpening Stone, Jar of Pickles, Berserker Brew, Shako Bloon and Infantry Bloon's passive abilities, and unlock condition for Forbidden Sorcery now use the abbreviation "ATK" instead of "AP"
Description of Berserker Brew now capitalizes "Temporary Ammo"
- Added new items and potions to Striker's Battleground
- New Potions: Bloon Juice, Future Visions, Pocket Rocket
- New Items: Call in Support, Barrel of Monkeys, Miner’s Axe
Bloon Sniper will now actually pop a Bloon even if that Bloon was affected by an On Play heal/buff such as ZJ's Passive Enhancements or Ceramic Glazing Kiln.
Golden Idol's buff now wears off after playing a Power card.
Players no longer receive an Item at the start of an adventure. (bug)
Striker's Adventure now grants a Starter Item at the start of the campaign again (bug fix)
Gallery
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Intro
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Locked deck
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Inventory with items
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Using a potion
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Max potions warning
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Example of a battle against Shako Ceramic Bloon
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Battle modifiers
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Victory
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A Gamma Quincy using the "Good Luck" emote in Striker's Adventure
Assets
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Small campaign icon
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Large campaign icon
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Tab icon
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Background art
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Supplies icon
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Missions icon
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Mission icon
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Star icon
Opponent Bloons
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Red Bloon
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Red Bloon
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Blue Bloon
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Blue Bloon
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Green Bloon
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Green Bloon
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Yellow Bloon
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Yellow Bloon
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Rainbow Bloon
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Rainbow Bloon
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Ceramic Bloon
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Ceramic Bloon
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Lead Bloon
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Lead Bloon
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Angribers eventyr | — |
| German | Strikers Abenteuer | — |
| Spanish (Latin America) | Aventura de Striker | — |
| French | Aventure de Striker | — |
| Italian | Avventura di Striker | — |
| Japanese | ストライカーアドベンチャー | — |
| Korean | 스트라이커의 모험 | — |
| Norwegian | Strikers eventyr | — |
| Polish | Przygoda Strikera | — |
| Portuguese (Brazil) | Aventura do Striker | — |
| Russian | Приключение Ударника | — |
| Swedish | Strikers Äventyr | — |
| Chinese (traditional) | 先鋒冒險 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Angribers slagmark | — |
| German | Strikers Schlachtfeld | — |
| Spanish (Latin America) | Campo de batalla de Striker | — |
| French | Champ de bataille de Striker | — |
| Italian | Campo di battaglia di Striker | — |
| Japanese | ストライカーの戦場 | — |
| Korean | 스트라이커의 전장 | — |
| Norwegian | Strikers slagmark | — |
| Polish | Pole bitwy Strikera | — |
| Portuguese (Brazil) | Campo de Batalha do Striker | — |
| Russian | Поле боя Ударника | — |
| Swedish | Strikers Slagfält | — |
| Chinese (traditional) | 先鋒戰場 | — |
Navigation
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