Coldchain: Difference between revisions
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Capped damage isn't max damage, the value called max damage is |
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#The first hit to a target causes non-blimp Bloons to be slowed down by 25% for 3 seconds | #The first hit to a target causes non-blimp Bloons to be slowed down by 25% for 3 seconds | ||
#The second hit triggers an 8-radius blast that applies an identical slow to the effects of the first hit | #The second hit triggers an 8-radius blast that applies an identical slow to the effects of the first hit | ||
#The third hit triggers {{BTD6 dt|Sharp}}-type freezing shrapnel that does 3 damage | #The third hit triggers {{BTD6 dt|Sharp}}-type freezing shrapnel that does 3 damage and 3 pierce. | ||
The combo's hit counter on a target resets if the target is not damaged by x-x-3+ Skywardens for 2 seconds.<section end="lede"/> | The combo's hit counter on a target resets if the target is not damaged by x-x-3+ Skywardens for 2 seconds.<section end="lede"/> | ||
Revision as of 17:50, 7 August 2026
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Confirm if these are the correct mechanics (recent edits reading off the json for 003 possibly is incorrect) |
| Tower | Skywarden — Path 3 — Tier 3 | |
|---|---|---|
| XP cost | 2,750 | |
| Cash cost | $1,275 — Easy $1,500 — Medium $1,620 — Hard $1,800 — Impoppable | |
Coldchain is the Skywarden's path 3 tier 3 upgrade in Bloons TD 6. This upgrade gains an Ice Combo attack:
- The first hit to a target causes non-blimp Bloons to be slowed down by 25% for 3 seconds
- The second hit triggers an 8-radius blast that applies an identical slow to the effects of the first hit
- The third hit triggers Sharp-type freezing shrapnel that does 3 damage and 3 pierce.
The combo's hit counter on a target resets if the target is not damaged by x-x-3+ Skywardens for 2 seconds.
Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-3 | $1,790 | $2,105 | $2,270 | $2,525 | $1,253 | $1,474 | $1,589 | $1,768 |
| 1-0-3 | $1,885 | $2,215 | $2,390 | $2,655 | $1,320 | $1,551 | $1,673 | $1,859 |
| 2-0-3 | $2,070 | $2,430 | $2,620 | $2,915 | $1,449 | $1,701 | $1,834 | $2,041 |
| 0-1-3 | $1,940 | $2,280 | $2,460 | $2,735 | $1,358 | $1,596 | $1,722 | $1,915 |
| 0-2-3 | $2,175 | $2,555 | $2,755 | $3,065 | $1,523 | $1,789 | $1,929 | $2,146 |
Strategy
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Coldchain in dense groups is a powerful T3 in Silas strategies when combined with additional Ice defense, at minimum needing Icicles and Embrittlement to create enough Frozen Bloons to trigger as well as dealing with mid-game rushes and DDTs. All it struggles is single-target damage, which is compensated by those specialists such as First Strike Capability.
1-0-3 is an important crosspath to improve its coverage on maps that demand range, with 2-0-3 being useful for innate camo detection and/or when the range boost sidegrade is really important. 0-1-3 can be used to improve its attack speed rates, making it useful when the extra range is not needed. 0-2-3 is not very consistent due to shots no longer firing full piercing projectiles.
Gallery
Screenshots
| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
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Portrait
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Icon
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Insta Monkey icon
In other languages
| Language | Text | Notes |
|---|---|---|
| Arabic | السلسلة الباردة | — |
| Danish | Kuldekæde | — |
| German | Kältekette | — |
| Spanish | Cadena de Frío | — |
| Spanish (Latin America) | Cadena de Frío | — |
| Finnish | Kylmäketju | — |
| French | Chaîne du Froid | — |
| Italian | Catena del Freddo | — |
| Japanese | コールドチェーン | — |
| Korean | 콜드체인 | — |
| Dutch | Koudeketen | — |
| Norwegian | Kuldekjede | — |
| Polish | Łańcuch Chłodu | — |
| Portuguese (Brazil) | Corrente Fria | — |
| Russian | Холодная цепь | — |
| Swedish | Köldkedja | — |
| Thai | โซ่แห่งความเย็น | — |
| Turkish | Soğuk Zinciri | — |
| Chinese (simplified) | 寒冰之链 | — |
| Chinese (traditional) | 寒冰之鏈 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | هجوم متتابع للجليد يبطئ الأهداف أولاً، ثم يتسبب في قيام البالونات بإبطاء البالونات الأخرى القريبة، ثم ينتج شظايا تجميد من الهدف. | — |
| Danish | Is-kombinationsangreb sløver først mål, får derefter Bloons til at sløve andre nærliggende Bloons, og vil derefter producere frysende splinter fra målet. | — |
| German | Der Eis-Kombiangriff verlangsamt zuerst Ziele, sorgt dann dafür, dass Bloons andere nahegelegene Bloons verlangsamen, und erzeugt schließlich gefrierende Splitter aus dem Ziel. | — |
| Spanish | El ataque combo de hielo ralentiza primero a los objetivos, luego hace que los Bloons ralenticen a otros Bloons cercanos y, por último, genera metralla congelante desde el objetivo. | — |
| Spanish (Latin America) | El ataque combo de hielo ralentiza primero a los objetivos, luego hace que los Bloons ralenticen a otros Bloons cercanos y, por último, genera metralla congelante desde el objetivo. | — |
| Finnish | Jääyhdistelmähyökkäys hidastaa ensin kohteita, saa sitten bloonit hidastamaan muita lähellä olevia blooneja ja tuottaa lopulta jäädyttäviä sirpaleita kohteesta. | — |
| French | L'attaque combo de glace ralentit d'abord les cibles, puis pousse les Bloons à ralentir les autres Bloons proches, et génère enfin des éclats givrants depuis la cible. | — |
| Italian | L'attacco combo di ghiaccio prima rallenta i bersagli, poi fa sì che i Bloon rallentino gli altri Bloon vicini, infine produce schegge congelanti dal bersaglio. | — |
| Japanese | 氷のコンボ攻撃は、まずターゲットを減速させ、次にブルーンに近くの他のブルーンを減速させ、最後にターゲットから凍結する破片を発生させる。 | — |
| Korean | 얼음 콤보 공격은 먼저 대상을 감속시킨 다음, 풍선이 근처의 다른 풍선을 감속시키게 하고, 마지막으로 대상으로부터 얼어붙는 파편을 생성합니다. | — |
| Dutch | Ijscombo-aanval vertraagt eerst doelwitten, zorgt er vervolgens voor dat bloons andere nabijgelegen bloons vertragen, en produceert daarna bevriezende scherven vanuit het doelwit. | — |
| Norwegian | Iskombinasjonsangrep bremser først mål, får deretter Bloons til å bremse andre nærliggende Bloons, og vil deretter produsere frysende splinter fra målet. | — |
| Polish | Atak kombinacji lodu najpierw spowalnia cele, następnie sprawia, że Bloony spowalniają inne pobliskie Bloony, a na koniec tworzy zamrażające odłamki z celu. | — |
| Portuguese (Brazil) | O ataque de combo de Gelo primeiro reduz a velocidade dos alvos, depois faz com que os Bloons reduzam a velocidade de outros Bloons próximos e, por fim, produz estilhaços congelantes a partir do alvo. | — |
| Russian | Комбо-атака льда сначала замедляет цели, затем заставляет шары замедлять другие шары поблизости, а после создает замораживающие осколки из цели. | — |
| Swedish | Iskombinationsattack saktar först ner mål, får sedan Bloons att sakta ner andra närliggande Bloons, och kommer sedan att producera frysande splitter från målet. | — |
| Thai | การโจมตีคอมโบน้ำแข็งจะทำให้เป้าหมายเคลื่อนที่ช้าลงก่อน จากนั้นจะทำให้ลูกโป่งทำให้ลูกโป่งตัวอื่นที่อยู่ใกล้เคียงช้าลงด้วย แล้วจึงสร้างเศษเสี้ยวน้ำแข็งแช่แข็งออกจากเป้าหมาย | — |
| Turkish | Buz Kombo saldırısı önce hedefleri yavaşlatır, ardından Balonların yakındaki diğer Balonları yavaşlatmasını sağlar ve daha sonra hedeften dondurucu şarapnel üretir. | — |
| Chinese (simplified) | 冰霜组合攻击首先减速目标,然后使气球减速附近的其他气球,最后从目标身上产生冰冻碎片。 | — |
| Chinese (traditional) | 冰霜組合攻擊首先減速目標,然後使氣球減速附近的其他氣球,最後從目標身上產生冰凍碎片。 | — |
Navigation
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